Victoria 3

Victoria 3

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Subject Gameplay Improved
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3.667 MB
8 月 13 日 上午 7:24
10 月 17 日 上午 8:35
11 项改动说明 ( 查看 )

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Subject Gameplay Improved

描述
This mod expands the strategic depth of subject nations in Victoria, allowing overlords to shape their subjects into active participants in imperial policy rather than passive dependents.
Designed for players who wish to LARP a little bit and manage a network of subject states instead of directly annexing territory.

Used and updated the system used in this mod (EDIT: I think original may have been updated, it has some different features, check it out): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3417228168

Used the decree from the state transfer tool (but doesn't add the mod itself, doesn't conflict): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2880446671&searchtext=state+transfer

Expanded Overlord Controls
- Enforce subsidies on subjects to guarantee their economic stability.
- Impose government principles to align their internal politics with the overlord’s ideology.
- Lease innovation and building capacity.
- Force the creation and maintenance of armies and navies within subject nations to favor strong and usefull subjects.

Chartered Company Integration
- Designate a subject as a chartered company, transferring its governance to an overlord-controlled company.
- This system reflects historical colonial arrangements where trading companies directly managed territories on behalf of imperial powers.

State Transfer Mechanic
- Transfer individual states from a puppet to the overlord without infamy. Transferred states are non-integrated.
- Annexation trough confederation: allows integration of culturally similar puppets into the overlord’s state with full integration. To limit the bad Victoria 3 annexation mechanic if you want to make temporary subject arrangements (this is obviously pretty exploitable but pretty usefull for RP, try not to abuse it.)

Overlord Support Actions
- Provide full tax exemptions to subjects, freeing their economies from overlord burdens.
- Send aid to increase market access during shortages.
- Offer legislative assistance to accelerate their law enactment.
- Transfer production method technology to AI-controlled subjects to encourage having puppets.

Subject Economic Improvements
- All puppets receive a modest increase to income and construction capacity. To encourage releasing and keeping subject instead of annexing every conquered land.

Localization:
- English
- Chinese ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2880069248 )
- Korean ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3550524508 )

Purpose:
The overall goal is to promote a style of play where the overlord actively develops and coordinates its subjects, creating puppet states capable of economic growth and military participation.
(Historically, great powers often relied on such arrangements, turning loyal subjects into strong allies rather than absorbing them entirely. Think of a British Commonwealth)
60 条留言
yuhanw 2 小时以前 
is that possible to buy a subject from AI country?
JohnOnsomi 10 月 29 日 上午 9:36 
!oh wow thank you so much
TryToGitGud  [作者] 10 月 23 日 上午 4:34 
@WuRiver
There's a overlord diplo interaction to reset all subsidies
WuRiver 10 月 19 日 下午 9:59 
May I ask the author, how can I order a vassal to stop subsidizing a certain project? I only know how to order them to provide subsidies, but I don't know how to make them stop following this command.
TryToGitGud  [作者] 10 月 17 日 上午 8:38 
@Zophyr
Fixed the confederation mechanic, even on AI.

@JohnOnsomi
there wasn't a gamerule in the first place, I put one now

@ssn
Sadly Paradox changed something in how company names work, can't even rename the EIC and other country-company.
Zophyr 10 月 14 日 上午 5:09 
can you add an option to make AI unable to confederate subjects? also it makes no sense that i can confederate chinese nations as russia in my opinion
JohnOnsomi 10 月 11 日 上午 3:55 
Hi there, love the mod. unfortunately the option to turn off subject annexation and merging in the setup menu doesn't work.
ssn 10 月 7 日 下午 6:35 
The subject country no longer takes the name of a renamed company after establishing a chartered company, and instead takes the original name of the company no matter what. This feature of the mod was functional before the 1.10 update.

"Confederate Subject" now works on every culture regardless of cultural similarities. I'm certain this is also not expected behavior.
Rapi 9 月 30 日 下午 7:49 
I did some tests and found out that the mod does not give the liberty desire bonus if the Grey's Subject Interaction Suite mod is active
Rapi 9 月 30 日 下午 1:05 
giving construction support to the subject is not giving the liberty support bonus