边缘世界 RimWorld

边缘世界 RimWorld

Choose Your Outfit
315 条留言
VolatileGlitchAviator 10 月 25 日 上午 7:59 
no worries was just wondering :)
LS  [作者] 10 月 25 日 上午 3:32 
@VolatileGlitchAviator
Oh, right, I didn't handle that during the 1.6 update. I thought about it, but since it requires a bit more advanced implementation than a simple UI mod, please wait until I have time to work on this mod.
VolatileGlitchAviator 10 月 21 日 下午 12:34 
Hey LS I donno if you remember me from a long time ago, I was just wondering if you ever figured out a way to do personal outfits on a per pawn basis so there not clogging up the thing with a bunch of non-job pawn dress wear?
veoba 10 月 1 日 下午 2:04 
Thanks for Outfitted patch!
LS  [作者] 10 月 1 日 上午 10:39 
@Björnen
Did you verify that it occurs with the minimal configuration? I tried creating a policy earlier, but it didn't crash.
Please submit the Player.log file after the crash. Without it, I can't say anything.
The Traveler 9 月 30 日 下午 5:09 
Hello, first of all this mod is great because it really helps me create the outfits for my pawns easily and visually. I'm posting because the mod after some time while creating the appareal policies it crashes the game, hope that it can be fixed soon, great mod :praisesun:
LS  [作者] 9 月 19 日 下午 7:47 
@Nick Pride
After testing for about 30 minutes while switching previews, no increase in memory usage was observed. The fix for the memory leak we implemented last month probably hasn't been applied yet. Please update the mod.
Chromium 9 月 19 日 下午 12:38 
Even when you only use this one mod? Because I have almost 3 houndred mods and never had such 'memory leak'
Nick Pride 9 月 19 日 上午 11:56 
absolutely horrible memory leak while using this mod, in like 30 minutes of browsing through outfits previews - game eats all the RAM and eventually lags into oblivion
log is filled to the brim with "Resource ID out of range in SetResource ..." and "Resource ID out of range in GetResource ..." messages, but no errors or nothing before that, just normal log flow of other mods
lmgginspace 9 月 3 日 上午 12:10 
It is, I usually make characters from TV, video games and so on and these have recognizable color combinations, of more than one color. Inner wear, outer wear, jacket, pants and hat may add up to 5 different colors in the worst case. But thats respectable, trying to limit the scope of software is always a good practice, I'll keep searching or code it myself
LS  [作者] 9 月 2 日 上午 6:39 
@lmgginspace
Is the Ideology insufficient? Anyway, I have always decided not to extend the filter's functionality.
lmgginspace 9 月 2 日 上午 2:20 
It looks so awesome, the only feature I miss is setting also the desired color of each piece of clothing. Is that planned to add? I'm looking very thoroughly for a mod to manage apparel with color support.
LS  [作者] 8 月 30 日 下午 6:32 
nvm I fixed it on my side
LS  [作者] 8 月 30 日 下午 6:10 
@BlackHeart
The cause lies in the absence of a <label> for SWCP_LegendaryEffectStats within that mod's Thing_VATS_Zoomer.xml file. Giving any label will resolve the issue. Do you know how to do this?
BlackHeart 8 月 30 日 下午 4:40 
Nothing happens when I click edit on apparel policies since a few days ago.
I use over 250mods. I disabled/enabled mods until it worked again.
In my case, the mod causing it to not work again was "KotOR Resources and Materials". I think it's not your mod but their that is broken.
LS  [作者] 8 月 28 日 上午 9:00 
@ZephosMASTER
This was likely caused by some kind of memory leak and COULD have been fixed by the update.
If it hasn't been fixed, please provide further information such as crash logs and steps to reproduce.
ZephosMASTER 8 月 28 日 上午 6:13 
Edit : I have these kind of logs when it crash :

Resource ID out of range in SetResource: 1049041 (max is 1048575)
Resource ID out of range in GetResource: 1049041 (max is 1048575)
Resource ID out of range in GetResource: 1049041 (max is 1048575)
Resource ID out of range in GetResource: 1049041 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in SetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in SetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
Resource ID out of range in GetResource: 1049042 (max is 1048575)
ZephosMASTER 8 月 27 日 下午 9:13 
I have the same issue as @DangKhoai. The game crashes with no apparent errors, just a Windows return with the game closed. This happens when I use the mod after a few minutes and navigate between different armor pieces. For info, I'm using the following mods:

- Harmony
- LordKuper.Common
- Work Manager
- Nice Bill Tab
- Common Sense
- RimHUD
- Health Display
- Replace Stuff - Continued
- Smarter Deconstruction and Mining
- LWM's Deep Storage
- And of course Choose Your Outfit

