Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Divide et Impera 1.3.5 Public Beta
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Nhãn: mod, Overhaul
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1.094 GB
8 Thg09 @ 5:03pm
21 Thg09 @ 5:43pm
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Divide et Impera 1.3.5 Public Beta

Mô tả
Requires Divide et Impera to play.

The 1.3.5 Public beta has arrived! Featuring phase one of our Empire Divided overhaul, our Caesar in Gaul overhaul, various faction overhauls for the Grand Campaign and much more! Please make sure you have the main mod installed and load this above (before) the main mod.

Main Features:
- Empire Divided overhaul - Please be aware this in the very early stages and will have plenty of work ahead! Lots of anachronistic elements still around, see patch notes for details.

- Caesar in Gaul overhaul - from the bottom up, redone and rebalanced in full

- Mauryan, Numidians, Illyrians overhauled in the Grand Campaign

- Improved turn times via script changes

- Various UI improvements

- Tons of smaller changes and fixes


Our Discord group can be found here: Join Discord![discord.com]

Please consider donating to support the mod[divideetimperamod.com], thanks!
87 bình luận
Badie 6 giờ trước 
What did you do to Illyrians
kam2150 5 Thg10 @ 2:48pm 
Easiest way is to join discord and post a screen of your mod list, we are more than happy to help out.

E.g. animation mods often do stuff like +45 hidden melee attack to all units.
Joseph Bailey 5 Thg10 @ 2:38pm 
How would i check for a mod conflict?
kam2150 5 Thg10 @ 1:40pm 
Cannon011, verify game files and check for mod conflict.
kam2150 5 Thg10 @ 1:40pm 
Joseph Bailey, if AI makes your untis run from flanking but you can't do the same it means you have battle difficulty above normal or you have a mod conflict.
Cannon011 5 Thg10 @ 12:32pm 
Keeps crashing whenever I try to start a campaign
Joseph Bailey 5 Thg10 @ 11:22am 
Palmyra is impossible, She starts with no way to increase public order at all. its a multicultural empire and every province has like 1 or 2 cults that also just destroy public order. there are rebellions every turn, can you guys make it so a pro multicultural empire like palmyra doesnt get -20 PO in every province, it doesnt make sense, it should be a faction trait. Thats not to mention that in both my playthroughs the entire world declares war on me while im trying to defend settlements from 20 stack elite roman unit rebels. I had to quit once i conquered anatolia and carthage as the PO and enemies were just too overwhelming it wasnt fun anymore.



100% this. Although, I managed to get all the way to Italy . Its just these DOOM stacks of elite Legionnaires the AI SPAMS is annoying as hell and isn't fun. The garrison armies can slap you if they flank, but if you flank, nothing. No break. This mod is so unbalanced right now
Joseph Bailey 5 Thg10 @ 11:14am 
Man the garrison units can mop the floor with me and the AI Doom stack spams high tier units which you can't afford to have like, 3 units of... Whats with this balance? Cavalry is not very effective when flanking, their units wont break.
Erik Heinrichs 5 Thg10 @ 5:29am 
I'd like to import the Roman units from ED and CiG into the Grand Campaign. It would be really helpful if there was a Reform that would transition from Lorica Segmentata to Lorica Squamata... or maybe the Italian Swordman would be converted to an urban cohort... or something like that.

In the current public beta version, I'm getting an error when I try to add ED Roman units to the Grand Campaign using PFM. I guess it's just a limitation of my skills. :/
Joss 4 Thg10 @ 10:12pm 
collecting units and building empire is biggest fun of total war imo, you guys did rome solid with auxillary system, but other factions feel dull with limited roster, its only boring when every faction or cultures shares same units like in vanilla or radious mod