全面战争:幕府将军2

全面战争:幕府将军2

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Ultimate Expanded Field Command V1.85
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标签: mod, overhaul
文件大小
发表于
更新日期
988.164 MB
4 月 9 日 下午 8:18
9 月 30 日 下午 9:06
228 项改动说明 ( 查看 )
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Ultimate Expanded Field Command V1.85

在 Lenny_Froggins 的 1 个合集中
Ultimate Expanded Field Command Optional Addons
11 件物品
描述
MULTIPLAYER CO-OP DOESNT WORK.

THE ENCYCLOPEDIA DOESNT WORK FOR NEW UNITS/BUILDINGS (stop asking).

REQUIRES FOTS DLC (COMMON PROBLEM IS NO PORTUGUESE UNITS, BUT IT SCREWS UP MORE TO NOT HAVE IT)

LOAD ORDER SAME AS THE ORDER IN THE UEFC COLLECTION


ONLY LENNY MODS AND UNOFFICIAL PATCH 1.7 ARE 100% SUPPORTED.


UEFC combines the battle mechanics of Field Command Sengoku with the Expanded Japan map, Ashina's Buildings/Units, and a Portuguese faction including new units and artillery. The whole system has been fit together better, with better balance and cohesion of design.

UEFC is for people who enjoy content maxxing, and playing all the battles.

This wouldnt exist without Uanime5 and the thousands of hours he has put into Morning Sun. It also contains the work of Chewie, Fuwuvi, Ashina, Fourstrider, The_Yogi, JasonXIA and more. Big thanks to Who_ci, who gifted me the Ikko DLC.

See below for the list of all mods included and unique features of UEFC.

Features:

-Expanded Japan map with 142 factions

-12 Turns per Year, Enhanced Diplomacy, NO REALM DIVIDE

-Full Portugal faction with Arquebusiers, Pikemen, armored Knights, and even ships crew armed with sabres and pistols.

-Portugal can have up to 25 missionaries from churches. Optional Ultimate Jesuits submod gives koku for every Church.

-Period-correct artillery pieces for Portugal. Japanese factions get access to European artillery through the Dutch Factorij port.

-Forests give a larger cover bonus against range

-General units using Bows and Teppo are available to recruit!

-Changes basic Samurai as skilled archers in addition to melee combatants. Bow Samurai become "Kachi Samurai," a unit with limited ammo and better melee. The AI uses these troops as a second line that softens up your defenses as the first wave of melee units attack, then charges into the fray.

-Likewise, sword-wielding Cavalry has been removed. Instead it's Bow and Sword cavalry. This reflects a more historical order of battle during Sengoku warfare.

-Additional recruitment buildings and units, such as garrison buildings and professional Ashigaru troops distinct from the standard "Kumi" groups of armed peasants. The names reflect a more historical distinction between professional and levied peasants.

-Additional Trade buildings by Ashina, which give different assortments of imported goods. Finally, a way to get that stone for your castles.

-Castle towers now ALL shoot guns, and all factions can recruit Teppo units from the castle chain. Both of these changes reflect how the Teppo was prevalent at sieges and how Daimyo would have kept their Teppo units close.

-All factions get some number of Long Yari Kumi, not just Oda.

-Raised perceived AI trade value of imports/exports that are not Warhorses, so they are more likely to enter trade agreements with you and each other.

-Additional ships, such as Teppo (gun) versions of Sengoku Bune, O Ataka Bune and Nihon Maru, and Red Seal Ships with 10 cannons. Japanese can recruit "Captured Galleon" with 24 cannons if the province has both a Dutch VOC Factorij and a Pirate Fortress.

-Improved sailing: The optimal angle of tacking across the wind now matches the value for real galleons and caravels. Sailing directly into the wind is much slower and the only time the boats reef their sails. Maintain momentum when turning across the wind. For some reason, the AI sends Red Seal Ships charging straight at you, but I like that because they get in close and unleash their cannons, it's an interesting tactic.

-Improved ship combat from Lenny's More Fun Boats. Archers and Gunners now RUN to their stations, and archers loose arrows much faster.

IMPORTANT AI CAMPAIGN DIFFICULTY MODIFIERS:

----------------------------Easy---------Normal---------Hard---------Very Hard-------Legendary Administration cost modifier: 0 -10 -30 -50 -70 Income Tax Bonus: 0 0 5 13 15 Building Cost: 0 0 -10 -30 -50 Recruitment Cost: 5 0 -5 -10 -20 Upkeep Cost: 15 7 -6 -20 -25

NOTE STEEP CURVE FROM H TO VH

HOW TO START PORTUGAL:

WARNING: DO NOT DISBAND UNITS AT THE START WHILE GENERAL DE SOUZA IS IN THE ARMY. IT WILL CRASH. MOVE HIM OUT OF THE SETTLEMENT IF YOU WANT TO DISBAND.


WARNING: After doing a lot of troubleshooting with other players, it looks like WINDOWS 11 might be causing recurring crashes.

