全面战争:战锤3

全面战争:战锤3

Deithland Radious Submod
12 条留言
Lolman345  [作者] 10 月 15 日 下午 3:40 
@SFH Rad, might try those out sometime
SFH 10 月 15 日 上午 7:55 
Hello, i made 2X unit size submod, 2in1 pack, for Deitland and Reiksmarine troops pack:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3587460328
Lolman345  [作者] 9 月 13 日 下午 6:42 
@Des I chose to balance them more or less directly off of existing empire units to be more generalists compared to the myriad of specialized units Radious provides to the empire.

They aren't superior to dedicated melee units and dedicated ranged units will still outperform them, however, you will find them far easier to set up general pike and shot formations as you don't really have to worry about changing units, you can run a fill axelock formation and it will run the fade of a majority of what you face as long as you actually upgrade your units, the T1 units are still meant to be lackluster by design and while I have improved them a bit in comparison to the base mod I don't want to stray too far from what doktober wanted them to be.

Now, I've not re-balanced the entire mod in a bit so if Radious has done another balance pass recently then stuff may not line up properly, I can check in on that once I get time to actually do a update.
Des 9 月 13 日 下午 6:28 
Where are these units intended to sit balance wise? Been testing it out the past day or so and they seem to perform worse than a lot of the similarly priced radious units.
Lolman345  [作者] 9 月 9 日 下午 12:05 
@Sun Bro see the description, I'm currently working on the artillery that got added.
Sun Bro 9 月 8 日 下午 7:05 
does this effect the new units added to the mod?
Lolman345  [作者] 7 月 26 日 上午 10:24 
@Hervis Daubney, based name, and glad to be of service!
Hervis Daubeny 7 月 26 日 上午 5:03 
Crazy how I haven't seen this yet, this is pure Kino, cheers mate.
Lolman345  [作者] 7 月 21 日 下午 9:45 
@Killer Tamashi, mainly increases unit counts to radious amounts including health and reduces unit upkeep and buy in costs.

So slight buffs across the board as all units when compared vanilla.
Killer Tamashi 7 月 21 日 下午 5:39 
Does this overall nerf the units or buff them in radious?
Lolman345  [作者] 7 月 12 日 上午 10:50 
@Nemesis should not be a issue compat wise. However, the Deithland units will still have the pricing present in this submod unless that mod directly changes the prices themselves. If it does, just load that mod first and you should have the changed prices and stat tweaks, as long as that mod does not modify the stats as well.

Beyond that there is sadly not much that can be done bar having the dev of the other submod add in the Deithland units or you making another submod with similar pricing. I have no qualms of you doing such with my mod if you want, all you would need to do is simply pop open the files and change the unit prices, the stats are already in line with Radious.
Nemesis 7 月 12 日 上午 8:16 
Does it work with Radious submod that increases unit prices?