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It's not supposed to be realistic, but the damage and penetration is different from the base game is realistic but not 100% for example the Pershing wins the Tiger by high chance and the grenades and mortars ignores covers, the HE shells and fires deals more damage to buildings.(The New Penetrations are not ready)



1. please remove the superheavy artillery all together, 'cos it makes a PVE game impossible.
2. please change the recharge time for airstrikes to at least 5 minutes, and if possible, please reduce its power. currently AI's airstrikes are just too strong. nothing on my side can survive that.
3. i did deploy AA vehicles and put them in AA mode. unfortunately, they were the priority targets of airstrikes, and they were also depressingly weak against airstrikes, that made them totally unfit for the very purpose they were designed, ironically.
4. also maybe increase the survivability of most of the infantry units, especially the elite ones? a single airstrike or artillery would take out most or even all of them, that's just unbearable.