Europa Universalis V

Europa Universalis V

107 értékelés
Basileia Romaion 1337
24
8
7
7
6
5
8
6
6
5
5
7
7
7
6
5
5
4
4
4
4
4
4
   
Díjazás
Kedvenc
Kedvenc
Törlés

Feliratkozás a letöltéshez
Basileia Romaion 1337

1 Drogan készítette gyűjteményben
Roman Empire Collection
48 elem
Leírás


Basileía Romaíon: 1337



BR: 1337 – World Lore Overview (Prequel to Basileía Romaíon 1736)

The year is 1337, and the world stands at a crossroads. This is the early foundation of the Basileía Romaíon 1736 universe—scaled backward into a medieval setting where familiar powers endure, fracture, or transform along alternate lines.

The Medieval Roman Empire, though far from the thunderous heights of Basil II, has endured the Seljuk storm. Since the age of the Macedonians, relentless civil wars have torn at its foundations, causing the state to bend, fracture, and bleed. Many strategoi, douxes, and provincial dynatoi now offer only nominal loyalty to the Basileus in Konstantinoupolis.

The Seljuks, however, never entrenched themselves in Anatolia. Their descendants instead dominate Persia and Mesopotamia, where a shifting mosaic of Turkic dynasties battles for the coveted title of Khagan-i Oghuzistan. Meso-Persia remains a battleground of tribes, emirs, and ambitious warlords—each claiming the mantle of the Great Seljuks.

These lands escaped the worst of the Great Mongol Hordes through a mixture of shrewd diplomacy and timely submission, a fortune not shared by China, Central Asia, or Eastern Europe.

To the south, the Fatimid Caliphate endures in Egypt and the Levant. Ruling as a perennial Shia minority over a diverse and often uneasy population, the dynasty has proven remarkably resilient, balancing power between Arab notables, Berber factions, and Christian communities tied to ancient Coptic traditions.

In the heart of Europe, the Holy Roman Empire exists more in name than substance. The descendants of Charlemagne still wear the imperial crown, but their authority is largely ceremonial—fractured princelings and ambitious bishoprics truly rule the so-called Western Roman Lands.

Across the northern seas, history diverged dramatically in 1066. Harald Hardrada’s victories at Stamford Bridge and Niså forged a long-lasting union of Norway, Denmark, and most of England into the North Sea Empire. By 1337 it has become a decentralized realm of competing jarls, kinglets, and Thing-assemblies.

On the Iberian Peninsula, Al-Andalus remains whole under the Umayyads. The state maintains a broad, pragmatic tolerance toward its Christian subjects, and its cities rival Italy in learning, science, and trade. With no crusading devastation to break it apart, Andalusi culture continues to flourish.

Far across the Atlantic, the New World is not empty of Europeans. Small Vinlandic colonies—the remnants of Norse exploration—cling to life on windswept coasts, surviving through trade, intermarriage, and sheer stubbornness. Their isolation from the Old World has allowed unique dialects, customs, and beliefs to take shape.

And further south still, rumors circulate among the Norse of a forgotten people: descendants of late Western Roman refugees who fled westward across the ocean as the old empire collapsed. Cut off from Europe for nearly a millennium, they forged a civilization they call Elysium—half myth, half memory.
These Elysians are divided between Latin-speaking pantheonic worshipers in the north and Greek-speaking Christians in the south, each claiming to be the truest heirs of the Roman ideal.

The Old World stands on the edge of crisis and transformation. The New World hides legacies long severed from Rome. And from these threads, the world of Basileía Romaíon 1736 will one day emerge.



BR: 1337 – Feature List

Grand Map Overhaul, Expanded Worldbuilding & Alternate History
• A fully reworked political map set in the Basileía Romaíon 1736 universe, scaled backward to 1337.
• Nearly all the base game’s dynamic content has been kept or reworked to our map.

New Buildings
• Orthodox Holy Order buildings and new tribal buildings integrated from Fishe's mods.
• Rebalanced rural buildings: Bailiff, Fishing Villages, Forest Villages, and Farming Villages now have more production method options.

