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报告翻译问题
In the current public beta version, I'm getting an error when I try to add ED Roman units to the Grand Campaign using PFM. I guess it's just a limitation of my skills. :/
rome is on the doorstep, your culture is difficult to grow, the naval units should have a spear unit as the illy were famous for their boat spears, but migration isn't even an option because half of your limited roster is geo restricted.
i love playing the underdogs
growth is none even my 3rd class gets drained fighting rome, greeks outclass your hops, which is okay, the celts & thracians outclass your swords, again is okay, but ur cavalry is literally the worst in the ENTIRE game (why can't you have the merc cav in illy be the skirm cav?) and navy needs either numbers cause i can't out skirmish or outlast my opponents so i'm heavily encouraged to cheese.
so if illy could have maybe their roster not geographically restricted and their cavalry revamped they would probably make a decent faction with a challenge
sorry I read the comments in steam only now after discord, so you had to write it twice my bad.
I know melee attack doesnt help the charge but after the charge it does help, it all boils down to I want the cataphracts to feel more agressive but you made already the non AP Lancer more that way and teh cata more tanky. I get it now
Partially why I hesitated to update Numidia for so long was because how fun they were with limited units.
Bloat works for some factions like Seleucids, just to display how diverse their armies were but factions like Numidia don't need that and do not even have any good historical basis for it.
i still dont understand why you give some factions such tiny roster and others you give big variety of same units, while also removing the availabilty of AOR for some factions starting areas while not expanding mercenary roster
best you can see via custom battles, some factions cant get 20 units together if you recruit each unit once, while others you cant fit all the units into same army
if you cant increase rosters, least you could expand AOR for cultures that are not factions and give access for every faction for all AOR for example kartli access for georgian levies or medium infantry, or scordisci access of cordinau orca aor
Would love if you can get global recruitment working, if would be fun in late game to see how many different aor or for Carthage different mercs you've collected via empire building
Remember that cavalry in Rome 2 is using mass for most of the charge damage, stuff like charge bonus is actually more useful for infantry, as cavalry is using charge bonus for few seconds AFTER charge ended.
As for garrisons, there are already techs and buildings that buff garrison unit ammo by 50% quite easily.