海狸浮生记 Timberborn

海狸浮生记 Timberborn

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MorePlants ! Reader
   
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更新日期
188.558 MB
1 月 1 日 上午 9:47
7 月 6 日 上午 9:14
6 项改动说明 ( 查看 )

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MorePlants ! Reader

描述
This mod adds custom plants to each faction
Also allows new games to load some elements (custom ruins, plants etc) placed on maps made with the ''More Plants MapEditor'' mod
11 条留言
Frenne Dilley 9 月 13 日 上午 2:28 
WOW this mod needs optimization then
KAZUSA 9 月 9 日 上午 6:04 
A good mod. while, Bamboo may have a relatively high number of facets or texture sizes. When the entire screen is filled with bamboo, the GPU usage will be 3 to 4 times higher than usual.
Frenne Dilley 8 月 4 日 上午 6:31 
oh man, how is this mod coping now?
NoOne_ReaVen 7 月 4 日 下午 6:03 
Any known hard incompatibilities? Save to add to existing saves? Crashes I need to look out for after updating? Changed Entities?

Long story short, added it back and it crashes allready.

ArgumentException: Material StonePath.Moreplant not found in repository.
Timberborn.TimbermeshMaterials.MaterialRepository.GetMaterial (System.String materialName) (at <636910c236144e7fba292a28c28611bb>:0)
Timberborn.Timbermesh.StaticMeshBuilder.SetMaterials (Timberborn.TimbermeshDTO.Node node) (at <64653cd13a6e466e8c4f13b446e147c3>:0)
Timberborn.Timbermesh.StaticMeshBuilder.BuildMesh (UnityEngine.GameObject meshContainer, Timberborn.TimbermeshDTO.Node node) (at <64653cd13a6e466e8c4f13b446e147c3>:0)
Timberborn.Timbermesh.TimbermeshImporter.CreateMeshes (Timberborn.TimbermeshDTO.Model model, UnityEngine.HideFlags hideFlags, Timberborn.Timbermesh.ImportDetails details) (at <64653cd13a6e466e8c4f13b446e147c3>:0)
NoOne_ReaVen 6 月 13 日 上午 11:46 
So apparently the latest update breaks something that realted to an entity Game Object 'SkyBadwaterSource, which makes my save not loadable (im playing a vanilla map and it just so happens that disabling this mod fixes it)
Mr_Rose 5 月 18 日 下午 5:19 
Also just noticed that lemonade in tanks doesn't appear to have a texture assigned; no matter how full they are, they appear empty.
While I'm here again, I'd like to suggest adding "advanced" recipes for your additional ingredients to make them more late-game relevant. Grapes definitely feel like they could do with a "juice" option, possibly that also quenches thirst?
Mr_Rose 5 月 18 日 上午 7:45 
got a couple of name bugs; the lemonade stand and a few tree types are showing as long strings of what I assume is internal object names rather than the "friendly" name. They still seem to work so its not a major problem, just weird. Playing experimental,
another visual bug, the models for the bamboo and pumpkins end up offset from their plots a little, seeming to be planted in untilled soil, or off the map entirely if you're on the edge.
lapantouflemagic  [作者] 5 月 6 日 下午 9:43 
@sandsquid : thanks ! took a while but that's fixed =)
SandSquid16 1 月 11 日 下午 7:41 
The game shows that this also requires the texture pack you've created, but the mod page does not indicate that. You may want to add that to the description to prevent confusion in the future? either way, excited to try this mod out :D
Whitewolf 1 月 9 日 下午 3:43 
What use do the brambles have? Are they used for anything? And the bamboo is cool if the loggers will actually log them, but so far nothing. And it's way to tall. Pumpkins are also to big. Scale down some of these and make them more useful and this mod would be good.