Garry's Mod
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BattleBeats | Dynamic Music System
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Тип контента: Дополнение
Тип дополнения: Контент сервера
Метки дополнений: Развлечение, Фильм
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1 мая в 8:53
10 дек в 14:48
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BattleBeats | Dynamic Music System

В 1 коллекции, созданной ricky dicky doo dah grimes
BattleBeats Packs
Предметов: 84
Описание


What is BattleBeats?
BattleBeats is a modular music system similar in concept to Nombat or Action Music, but built completely from scratch. It plays combat music during fights and ambient tracks while exploring. Designed to be dynamic and all-in-one, it adapts whether you want intense boss fight music or simply enjoy it as a standalone mp3 player. The goal is to provide an improved system compatible with most popular music addons

Compatible with existing packs from the following bases:
-> Nombat
-> SBM
-> 16th Note
-> Action Music
-> DYNAMO
-> MP3 Radio
Disable the respective base addons and BattleBeats will automatically pick them up

I recommend using the x86_64 version of the game for the best experience



What's different compared to others?
  • Full user interface - other major music addons either have a very basic UI or none at all. BattleBeats offers a full-featured interface with many configuration options for your packs
  • Assigning NPCs to tracks - BattleBeats lets you easily assign multiple NPCs to a single track, basically allowing you to create your own game soundtrack. Others either lack this entirely or have it hardcoded
  • Support for PvP - most music bases don’t support this, or only offer a bare-bones version. BattleBeats gives you wide customization options
  • Highly customizable - BattleBeats includes over 50 options, all with a dedicated UI and clear descriptions
  • Pack creation - BattleBeats has one of the easiest, if not the easiest pack creation systems out of all existing addons

You can find the full comparison table here



Features
  • PvP, PvE, and EvE support - each highly customizable
  • Assign tracks to individual NPCs - when engaging them in combat, their designated theme will automatically play
  • Compatible with most NPC bases including (VJ BASE and DRG BASE)
  • User-friendly interface - every option comes with a clear description and tooltip
  • Player-controlled experience - most features and settings work independently of the server you're on
  • Saves your preferences and excluded tracks
  • In-game notification that shows current track name with animated visualizer bars
  • Built-in UI for browsing, previewing, and managing packs
  • Advanced settings for volume, notifications, track behavior, and more

You can customize BattleBeats using the options UI in the pack selector



For Pack Creators
  • Super easy pack creation - no Lua scripting required
  • No need to match the number of ambient and combat tracks
  • Track names can be actual song titles - no more confusing letter codes
  • You can add your own subtitles in .srt format
  • You don’t even need to upload your pack to the Workshop! You can use it locally

Want to create your own pack? You can do it in under a minute
Click here to view the pack creation guide
or
Watch this pack creation tutorial video



Sample Music Packs
Not sure where to start? Here are some packs you can try right away:

You can check out the full list here



Source Code
Want to have a peek inside? You can check out the code in this GitHub Repository[github.com]





[ko-fi.com]
Популярные обсуждения Просмотреть все (7)
18
12 окт в 9:53
"Best Music System On Workshop" He was not kidding. Pretty underrated add-on.
SAB_The_Human
5
10 ноя в 3:45
ЗАКРЕПЛЕНО: Issues
ricky dicky doo dah grimes
2
7 дек в 15:32
ЗАКРЕПЛЕНО: Adding Subtitles
ricky dicky doo dah grimes
Комментариев: 179
Here's Marvin 18 ч. назад 
oh ok thanks
anyxia 22 ч. назад 
Make it work with Pill Pack, please.
ricky dicky doo dah grimes  [создатель] 11 дек в 7:59 
@Here's Marvin dynamo already has max payne 1 music pack, you can use it with battlebeats
Here's Marvin 10 дек в 17:23 
well can you add max payne 1 music
ricky dicky doo dah grimes  [создатель] 10 дек в 14:44 
unfortunately i cannot add any DSP effects even if i wanted to because the current gmod BASS implementation doesnt support it. trust me i would add something like that if i could
Caffieinated Avali 9 дек в 20:30 
A game i've played called gunsaw does a thing where it's combat music will fade in a way that it sounds kinda muffled when you've left combat, and then sounds normal again when re-entering combat again. I wonder if that could be an option here?
Here's Marvin 8 дек в 11:00 
can you do eurobeat battle music
Greenstranger500 7 дек в 17:33 
like lets say you're in combat, instead of fading out whenever the enemies stop attacking or cannot see you, continue playing until the battle track finishes, and then fade out
I don't know really how else to explain
ricky dicky doo dah grimes  [создатель] 7 дек в 15:34 
@Greenstranger500 not really sure what you mean by that
ricky dicky doo dah grimes  [создатель] 7 дек в 15:33 
@Moldy Chrissant it will be added in the next update