神界:原罪2 - 终极版

神界:原罪2 - 终极版

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Roguelike Arena Setting By Smallway
   
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Type: Add-on
Game Mode: Story
文件大小
发表于
更新日期
26.115 MB
9 月 4 日 下午 12:13
12 月 13 日 上午 4:18
84 项改动说明 ( 查看 )

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Roguelike Arena Setting By Smallway

描述
New Map, New Boss for Roguelike Arena, the best way to enjoy DOS2 combat system, fight will be tough but satisfied, hope you will like it as I do. Support main story party teleport to Roguelike Arena. (If you are playing Roguelike Arena already, new game required still to apply these new maps since can't update map data).

This is an addon I made for Roguelike Arena, add maps and bosses, adjust some map elements, level cap at 20 as personal favor etc. I am not Roguelike Arena author but like the mod a lot, have a great time modding and playing it, steam page link below as a requirement for my addon, it's a really really good mod.

Roguelike Arena
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3254033921

A built-in official debug book is added to player now, use it to teleport between maps, the tutorial region option is overrode, it says start of tutorial but actually teleport your party to Roguelike Arena, be aware of once an unique item is mapped during teleport, it will never drop in Roguelike Arena reward chest, make sure you have a backup save before teleport. (Any other way to travel between Roguelike Arena might cause issues to map items)

Main companions will be in Roguelike Arena Lobby now, they will stay and wait for recruit at the bar section if you dismiss them.

If you like the mod True Companions (I can't play without it), the skill book now will be in player's inventory.

True Companions
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1519358037

AI can use any spell (+ Incarnate tweak)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1518639874t

By the chance, please use controller to play this game, it's designed so well for controller mode.

Have fun.

Main Features
- Add 10 arenas
- Add 50+ bosses

Quality of Life Changes
- Healing Tears and Healing Ritual sound changed, no more sharp sound, more water kind now.
- Waypoints now will be stored after traveling between maps.

True Companions Patch
- True Companions AI control party member now no longer use Source Vampirism in combat.
- True Companions AI will randomly use source skill, only in Roguelike Arena (melee excluded).
- Summons' summon without AI control fix.

DOS2 Patch
- Enemies will randomly use source skill, only in Roguelike Arena.
- Cleanse wounds condition changed to prevent AI from healing enemies.

AI Behavior Patch
- Tactician AI for all, including AI Companions.
- No more less score if target is under attack by other characters.
- AI more like doing stuff without wasting AP on moving.
- AI more like standing on higher ground.

Others
- Add a cleaner spell for some rare case that system cleaner not working properly, only works in Roguelike Arena.
- Find my post in discussions if you feel like to remove level 20 cap (Highly recommended to keep it since the game is designed and balanced for level 1 to 20).
热门讨论 查看全部(1)
0
10 月 21 日 上午 4:47
Simple way to remove level cap
smallway
18 条留言
smallway  [作者] 9 小时以前 
Just took a brief look at the patch, it has a level template for the map which could cause conflict to my mod since there is only one map version can be loaded, we need to make a combination patch to solve it. I am sorry that I might not make one recently, I might focus on developing my mod...
AZXU 9 小时以前 
it has conflicts with your features, unfortunately
meditation is not working if putting lower priority than your mod, othervise, letting ee2 patch higher prio disables new maps from your mod
smallway  [作者] 9 小时以前 
I am sorry that I haven't played epic encounters 2 and I think there is a patch in the original Roguelike Arena mod page.
AZXU 10 小时以前 
patch for epic encounters 2?
smallway  [作者] 16 小时以前 
For short, they just happened to upgrade in a very small chance.
smallway  [作者] 16 小时以前 
Yes, they are. I put quite some time on building Hannag and hope it works well. FYR there is an enemy rank upgrade chance from original Roguelike Arena which is based on player's level and a cap to make sure player encounter mixed rank fight. Bosses I add are all highest rank.
Jellygrass 16 小时以前 
So those 3 names that I point out, Braccus,Hannag and Harbanger of doom, are they the bosses added? If they are, wow. That's crazy challenging to fight against them at low level.
smallway  [作者] 17 小时以前 
The spawn rate of unique boss is dynamically increasing, you might encounter one at level 9 but two or three at level 16 and probably more at level 20, or somehow zero. It's all random, there is a way the original Roguelike Arena handles randomness, I actually make no change of it. FYR I can't win every fight myself either, even with a fine tuned party at level 20.
smallway  [作者] 17 小时以前 
The game mode team death match is a feature of the original Roguelike Arena, the spawn condition is equal for both side (use same proc script), but player party will be always one or few NPC less since it's the final stage. If you like to make it a better balance match, I can show you where to edit it, but I might not modify this part. Hope I read the script right since it's organized in several different scripts.
Jellygrass 19 小时以前 
Hey, I think you need to tweak the amount of unique bosses spawning in each side especially during 'special fights' like the one where big group of allies fighting against alot of enemies. I have to go up against Braccus Rex, Harbanger of Doom, Hannag, 2 undead shadowblades and a whole lot of mage against my pathetic group of god awful undead pieces of ♥♥♥♥ with ♥♥♥♥♥♥♥ wooden sticks and pathetic flimsy bow as their only source of weapon at lvl 5 and the fight was extremely one-sided because of that.