Stellaris

Stellaris

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Sins of the Prophets: Stellaris
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文件大小
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更新日期
1.546 GB
2016 年 8 月 24 日 下午 10:43
10 月 22 日 上午 10:03
89 项改动说明 ( 查看 )

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Sins of the Prophets: Stellaris

描述
Sins of the Prophets: Stellaris v0.4.0

Compatible with 4.1.*

Come join our Discord: https://discord.gg/9durxEz

Sins of a Solar Empire's best Halo mod has come to Stellaris!

Sins of the Prophets is an award winning and critically acclaimed mod for Sins of a Solar Empire: Rebellion. Swarms of fan requests to port the mod to Stellaris has lead to what you're about to experience!

We've brought our high quality ships and structures from the main mod on SoaSE over to Stellaris to allow you the chance to act out all your Halo space empire building fantasies! In addition, we've partnered with lossaa of Halo Universe Human Species and Halo Covenant Species to bring you UNSC style human portraits and cities plus portraits of multiple Covenant client races, with Geoffers747 from the Halo UNSC Overhaul mod to bring you a complete UNSC namelist, with Winters from Halo Emblems to give you access to a great selection of emblems, as well as with Trace Projectile of Trace's Empire Customization to bring you Covenant and Sangheili cityscapes! A big thank you goes out to Fal' Soram, who set up the engine trails for many of our vanilla UNSC units, and taught us how to do so for the future.

If you enjoy playing with our ships in Stellaris, but desire a more visceral combat experience please come take a look at the primary mod on Sins of a Solar Empire: Rebellion at http://www.moddb.com/mods/halo-sins-of-the-prophets

Some Covenant assets have been created in a partnership with Homefront, a Homeworld 2 Halo mod: http://www.moddb.com/mods/halo-homefront/

Features native support for "Aesthetic Cinematic Gameplay", "Planetary Assault Army & Ship", "Space Combat Expanded" (Carrier/Dreadnought), and "Stellar Expansion - Voidcraft".

For a version to use with achievements and ironman mode, please see: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1431928288

For compatibility with "New Ship Classes & More" please get this patch in addition to this mod: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=840482374

For compatibility with "Realistic Ships" please get this patch in addition to this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1437630372

For compatibility when using "Real Space - System Scale" and "Gigastructural Engineering" at the same time please get this patch in addition to this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2465565751

For compatibility with any mod that changes the default Humanoid portrait group please get this patch in addition to this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1422287488

UNSC models:
Construction ship: Scholte
Science ship: Winter
Colony ship: Phoenix
Transport ship: Phoenix Refit
Corvette: Paris
Frigate: Charon
Destroyer: Halberd
Cruiser: Marathon
Battleship: Valiant
Titan: Infinity
Colossus: Artemis
Juggernaut: Thanatos
Mega Shipyard: Titan Factory
Fighter: C712 Longsword
Bomber: C709 Longsword

Covenant models:
Construction ship: DRA
Science ship: DAS
Colony ship: ACD
Transport ship: DSC
Corvette/Frigate: CAR
Destroyer: CPV
Cruiser: CCS
Battleship: ORS
Titan: Esgem-pattern CAS
Colossus: DOS
Juggernaut: OSS
Mega Shipyard: Unyielding Hierophant
Fighter: Type-27 Banshee (aka. Space Banshee)
Bomber: Seraph

Do not redistribute without permission.
热门讨论 查看全部(20)
159
10 月 19 日 下午 11:23
置顶: Bug Reports
Unikraken
89
9 月 28 日 上午 4:11
置顶: Frequently Asked Questions
Lavo
71
2024 年 2 月 5 日 上午 5:34
General Feedback and Discussion
Unikraken
2,896 条留言
quail 22 小时以前 
is there a legacy 3.14 version of this mod?
Lavo  [作者] 10 月 22 日 下午 7:35 
@kabel all structures should be present. I'm seeing them on my build, maybe there's some sort of mod conflict, or SotP isn't being loaded?
kabel 10 月 22 日 下午 3:50 
what structures are there im trying to see if my mod is working right i have stellaris set to 4.1 but its telling me its the wrong version and when i researched everything all the structures were vanilla
Lavo  [作者] 10 月 22 日 上午 10:06 
On NSC3; I acknowledge it's broken but unsure when I will have the time to dig in to fix it. I won't have a chance until the second week of November at the earliest.
Lavo  [作者] 10 月 22 日 上午 10:05 
Of course something art related broke... Unfortunately I don't have an ETA on when, or if, cities will get fixed. We likely would need to find a new artist to make them.
The Salmon 10 月 19 日 下午 9:21 
I remember there being ground units on this, did something happen to remove them? And if so how can we get them back?
BumbleBeeTuna 10 月 17 日 下午 11:45 
@sewayn There already is:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=840482374
Though the 4.0 update broke frigates
Sewayn 10 月 17 日 上午 9:42 
Hello ! Any plans about making this mod working well with NCS3 ?
ElSantoAlemán 10 月 15 日 上午 10:40 
woah ive been away and its been update?2!?!?!?! THANK YOU MODDERS, I LOVE YOU, I HOPE YOU HAVE A LOVELY DECADE