Government & Reforms
• Improved Merchant Republic, Sea Crusaders, and Military Orders reforms.
• New reform added to support Orthodox Holy Orders.

Cultures & Languages
• Many new cultures, languages, and regional dialects added.

Countries & Playable Entities
• New and reworked countries, including new releasables, new formables, and landless building-based countries.
• Three new banking countries and two Orthodox Holy Orders introduced.

Characters & Dynasties
• Numerous new historical, semi-historical, and plausible characters added across the world.
• Reworked and expanded dynasties, including restored medieval Roman families and region-appropriate noble houses.
• Additional rulers and noble lines for newly added or reworked countries.

International Organizations
• Various new and reworked international organizations, including the Charoligion HRE, multiple Patriarchates, and Khagan-i Oghuzistan—a Seljuk-style entity functioning similarly to the Ilkhanate.

Infrastructure & Roads
• Expanded road network at game start, based on surviving Roman routes still visible today and therefore almost certainly present in 1337.

Historical & Flavor Buildings
• Added numerous significant historical and plausible buildings, including Orthodox monasteries and cathedrals across Anatolia, the Balkans, and the Levant.

Gameplay Adjustments
• Low-control provinces now allow limited pop promotion and levy contributions.

Localization Changes
• Default name changed from Byzantine Empire to Basileía Romaíon.
• Latinized “E.R.E” option simplified to Roman Empire.
• Balkan and Anatolian provinces now use proper medieval Roman provincial names up to the borders of Basill II.

Compatibility
• Should work with any mod that does not edit the setup files (Map)
• Place this mod at the bottom (or near the bottom) of your load order.



The term "Basileia Romaion" (Βασιλεία τῶν Ῥωμαίων) is the Greek name for the Eastern Roman Empire or "Byzantine" Empire. It was the official name of the empire in Greek during its existence. "Basileia" means "Empire" or "Kingdom," and "Romaion" means "of the Romans" or "Roman." This name reflects the "Byzantines" identification as Romans and their continuity with the Roman Empire.



Mod Developers
  • Creator/Developer: Drogan
  • Developer: Smekens
  • Developer: Alexedishi
Message me on Discord if your interested in joining our team.
Project Github[github.com]



If you have a Translations or Sub-Mod message me and I'll add it here.
Sub-Mods:

Translation-Mods:

[discord.gg]
Any questions, suggestions, screenshots, playthrough AARs, or bug reports can be shared with our 2,000+ member community on Discord[discord.gg]
49 megjegyzés
Spaceracer 10 órája 
basileia on the thumbnail is toned twice on two syllables in a row literally unplayable
Adrasteia 19 órája 
Damn! You already made the mod? Good work
DUCATISLO 20 órája 
ante bellum 2
Sparky 23 órája 
Idk if it's just a problem with my game, however it would seem that Hellenism as a religion, isn't registered? It exists, but I can't convert people to Hellenism, I think because it's also not showing up under religion breakdown in game.
Deterock dec. 7., 0:41 
Looking good! I've never played this mod before though, seems promising. The big question is: do you plan to add missions to (optionally) railroad the game? I miss missions from EU4 T.T
hhh dec. 6., 20:46 
good
Vari dec. 6., 20:35 
@Peter Griffith

A point of divergence in the mod is that instead of the defeat of Manzikert, it was a tie. In this case, the Seljuks focused mainly on Persia and Mesopotamia. Haven't checked on the lore in a while, but I'm pretty sure the main Seljuk line died off, leading to their descendants to fight over Persia. The Khagan-i Oghuzistan international organization is supposed to represent that.
Sunconure11 dec. 6., 18:24 
Also, just in case, but I have a collection with a bunch of mods, in case you want to add any cross compat for them. I thought I posted it. Guess not.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3618543720
Mr_Cossack dec. 6., 16:59 
macluk That is because Imgur has blocked all UK users due to our terrible labour Governments online safety act.
Nagazora dec. 6., 15:50 
Looks very interesting, can't wait for the new nations to have their own events and advances!