Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Divide et Impera 1.3.5 Public Beta
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Tags: mod, Overhaul
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1.094 GB
8 sep om 17:03
21 sep om 17:43
3 wijzigingsnotities (weergeven)

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Divide et Impera 1.3.5 Public Beta

Omschrijving
Requires Divide et Impera to play.

The 1.3.5 Public beta has arrived! Featuring phase one of our Empire Divided overhaul, our Caesar in Gaul overhaul, various faction overhauls for the Grand Campaign and much more! Please make sure you have the main mod installed and load this above (before) the main mod.

Main Features:
- Empire Divided overhaul - Please be aware this in the very early stages and will have plenty of work ahead! Lots of anachronistic elements still around, see patch notes for details.

- Caesar in Gaul overhaul - from the bottom up, redone and rebalanced in full

- Mauryan, Numidians, Illyrians overhauled in the Grand Campaign

- Improved turn times via script changes

- Various UI improvements

- Tons of smaller changes and fixes


Our Discord group can be found here: Join Discord![discord.com]

Please consider donating to support the mod[divideetimperamod.com], thanks!
86 opmerkingen
kam2150 18 minuten geleden 
Easiest way is to join discord and post a screen of your mod list, we are more than happy to help out.

E.g. animation mods often do stuff like +45 hidden melee attack to all units.
Joseph Bailey 28 minuten geleden 
How would i check for a mod conflict?
kam2150 1 uur geleden 
Cannon011, verify game files and check for mod conflict.
kam2150 1 uur geleden 
Joseph Bailey, if AI makes your untis run from flanking but you can't do the same it means you have battle difficulty above normal or you have a mod conflict.
Cannon011 2 uur geleden 
Keeps crashing whenever I try to start a campaign
Joseph Bailey 3 uur geleden 
Palmyra is impossible, She starts with no way to increase public order at all. its a multicultural empire and every province has like 1 or 2 cults that also just destroy public order. there are rebellions every turn, can you guys make it so a pro multicultural empire like palmyra doesnt get -20 PO in every province, it doesnt make sense, it should be a faction trait. Thats not to mention that in both my playthroughs the entire world declares war on me while im trying to defend settlements from 20 stack elite roman unit rebels. I had to quit once i conquered anatolia and carthage as the PO and enemies were just too overwhelming it wasnt fun anymore.



100% this. Although, I managed to get all the way to Italy . Its just these DOOM stacks of elite Legionnaires the AI SPAMS is annoying as hell and isn't fun. The garrison armies can slap you if they flank, but if you flank, nothing. No break. This mod is so unbalanced right now
Joseph Bailey 3 uur geleden 
Man the garrison units can mop the floor with me and the AI Doom stack spams high tier units which you can't afford to have like, 3 units of... Whats with this balance? Cavalry is not very effective when flanking, their units wont break.
Erik Heinrichs 9 uur geleden 
I'd like to import the Roman units from ED and CiG into the Grand Campaign. It would be really helpful if there was a Reform that would transition from Lorica Segmentata to Lorica Squamata... or maybe the Italian Swordman would be converted to an urban cohort... or something like that.

In the current public beta version, I'm getting an error when I try to add ED Roman units to the Grand Campaign using PFM. I guess it's just a limitation of my skills. :/
Joss 16 uur geleden 
collecting units and building empire is biggest fun of total war imo, you guys did rome solid with auxillary system, but other factions feel dull with limited roster, its only boring when every faction or cultures shares same units like in vanilla or radious mod
[WTB] KingoftheWoods 18 uur geleden 
why is the illyrian roster so heavily geographically limited. It's fine if they are limited in their roster size wise; why is such an uphill roster being made a steeper climb?
rome is on the doorstep, your culture is difficult to grow, the naval units should have a spear unit as the illy were famous for their boat spears, but migration isn't even an option because half of your limited roster is geo restricted.
i love playing the underdogs
growth is none even my 3rd class gets drained fighting rome, greeks outclass your hops, which is okay, the celts & thracians outclass your swords, again is okay, but ur cavalry is literally the worst in the ENTIRE game (why can't you have the merc cav in illy be the skirm cav?) and navy needs either numbers cause i can't out skirmish or outlast my opponents so i'm heavily encouraged to cheese.
so if illy could have maybe their roster not geographically restricted and their cavalry revamped they would probably make a decent faction with a challenge