Project Zomboid

Project Zomboid

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Auto Loot
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26 dec, 2024 @ 13:55
26 sep @ 20:55
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Abonnera för att ladda ner
Auto Loot

I 1 samling av Tchernobill
B42
23 artiklar
Beskrivning
With this mod looting is done automatically.
With this mod store your loot in one click.

So you are here ?
Ah.. you're bored of spending your life looting dead corpses and searching through furnitures..
You've come to the right place.

How to access your loot selection
You can (and should) change your configuration.
You can access the configuration page:
  • By pressing the key selected under OPTIONS >> MODS >> Auto Loot >> Change Configuration (default key is NONE).


How to modify your loot selection
On the configuration page, you have tools to help you change your configuration quickly:
  • Filter on unique ID.
  • Filter on displayed name.
  • Filter on category through a combo box.
  • Filter on display category through a combo box.
  • Green and red buttons apply on current filter.
  • Double click on an item for individual selection.
See this video for a full exemple of the configuration interface.
Alternatively -I do not recommend but- you can add/remove an item type through contextual menu.


Toggle ON / OFF


How to store your loot ?
This functionnality is an evolution of the great mod SmartStack.
By clicking on Store All icon/button, all items that are not equipped or favorite will be spread onto any reachable container that already has an instance of the same item.


Annex functions
  • Sandbox option Loot Mode allows select one single mod for the whole server.
  • Sandbox options allows to deactivate bag priority option (if you find the function useless and do not wanna clog your contextual menu).
  • Sandbox options allows to deactivate bag filter option (if you find the function useless and do not wanna clog your contextual menu).
  • Sandbox options allows to deactivate bag activation/inhibition option (if you find the function useless and do not wanna clog your contextual menu).
  • Sandbox options allows to deactivate item type add/remove option (if you find the function useless and do not wanna clog your contextual menu).
  • You can permanently inhibit Auto Loot on a furniture or vehicle through a contextual "Inhibit/Activate" toggle.
  • Inventory icon of modded item is corrected in the Item List (for the Autoloot configuration).
  • Inventory weight overlap is corrected.


You have questions ?


Tips & Limitations
  • Keep default settings (except loot configuration) for a vanilla friendly experience.
  • Set Auto Loot OFF in order to not plunder your own carefully ordered base.
  • KeyRing has the highest priority: "1" and cannot be changed.

Credits

That's it.

Why are you still here ?
What ? You also wanna loot burnt Zs before they are consumed with their precious loots while being chased by a horde of runners ?
I guess if you play with runners I can give you a secret.. you can activate the Instant Loot mode.. but beware ease is a close friend of boredom.

Workshop ID: 3392699932
Mod ID: AutoLoot
Populära diskussioner Visa alla (3)
3
11 mar @ 2:12
fixing overlapping fonts
DECODE
0
16 jul @ 10:32
wallets
风魂
0
18 maj @ 9:33
Auto Loot stops auto looting.
Clam Chowderメ
68 kommentarer
大毛毛毛 22 timmar sedan 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
大毛毛毛 22 timmar sedan 
`function: initList -- file: AutoLoot_ItemsListTable.lua line # 374 | MOD: Auto Loot
function: updateList -- file: AutoLoot_ItemsListViewer.lua line # 247 | MOD: Auto Loot
function: initList -- file: AutoLoot_ItemsListViewer.lua line # 264 | MOD: Auto Loot
function: initialise -- file: AutoLoot_ItemsListViewer.lua line # 102 | MOD: Auto Loot
function: OnOpenPanel -- file: AutoLoot_ItemsListViewer.lua line # 295 | MOD: Auto Loot
function: AutoDropChangeConf -- file: AutoLoot_ConfigManager.lua line # 56 | MOD: Auto Loot
function: KeyPressed -- file: AutoLoot_Config.lua line # 91 | MOD: Auto Loot
java.lang.RuntimeException: Object tried to call nil in initList
computer.pers 3 okt @ 23:26 
There is a problem - config menu wont open.
Fix:
require "Config/AutoLoot_ConfigManager" in line 8 file AutoLoot_ItemsListTable.lua.:

3392699932/mods/AutoLoot/common/media/lua/client/Config/AutoLoot_ItemsListTable.lua

require "ISUI/ISPanel"
require "ISUI/AdminPanel/ISItemsListTable"
require "ISUI/ISScrollingListBox"
require "Config/AutoLoot_ConfigManager" -- CP_FIX
require "Config/AutoLoot_Config"
Tchernobill  [skapare] 3 okt @ 12:12 
@BitterSwed update the mod to last version. also read the description: your questions must go on discord.
BitterSwede 3 okt @ 7:47 
I don't know if it was because I tried it in CDDA or 42.12.1, but game crashed hard on load with the following:

function: prerender -- file: AutoLoot_ISInventoryPage.lua line # 62 | MOD: Auto Loot.
[03-10-25 15:44:39.268] ERROR: General f:5, t:1759502679268> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: isVisible of non-table: function transferAll:357 at KahluaThread.tableget(KahluaThread.java:1530).
Tchernobill  [skapare] 26 sep @ 20:57 
Version 1.1 is working for B42.12
At least the basics.
Commander Brisk 25 sep @ 10:05 
todays update seems to have done some UI stuff thats broken the mod yipee
Thekyle 23 sep @ 0:28 
Very good work! However, for the "transfer all" button, it stores everything in the first available storage and it does not sort in each dedicated storage...any advice?
burnoutmax 1 sep @ 19:07 
Great mod, saves so much time on boring tasks!
Would it be possible to automatically add all new items to autoloot config in case a new update adds items or if I add a new mod mid save?
BitterSwede 28 aug @ 7:45 
Setting the key for configuration with a modifier (ctrl, shift or alt) doesn't work. It will say "Ctrl + [key]", but first time you try to use that key unmodified, it will automatically set it to that same key without the modifier.
For example, I wanted kp_decimal for my toggle and ctrl+kp_decimal for configuration, but now it opens configuration whenever I hit kp_decimal, regardless if I press a modifier first.