I have no crashes without Choose Your Outfit !
AniaLimogia 8 月 22 日 上午 1:25 
this mod help me so much to define complete entirely outfits for all my colony and compare wear from different mods. Thx for what you've achieved here :D
Chromium 8 月 15 日 下午 11:35 
Now this looks really freekin awsome
LS  [作者] 8 月 11 日 上午 12:10 
@Imma Cylon
Can't open the dialog? I think an error has been recorded, so please enable HugsLib, press the edit button to open the dialog once, and then press Ctrl+F12 to output the log and share it.
Imma Cylon 8 月 10 日 下午 5:52 
Nothing happens when I click edit on apparel policies. . .
LS  [作者] 7 月 25 日 下午 11:28 
@Gumdrop Buttons
Since this is a pure UI extension, it cannot do anything that the vanilla filters cannot do.
Gumdrop Buttons 7 月 23 日 下午 2:35 
Does this let you assign what material of a given item they wear, or is that just a filter for displaying the stats in the UI? I'm looking for something to let me seasonally swap between leather and wool dusters.
F4 7 月 20 日 下午 4:36 
Does somebody knew a mod where u can make weapon policy for colonist to arm themself?
LS  [作者] 7 月 20 日 下午 4:18 
@Skibbles
While I was making this mod, something called an “outfit” in the game changed to an “apparel policy.” That's a good suggestion, but I like the current simple name.
Skibbles 7 月 19 日 下午 4:00 
YES! Thank you so much for making this. Incredible work. Took me a while to find this, though, so you might get a lot more people to find this by adding 'apparel policy' somewhere in the mod name so searchers find it easier. Thank you again.
LS  [作者] 7 月 18 日 下午 4:35 
@DangKhoai
I need a little more information to solve this issue. Does it freeze and crash? Or does it just stop responding for a while? Under what conditions does this happen? What mods are you using? If it doesn't crash, can you show me the HugsLib log? Or if it's a crash issue, Player.log one.
DangKhoai 7 月 17 日 下午 9:37 
Good mod but this mod freezes the game sometimes
LS  [作者] 7 月 10 日 下午 1:27 
@Gotaku
Are you referring to the add/remove policy buttons? Are they not next to the policy name?
Gotaku 7 月 10 日 下午 12:49 
add/remove botton is missing
Shinzou 6 月 25 日 下午 2:10 
@LS Cool, no hurries, just thought it would be a neat feature for us ultra-wide enjoyers.:Kenny:
LS  [作者] 6 月 24 日 上午 1:47 
@Shinzou
All UI elements need to be set in proportion to the window size, so... I'll do that if I feel like it.
Shinzou 6 月 23 日 下午 1:57 
Would it be possible to add a resize window option, I'd like to be able to stretch the whole thing farther apart, so the individual tabs would show more of the item's names and such?
Morgreth 5 月 7 日 下午 12:25 
@Hebrux,
"Compositable Loadouts" does what you are looking for.
Hebrux 5 月 7 日 上午 9:31 
Thank you, I havn't found a mod like that yet but I love what you did with this one, thanks for replying
LS  [作者] 5 月 7 日 上午 7:34 
@Akikojam
@Hebrux
I consider this mod to be a pure UI extension and will not extend the functionality of the filter. So sorry, but what the vanilla filter can't do, this mod can't do. If there is a mod that extends the functionality of the filter, I will consider supporting it.
Hebrux 5 月 2 日 下午 7:16 
Also, is there a way to make certain apparel high priority than others,
For example, I want Apparel A and B to be accepted but if B exists, wear B instead of A always
Hebrux 5 月 2 日 下午 6:27 
God Tier Mod
Akikojam 4 月 19 日 上午 2:17 
How do I make different filters for different body parts in this? For example, I want to ONLY wear clothes made from one of two materials, and only legendary. But aside from clothes, I want to wear a ring that doesn't have quality slider. So if I say to only wear legendary, my pawns will never wear that ring.
Niligan De Montigny 4 月 13 日 下午 6:36 
thank's LS
LS  [作者] 4 月 9 日 上午 6:02 
@ArcadeBulls
There is no feature to change the default.

@Niligan De Montigny
I'll deal with it when I have a hand.
Niligan De Montigny 4 月 3 日 下午 4:53 
hello @LS
i love your mode and the mode Outfited(continued) but the other mode change the layout of your. do you knot if you can make your and the other compatibe ? :KneelingBow:
ArcadeBulls 3 月 27 日 上午 2:03 
Is there any option to make specific apparel policy default? I'm able to drag and drop food/drug policy freely, not so much in apparel policies.
Genaeve 3 月 25 日 上午 9:11 
Nevermind! lol I figured it out! <3
LS  [作者] 3 月 25 日 上午 8:59 
@Nana to Many Monsters
Normally, the rename button moves next to the policy name. If it's not showing, then I suspect some conflicts. In that case, give me the HugsLib logs and I'll investigate.
Phobeseneos 3 月 18 日 下午 5:03 
Ok i understand! Thank you for the great mod <3
LS  [作者] 3 月 18 日 下午 12:54 
@Phobeseneos
I think the CPU resource consumption appears higher because it works with multi threads. If you close the menu, it doesn't affect anything at all.
Also, it's the first program I've ever made, so I think I can make it a little lighter now.
Phobeseneos 3 月 17 日 上午 7:51 
For some reason this mods menu is really resource demandin. Am i doing something wrong?
SuwinTzi 2 月 27 日 上午 9:14 
This is amazing, the UI helps so much