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Oh, right, I didn't handle that during the 1.6 update. I thought about it, but since it requires a bit more advanced implementation than a simple UI mod, please wait until I have time to work on this mod.
Did you verify that it occurs with the minimal configuration? I tried creating a policy earlier, but it didn't crash.
Please submit the Player.log file after the crash. Without it, I can't say anything.
After testing for about 30 minutes while switching previews, no increase in memory usage was observed. The fix for the memory leak we implemented last month probably hasn't been applied yet. Please update the mod.
log is filled to the brim with "Resource ID out of range in SetResource ..." and "Resource ID out of range in GetResource ..." messages, but no errors or nothing before that, just normal log flow of other mods