Included Mods:
Lenny's EJP+FCS Compatch balancing and units
Lenny's More Fun Boats
Lenny's Sengoku Autoresolve Fix
Portugal by locobilbo (original) and myself (expanded)
Chewie's Field Command Sengoku + Lennys FCS Tweaks and balance
Fuwuvi and uAnime5's Expanded Japan 12TPY + Portugal
Ashina's Markets, Ports Produce Food, Garrison Buildings, Building Expansion with Units
Fourstrider's Retainers 1, 2 + Agents + General Skills
Historical Banners by JasonXIA
The_Yogi's Sengoku Artillery Pieces and Ships
Will's Colored Morale and Fatigue Text
Danylo's Pike and Shot 2 (portuguese weapons, Dutch Pirates)
Nanban Voice Addon by Vlakc, THANKS SNEDECK for helping me figure it out.
Garrison Unit Cards by Mr Tarzan
Chinese and Korean units from Morning Sun by Uanime5

Special Thanks to @Frostyboiis for helping troubleshoot crashes and writing guides!

FAQ:

-Names of Portuguese Generals and Merchants use a Japanese name. IF ANYBODY KNOWS HOW TO FIX THAT, PLEASE LET ME KNOW!
-Pistols are still the FOTS revolver. There is a file name conflict with the Crossbow. Anybody who knows how to change the address and key for a weapon, contact me!
-Amako has a few units of 10 men to start. They get 3 regions and the game crashes if I delete units from starpos. Simple nerf!

-HELP MY GAME CRASHES: It's the same answer every time: Use only my mods, Reinstall everything, delete user cache.

Recommended additional mods:

-Lenny's Battletech 1 Turn Per Technology: get to the good stuff faster, but still have an option early game to specialize in something a little faster than your neighbors. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3304970603

-Lenny's Ship Campaign Realistic Movement: Completely changes how players and AI interact with ships and shipping. Sailing ships can move about 1/3 of the length of Japan, and rowing ships 1/4. As in reality, you cant know where the AI ships will be or where they are going. The way to control the waves is to station blockades at choke points and dont forget to defend your trading ports, and the trading ports of your allies, for them! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3304964710

-1.5X Unit Size for UEFC. Does what it says on the tin.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3461240995

-Lenny's Ultimate Weather: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3463621631

-JasonXia's Ultimate Colorful Historical Flags Submod: Does what it says on the tin.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3473629271&searchtext=jasonxia+ultimate


If you have Pharaoh: Dynasties, check out my excellent lethality based battle mechanic submod for Radious: Killing Blow!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3397569403&searchtext=Killing+Blow

If you like what I do and want to send me a tip, I have a little jar over here: https://buymeacoffee.com/lennyfroggins

IF YOU NEED TO GIVE A GENERAL OR AGENT SKILLS, SEE THIS: https://www.twcenter.net/threads/giving-characters-traits-money-through-savegame-editing.437837/

If you are getting a crash while trying to start a new campaign, clear the script file like so: https://psteamcommunity.yuanyoumao.com/app/34330/discussions/0/3835423585504483506/


热门讨论 查看全部(30)
29
10 月 5 日 下午 11:48
End turn Crashes
duncan_greystone
29
10 月 22 日 下午 1:23
置顶: Crashes? LOOK HERE FIRST!!! {All Findings for Optimizations and Solutions}
FrostyBoiis
30
8 月 27 日 下午 10:01
Thoughts for Frosty :) (woopsies, I mean Lenny)
[KoF] EdwardReynolds
2,301 条留言
Capt. Shirou 10 小时以前 
How do I read on the new mechanics for the game?

There are stuff like

+1 Ashigaru
+2 Samurai
+1 Ship
+2 Moneyships!

or

-1 Ashigaru

I have been trying to find the new mechanics but its not explained anywhere or I have not been hard at work looking for the answer. Anyone can point me to the thread that talks about the new mechanics of the game? Thanks.:KneelingBow::AngrySword:
AnonymousHobbes 10 小时以前 
I managed to change my resolution settings thank you so much for the help and I love the mod
TasteGreat 20 小时以前 
Thank you Lenny! It opens up all factions, I played it with broken mod before and finished it anyway. Finally I can play the mod properly
Hmm...teresting! 10 月 26 日 上午 3:24 
Problem solved by changing mod load order thx!
Lenny_Froggins  [作者] 10 月 25 日 下午 7:00 
@AnonymousHobbes You are running it at a lower resolution than 1080p it seems? I just checked what it looks like on my end and yes, I can see all the buildings.

I dont know if there is a way I could fix it for that...I see why it is frustrating!
AnonymousHobbes 10 月 25 日 下午 6:45 
yes

https://image2url.com/images/1761443038690-8c4e4430-9da2-4bc1-bbcf-03fbae9b7d39.jpg

so in the image above I want to build a chapel but I can't select it because it isn't visible but I can see more building option to the right. I just cant find a way to scroll over to them
Lenny_Froggins  [作者] 10 月 25 日 下午 3:23 
@AnonymousHobbes I dont know what you mean, can you post a screenshot?

@Hmm...teresting! Try this stuff in this thread https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3461206466/595157852294021150/
Hmm...teresting! 10 月 25 日 上午 12:19 
Thank you for great mods! While game play i've encountered some issues. Every building info box is located on top left of the world map which is always white background. I can't read any information about buildings because the letter is also white too. In addition, it seems that info box doesn't showing recruitable units by each building chain. Is there any way to fix this?
AnonymousHobbes 10 月 23 日 下午 8:56 
Hey, is there a way to scroll through all the building option when building a new one. I can see that some are hidden down behind the end of turn button but can figure out how to scroll over and select them