Victoria 3

Victoria 3

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[1.11] War Support Rework
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6.235 MB
7 月 24 日 上午 2:11
10 月 29 日 上午 2:30
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[1.11] War Support Rework

描述
A complete rework of how war support and war exhaustion are calculated.

This mod aims to fix a long-standing issue in Victoria 3: countries dropping out of wars immediately after the "short war" bonus expires. With this overhaul, wars will feel more dynamic, more decisive, and allies will become more reliable.


What This Mod Does
Reworks war exhaustion mechanics by introducing several new factors:

Losses are now calculated monthly.
In vanilla, total losses from the start of the war constantly impacted war exhaustion. In WSR, losses are assessed month by month. This means you may suffer heavy losses early on and lose support, but if you recover and reduce casualties, your war support won't keep plummeting.

War support bonuses from allies (based on rank).
Smaller countries now gain significant war support from having powerful allies - reflecting the fact that it’s essentially a major power conflict. Larger nations only gain bonuses from equal or higher-ranked allies.

War length now contributes to exhaustion exponentially
- but only if you're failing to capture war goals or enemy territory. Stalemates will grind down your support over time.

Defines Adjusted
Several game defines were modified to better fit the new system.
Notably, occupation now has a much stronger impact - it's the clearest sign that the war is going badly.

New Events
A set of 20+ custom events has been added to interact with the new war support mechanics:

- Mutiny chances at low war support
- Buffs and bonuses at high war support

All events are enabled by default and can be disabled in game rules.
The idea is that with this new balance, war support should rarely hit 0, but when it does, a country should feel significantly weaker compared to those with high support.

OPTIONAL: Flavor Events
Unlock immersive war letter events - dynamically structured messages from soldiers on the front lines.

- These letters reflect your country's war support level, mobilization options and techonlogies.
- Custom UI made by Bahmut with handwritten and standard font options.
- Frequency is tied to population literacy and adjustable via game rules
- Disabled by default. Enable it in game rules!

Gameplay Recommendation
In my experience, wars now feel longer, more serious, and more meaningful.
Because of that, I highly recommend playing with default AI aggression settings for the best balance.

Compatibility
This mod is compatible with everything that does not modify the core war exhaustion calculation.
Works perfectly with Better Politics Mod, Morgenrote and KAI

Localization
English and Russian are included by default.

Chinese translation - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3535693329
Korean translation - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3539204257

Feedback is welcome!
Let me know what you think, and feel free to suggest tweaks or report any edge cases!

Special Thanks
Huge thanks to CaesarVincens, CaelReader, 1230james, Bahmut, and everyone from the Victoria 3 Modding Discord for answering my dumb questions about scripting.
Also, special credit to Ultra Historical Warfare - whose military balance served as the foundation I built from.
49 条留言
Nosfer 😂👌🏻  [作者] 9 月 23 日 上午 8:37 
Did a quick test to see if anything broke due to 1.10 update - seems to work fine, and from changelogs it seems like nothing affecting my mod was added so it's probably fine. Gonna do a proper test in a few days and update the mod to get rid of version mismatch warning
Nosfer 😂👌🏻  [作者] 9 月 13 日 上午 9:02 
@Hehodas thanks a lot man
there will be another update about optional political side of war support later down the line, but I'm preoccupied with irl stuff rn so it's gonna be done later :)
Hehodas 9 月 12 日 下午 3:19 
This is the best war exhaustion rework on the workshop, hands down
Nosfer 😂👌🏻  [作者] 8 月 17 日 上午 6:01 
@A.R.B.E. hello! yes it does
A.R.B.E. 8 月 17 日 上午 3:51 
Hi there! Is this mod working with Ultra Historical Warfare?
Nosfer 😂👌🏻  [作者] 8 月 6 日 上午 4:02 
@Frenchy it should because of the war support, but they still can capitulate due to loans
Frenchy 8 月 6 日 上午 12:33 
Will this prevent swayed countries from randomly capitulating during a long war?
Nosfer 😂👌🏻  [作者] 8 月 5 日 上午 7:05 
@Excel.exe thanks a lot, glad you liked it
Excel.exe 8 月 4 日 下午 6:29 
Damn this has actually fixed war for me, and not in a way that's easily abuseable against the AI unlike other reworks. Great mod, thank you
Nosfer 😂👌🏻  [作者] 8 月 3 日 上午 10:08 
@Jared thanks a lot :)