Stellaris

Stellaris

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WP's Army Attachments Revived (4.1)
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1.181 MB
2023 年 4 月 20 日 下午 2:02
10 月 8 日 上午 10:45
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WP's Army Attachments Revived (4.1)

在 WP 🥔 的 1 个合集中
My Mods: Compatibility & Recommendations
8 件物品
描述
Background:
You probably remember that at launch Stellaris included an army "Attachment" system. This let you modify armies, upgrading them in fun ways like mounting them as cavalry or deploying swarms of killer drones. With 2.2 the army attachments were removed due to player complaints about excessive clicking. Rather than improving the UI, Paradox junked the lot and unfortunately threw a bunch of great colour, story and lore content in the bin.

What you likely don't remember is that during a dev stream at the time, the game director, Wiz, speculated he would bring attachments back. That never happened. Wiz is gone and the modern devs have talked about being uninterested in ground combat.

What you almost definitely have no idea about is that there are many unused yet incredibly cool and professionally written attachment ideas by Paradox in the game files.

Overview:
This mod adds six technologies to your game that bring back army attachments! Attachments do two things: They confer an empire wide bonus to all your troops and also spawn armies when combat begins.

There are roughly 70 attachments to discover, inside you'll find:
  • Original Release attachments, like Xenomorph Cavalry, Power Armour, Neo-Concrete Fortifications
  • Unreleased PDX attachments, such as Raptor Flocks, Exploding Slave Collars, Battle Worms, Class-A Psionics, Shadow Assassins
  • New attachments, to fill balance holes in the mod, hopefully still cool like Mechs, Active Camouflage, Xeno-morph Queens and more.

There are more than ten paths to play through, with attachments for all kinds of empires, armies and ascension paths.


Attachment Types:

Attachments are broken into five specialisations. You decide the order you unlock them and can prioritise the ones most suited to your empire.
  • Equipment, like Flame-Throwers, Jet-Packs and Cybernetic Replacements
  • Infrastructure, like Air-Defence artillery, Neo Concrete, Tremor or Storm Generators
  • Reinforcements, like the Military police corp, Cybernetic Infiltrators, Genetic Shock Troopers, or Suicide Clone Brigade
  • Beasts, like Mutant Hordes, Xenomorph Brood Coordinators, War Canines or Battle Worms
  • Vehicles, like Hover-Tanks, Battle Striders, War Speeders, Dropships or Mechs

🎮How To Play:
Unlike Vanilla, in which equipping attachments required hundreds of tedious clicks, you now apply attachments to all armies at once.
  • First, research any of the six technologies. (They're all in Military theory.)
  • Second, select your attachment specialisation on the pop-up.
  • Third, and finally, head to the Attachment Library (found in edicts) to equip whatever you want!
  • That's it!

💪Attachment Rarities/Strengths:
Attachments come in varying strengths. As you progress through the tiers you'll be able to equip more and more of them, up to a maximum of six at once. The rarities are:
  • Basic (T1)
  • Complex (T2)
  • Advanced (T3)
  • Exotic (T4)
  • Master (T5)
  • Grandmaster (T6)

🪖Attachment Armies:
In addition to an empire bonus, each attachment spawns a unique army to fight for you. For example, if you use the Military Police attachment, you'll gain units of Military Police Corps in your ground invasions.

These new armies are completely micro-free. They have no cost, they do not have to be manually recruited or taken in transport ships: They automatically spawn when combat begins, and leave when combat ends.

There is a unique army for every single attachment, and I really enjoyed dreaming them up. They can be anything from Flame-Thrower Brigades, to Clone Decoys, to Android Snipers to Xenomorph Queens.



📜Documentation:
For full documentation I have a google sheet here[docs.google.com].

➕My Recommendations:
  • My "Planet View" mod improves the army screen and has special interaction with this mod, displaying attachments in a fancy way.
  • My mod Dangerous Wildlife Expanded gives you bonus attachment content (the cavalry feature.)
  • For more recommendations and compatibility advice check my collection at the top of this page.

⌚The Future and Feedback:
Check out the thread below.

[discord.gg]
热门讨论 查看全部(1)
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1 月 31 日 上午 2:08
The Future (4.0?)
WP 🥔
390 条留言
WP 🥔  [作者] 10 月 23 日 上午 5:48 
@Violet
Yeah both biogenesis and the psionic expansion are a part of season 09.
violet 10 月 23 日 上午 5:16 
i think its also checking for the psionics tree for without the new shroud dlc? cause i did psionic but can't equip the psionic army attachments
Cyph the Terrible 10 月 22 日 上午 2:10 
Been a while since I last played with this mod. Does it have hive unique attachments, I can't quite remember if it does. Does it also have ascension specific hive attachment armies?
WP 🥔  [作者] 10 月 21 日 上午 2:20 
@Velosid
Absolutely you're right! I was reported this bug in the discord channel just now and will fix it in the next patch. Sorry, I don't own season 09.
Velosid 10 月 21 日 上午 1:10 
Doesn't seem to be fully compatible with the biogenesis dlc. Despite having gone with the purity route of the genetic ascention, It still asks me to have "genetic traditions" for some reinforcements which, I think, It's not available when one has the biogenesis dlc.
WP 🥔  [作者] 10 月 13 日 下午 1:14 
@Einulf
Good to see you!
Einulf 10 月 13 日 上午 10:25 
Thanks WP ;)
WP 🥔  [作者] 10 月 13 日 上午 7:35 
@Kazeck
That's awesome, thanks! Try it with the new "Planet View" update - it's super cool!
Kazeck 10 月 12 日 下午 8:32 
Thank you SO Much for continuing work on this! I absolutely adore seeing this mod working in 4.1!
WP 🥔  [作者] 10 月 11 日 上午 8:46 
@ApprovedDragon
No worries! What happened is that steam sucks sometimes and doesn't update things. Let me know if you find any problems or have feedback of any kind!