全面战争:战锤3

全面战争:战锤3

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Deithland Radious Submod
   
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1.031 MB
6 月 28 日 下午 9:35
9 月 22 日 上午 11:49
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Deithland Radious Submod

描述
Artillery update has arrived.

As the title states, brings the base Deithland units more into line with Radious balancing.

Load mod higher in load order than the base mod, eg, load this mod as number 6 while the main deithland mod as number 20.

Original mod made by Doktober

No friendly fire version here : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512307632
12 条留言
Lolman345  [作者] 10 月 15 日 下午 3:40 
@SFH Rad, might try those out sometime
SFH 10 月 15 日 上午 7:55 
Hello, i made 2X unit size submod, 2in1 pack, for Deitland and Reiksmarine troops pack:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3587460328
Lolman345  [作者] 9 月 13 日 下午 6:42 
@Des I chose to balance them more or less directly off of existing empire units to be more generalists compared to the myriad of specialized units Radious provides to the empire.

They aren't superior to dedicated melee units and dedicated ranged units will still outperform them, however, you will find them far easier to set up general pike and shot formations as you don't really have to worry about changing units, you can run a fill axelock formation and it will run the fade of a majority of what you face as long as you actually upgrade your units, the T1 units are still meant to be lackluster by design and while I have improved them a bit in comparison to the base mod I don't want to stray too far from what doktober wanted them to be.

Now, I've not re-balanced the entire mod in a bit so if Radious has done another balance pass recently then stuff may not line up properly, I can check in on that once I get time to actually do a update.
Des 9 月 13 日 下午 6:28 
Where are these units intended to sit balance wise? Been testing it out the past day or so and they seem to perform worse than a lot of the similarly priced radious units.
Lolman345  [作者] 9 月 9 日 下午 12:05 
@Sun Bro see the description, I'm currently working on the artillery that got added.
Sun Bro 9 月 8 日 下午 7:05 
does this effect the new units added to the mod?
Lolman345  [作者] 7 月 26 日 上午 10:24 
@Hervis Daubney, based name, and glad to be of service!
Hervis Daubeny 7 月 26 日 上午 5:03 
Crazy how I haven't seen this yet, this is pure Kino, cheers mate.
Lolman345  [作者] 7 月 21 日 下午 9:45 
@Killer Tamashi, mainly increases unit counts to radious amounts including health and reduces unit upkeep and buy in costs.

So slight buffs across the board as all units when compared vanilla.
Killer Tamashi 7 月 21 日 下午 5:39 
Does this overall nerf the units or buff them in radious?