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I would keep using this mod if it had the ability to modify favorite foods. I don't like the idea of one of my pawns having Yorkshire Terrier meat as a favorite food.
Could not resolve reference to object with loadID Thing_Human292 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaCookingExpandedVariety.GameComponent_FoodVariety curPathRelToParent=/pawns_and_diet/keys
and in the save:
first save (fine one)
<li Class="VanillaCookingExpandedVariety.GameComponent_FoodVariety">
<pawns_and_diet>
<keys>
<li>Thing_Human786</li>
<li>Thing_Human790</li>
<li>Thing_Human794</li>
</keys>
second save:
<li Class="VanillaCookingExpandedVariety.GameComponent_FoodVariety">
<pawns_and_diet>
<keys>
<li>Thing_Human786</li>
<li>Thing_Human790</li>
<li>Thing_Human794</li>
<li>Thing_Human1074</li>
<li>Thing_Human1078</li>
<li>Thing_Human1081</li>
</keys>
1. start a new colony (crashland)
2. wait until the 2 peeps pop and save.
3. reload the save
3. go back to main menu
4. start another colony
5. save (which will now poison the save)
6. relaod with bugs