RimWorld
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Vanilla Gravship Expanded - Chapter 1
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Mod, 1.6
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Vanilla Gravship Expanded - Chapter 1

В 1 коллекции, созданной Oskar Potocki
Vanilla Expanded
Предметов: 111
Описание
[www.patreon.com]



Vanilla Gravships Expanded: Chapter 1 transforms gravships from simple mobile bases into living, maintainable vessels that serve as the heart of your colony’s journey. Instead of a late-game convenience, your gravship becomes something to build, upgrade, and care for.

This chapter focuses on foundations, not flash: the essential systems that make a ship feel alive: oxygen, fuel, power, heat, and crew management. Over time, your vessel grows from a fragile atmospheric shuttle into a self-sustaining orbital gravship.

Because this is a full gravship overhaul, any mod that modifies gravships will likely be incompatible.



This mod has undergone tremendous amounts of testing, but due to the sheer size and nature of it (overhaul), it’s possible that some bugs have slipped past us. Please report those using the google form linked below. Do not post your bug reports in the comments section.

[forms.gle]

It is safe to assume this mod is incompatible with other mods that touch gravships in any way unless told otherwise, so you’re on your own if you decide to use other gravship-changing mods on top of it. If you’re a mod maker and made your mod compatible with ours, let us know!



Authors:

- Oskar Potocki, an artist and a designer
- Taranchuk, a programmer
- Sokyran, a programmer
- Sarg Bjornson, a programmer
- Erdelf, a programmer
- Ferny, for lending us Better Architect Menu code. Our mod works alongside his!
- Darknote, for lending us the Bunk bed code. Our mod works alongside the standalone bunk beds mod!
- Reel, screenshots
- Helixien, for asset bundle help
- Storyteller artworks by Vitalii.
- Special thanks to Aelanna for code advice, and Vanilla Testing Expanded testers for extensive testing and troubleshooting.
- And additional thanks to the SoS2 team that served as the inspiration for my retexture. Check out their mod!
- Rimworld is owned by Ludeon Studios.
(CC BY-NC-ND 4.0)[creativecommons.org]


See Frequently Asked Questions and a list of confirmed compatible gravship mods HERE.


It’s a big mod, with the longest infographics yet, but considering it’s an overhaul, it is also very complex. I recommend reading the infographics carefully to find out how the mod works now.



















Комментариев: 735
Automa Tom 26 мин. назад 
@Everynone: Thanks! Now i saw it was the last one, sorry for not noticing.

Neat mechanich though, now i have an incentive to not exploit the ship until it's last possible substructure hahaha
Everynone 4 ч. назад 
@Automa Tom: it's in the FAQ. Have a look at the gravengine's connected substructure x / max. The engine will generate power based on what it can spare. Being under the cap translates into extra power.

If you place a gravengine with no surrounding substructure and sit on it, it should tingle.
Legion 7 ч. назад 
Don't know if this was asked but does this change or effect shuttles at all?
nickwest 8 ч. назад 
Is this compatible with SOS2?
Automa Tom 8 ч. назад 
Hi!, sorry if i just couldn't find it, but i looked through this page and the FAQ and coudln't find how gravship main engines power output works, my gravjumper is always at 0W, although it says here that it can output a max of 2400W.

Maybe i'm doing something wrong, but couln't find it :(
Mugen 13 ч. назад 
When do the Runaway Gravjumper quest start in Mid Game? Any technology I need to research for it to trigger?
The Dutchman 13 ч. назад 
@bubble answered in FAQ
Frogdad 15 ч. назад 
I also reported to the google form, just wanted to see if there was a quick fix anyone had :) thanks for the mod, i adore it so far
bubble 15 ч. назад 
how does the gravship engine power work because mine only producess less and less
Tenebruce Fogoster 16 ч. назад 
already reported it but I post here to inform other players : it seems like the "Vanilla Races Expanded - Android" prevents pawns to share bunk beds.