Hearts of Iron IV

Hearts of Iron IV

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Musterkolonie for Kaiserredux (the Colonial Submod)
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80.955 MB
8 月 17 日 上午 2:30
10 月 13 日 下午 11:43
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Musterkolonie for Kaiserredux (the Colonial Submod)

描述
NOTE: YOU MUST PLAY THIS WITH KAISERREDUX. IT IS A SUBMOD, NOT A FORK. PLEASE PLACE THIS SUBMOD AFTER KAISERREDUX IN THE LOAD ORDER.

YOU CAN HAVE THIS SUBMOD ACTIVE EVEN IF YOU DO NOT PLAY AS A RELEVANT COUNTRY OR HAVE OTHER SUBMODS ACTIVE, AS IT IS NOT PARTICULARLY INVASIVE AND ITS FILE STRUCTURE IS SELF-CONTAINED.

A KR PORT WILL COME SOON™ - THANK YOU FOR OVER 7k SUBSCRIBERS!
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"Colonial rule must be contextualized: with regard to internal political development, it was in many respects co-opted into ongoing African processes of change, while in terms of external economy it represented only the latest stage of a system which had been a long time in the making. What came after it – the era of the “post-colony” and the “new” international order – must be understood in terms of what preceded it.

What is certainly clear is that colonial rule was in many ways as African as it was European, and cannot be understood as some great unilateral imposition: Africans shaped their own societies in the age of foreign rule much more effectively than any colonial official or European government could."
- Professor Richard J. Reid, A History of Modern Africa. 1800 to the Present.
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This submod aims to expand the content of the overseas colonies in Kaiserredux, to give flavour to the more ignored areas of the world . Perhaps, if I am lucky, it will make Africa and the tropics feel like less of a void of content, to be ignored by the average player. Perhaps you too can learn to love this underappreciated area of history.

This mod adds over a thousand events to nations old and new, and brings around twenty new focus trees into the game. It is designed to turn Mittelafrika and other overseas colonies from absurdly stable ahistorical monoliths into a collection of fractious nations-in-waiting, seething with nationalist fervour and poised to overthrow their rulers. A number of new tags have been added, not to mention new focus trees, icons, and events.

Musterkolonie, the 'Model Colony' adds content to the following tags:
- Mittelafrika
- Ostasien
- Tunisia
- Uganda
- Kenya
- Sudan
- Ruanda-Urundi
- Zanzibar
- British South Africa Company/Northern Rhodesia (New)
- Congo
- Katanga
- Orientale (New)
- Kasai (New)
- Ubangi-Tschad
- Kamerun/Adamawa Clique
- Nigeria
- Mittelkongo/Kongo Kingdom
- Sudwestafrika
- Nyasaland/Malawi
- Dahomey/Benin
- Elfenbeinküste/Ivory Coast
- Gold Coast/Ghana
- Sierra Leone and Gambia
- Madagaskar
- Portuguese Ultramar (New)
- Portugal
- Djibouti/Deutsch-Westasien
- Spanish Africa (New)
- Ethiopia
- Liberia (new flavour)
- National France (new flavour)
- Rhodesia (new flavour)
- Cyrenaica/Tripolitania/Libya (new flavour)
- Sarawak (KR with minor additions)
- Malaya (KR with minor additions)
- Philippines (KR with minor additions)
- Tekeland
- Darfur, South Sudan, Aussa, Eritrea
- Minor additions to Yemen, Oman, Egypt and several other nations. Many nations will receive relevant flavour events, such as the major countries, Spain, Chinese tags, Papal States, Poland etc.

Compatibility: Works alongside most mods and submods that don't mess with relevant states.

Credits go to the Kaiserredux and Kaiserreich teams, the HoI4 Modding Coop, /vst/ and all those that enjoy modding this game.

Note: If you can't handle the paternalist mindset of 1930's colonial officials you probably should not be playing this mod.
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Unofficial Russian translation/Русская локализация - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3555899005

Unofficial Chinese translation/模范殖民地机翻 - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3556341995
热门讨论 查看全部(3)
19
10 月 13 日 上午 12:33
置顶: Bug Reports
IratePirate
13
23 小时以前
置顶: Suggestions Box
IratePirate
0
8 月 22 日 上午 8:36
置顶: Lore and FAQs
IratePirate
71 条留言
🅺🆁🅾🅺 10 月 23 日 上午 3:12 
@Leonightes , same here
IratePirate  [作者] 10 月 19 日 下午 3:31 
@KünstlerKumpel - German exile is handled by a file called 'KX_GEX_scripted_effects' which I haven't touched, nor have I touched the relevant scripted trigger file, so it shouldn't be impacted. It may be a base vanilla KX issue
KünstlerKumpel 10 月 19 日 下午 3:22 
this could totally not be a problem with your mod but it seemed probable. After getting defeated against the internationale the german government didn`t go into exile. And anyway does this mod change the government in exile in any way?
Endaleyn 10 月 14 日 上午 9:20 
Well haven't thought about that yet, but I'll give it a try! thx for the hint
IratePirate  [作者] 10 月 13 日 下午 2:31 
@Endaleyn - perhaps try verifying your game's integrity? I don't have the issue myself
Endaleyn 10 月 13 日 上午 8:13 
I really like the mod but like leonightes, its quite hard for me to play. Not sure if this is a general Kaiserredux thing for me, but every indame gay at 10:00 it freezes for like a second. And considering the 365 indame gays this gets quite annoying, sadly.
May be my PC of course, but thats the first mod where I have this happen. Vanilla, Kaiserreich etc. all work as usual
IratePirate  [作者] 10 月 10 日 上午 1:08 
@Pfc.Merrill [11thAD] - Pick your flavour of poison. Zanzibar, perhaps.
Pfc.Merrill [11thAD] 10 月 9 日 上午 9:50 
What countries would you recommend?
IratePirate  [作者] 10 月 7 日 上午 3:29 
@Swogbogs - I am going to add an event and decision to allow the player to turn events off and on if they want.

@Leonightes - I'd be interested in more specifics in the bug reports thread if possible. There's a lot of content in here and it runs well for me, but I have a Ryzen 7 5700X so maybe I just don't feel it as much.
SwogBogs 10 月 6 日 下午 10:12 
for the love of god please limit the goddamn text boxes popping up constantly on germany i just counted 14 in 10 seconds