RimWorld

RimWorld

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[sbz] Neat Storage
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26
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12
4
2
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7
5
2
2
   
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Mod, 1.5, 1.6
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775.113 KB
28 jan @ 3:05
17 sep @ 5:16
41 ändringsnotiser ( visa )

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[sbz] Neat Storage

Beskrivning
Neat Storage
· Safe to add to a save game

Add 24 types of furniture for neat storage
I got tired of having 300 shelves with the same design.
I wanted furniture that could neatly display items
without hiding any, so I created this mod.

These pieces of furniture function the same way as vanilla shelves,
and for versatility, most of them can hold various types of items.

Information
Name
Max Items in Cell
Size
Notes
Display Case
1
1x1
It is treated as Art and can be viewed
Display Shelf
3
2x1
Small Display Shelf
3
1x1
Weapon Rack
3
2x1
Hanger Shelf
4
2x1
Narrow Hanger Shelf
4
1x1
Display Cabinet
4
2x1
Small Display Cabinet
4
1x1
Open Shelf
6
2x1
2-Tier Display Shelf
6
2x1
Tall Display Shelf
6
2x1
Narrow Tall Display Shelf
6
1x1
Pallet
6
2x2
Mini Pallet
6
1x1
Safe
6
1x1
Requires research: Machining
Drum
6
1x1
Requires research: Machining
Horizontal Weapon Rack
6
2x1
Requires research: Machining
Vertical Weapon Rack
6
2x1
Requires research: Machining
Textile Rack
6
1x1
Requires research: Smithing
Meat Hook
6
2x1
Requires research: Smithing
Large Crate
6
2x2
Crate
6
2x1
Small Crate
6
1x1
Corpse Dump Spot
12
1x1

Performance
Adaptive Storage Framework :
Q: How performance friendly is this mod?
A: Very. We made sure to make the framework as performance friendly as possible so it shouldn’t affect your gameplay. The result of the framework's custom rendering and various caches should even be improved performance over using plain vanilla shelves without any additional mods

Languages
  • 한국어
  • English
  • German (by mrclrchtr)
  • French (by GYP)
  • Russian (by RSummer)

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Populära diskussioner Visa alla (11)
5
20 jul @ 0:22
BUG REPORT - LARGE CRATE WOOD AFTER LANDING
JJ_Assalt
3
25 jul @ 2:29
1x1 crate bug
cocka
6
2 jul @ 23:44
A bug when using a Wooden Crate
Katatonik
815 kommentarer
seobongzu  [skapare] 7 timmar sedan 
@「月」
It works the same as the vanilla shelf.
「月」 9 timmar sedan 
Do things decay while in storage? I threw some food in a crate and noticed it's still there after a WHILE.
Hehe face 16 okt @ 14:37 
I'M FREAKIN' OUT ALL UR MODS ARE TOO DARN GOOD AHHHHHHHHH
harkonian 15 okt @ 10:25 
Ah I missed that. Thanks!
seobongzu  [skapare] 15 okt @ 8:17 
@harkonian
Some storage requires research.
harkonian 15 okt @ 5:29 
Love the mod! For some reason though, in my current save, not all sbz storage items are tere. For example the meat hook is nowhere to be found. Any ideas?
seobongzu  [skapare] 14 okt @ 3:59 
@Xercaine
I saw your comment late. To make a 1x1 building two stories, it seems you have no choice but to limit it to 2 stacks, since it can only be stacked in one direction per tile. It’s like the Fridge in [sbz] Fridge.
Xercaine 12 okt @ 19:44 
Hey seobongzu! Random question, but do you know if 2-tier 1x1 shelves are possible in ASF? I've been trying it out myself and can't get it to work, just though I'd ask someone with experience.
bradson 28 sep @ 7:56 
The rimworld server has a troubleshooting channel where people can help with deciphering logs, though even there it'd be better to massively trim down the modlist first
bradson 28 sep @ 7:53 
@Schadenfreude That log has 563 mods and many 10s of 1000s of errors, of which most are about one or more mods trying to access functions from 1.5 or older in 1.6. It's not visible what in there could be connected to storage when having that much noise, and it's certainly not this mod, which doesn't even contain code.

Remove outdated mods, try to get a modlist to a state where the log doesn't immediately fly open on startup, and when reporting bugs please try to do some research on what the conflict could be about. No mod author is gonna want to test out some user's 563 mods to try find some obscure other mod that is only broken for that one user.