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报告翻译问题






Yeah both biogenesis and the psionic expansion are a part of season 09.
Absolutely you're right! I was reported this bug in the discord channel just now and will fix it in the next patch. Sorry, I don't own season 09.
Good to see you!
That's awesome, thanks! Try it with the new "Planet View" update - it's super cool!
No worries! What happened is that steam sucks sometimes and doesn't update things. Let me know if you find any problems or have feedback of any kind!
It is working now, I'm not sure what happened. Thank you for the response
Sounds like you have an ancient version of the mod, there are no technologies unlocking specific attachments anymore.
Also, when researching the tech is it supposed to say for example
Jet-Packs
Empire Modifier
Unlocks Attachment Type: Equipment
Army Damage +10%
Army Disengagement Chance +5%
The part that I'm questioning is, "Empire Modifier." other than that. Idk what isn't working properly
There are orbital drop pods! It's a PDX idea (unreleased) I added to the mod. In vehicles, I think.
Sure! If the developers implemented the code possibility for it I could use a "triggered_army_modifier" to do extremely fancy things with armies. As a basic example I'd use that to make mammoths more powerful on cold climates!
But it is impossible in the game today.
https://imgur.com/YMrwf4B
So you can now see what attachments different empires have assigned to their planetary defenses! It's super cool.
(Apologies for the imgur link. If you can't view it because you're in the UK 1. Write to your MP about this insanity before it's too late and 2. Get a VPN)
Yes! Tell me if they don't that would be a bug.
You need the library.
Thanks man!
4.1 releases tomorrow with Shadows of the Shroud which will, of course, brick them again. But don't worry I'll have the secondary 4.1 update very fast this time!
A small patch, really. This mostly worked on 4.0 anyway if you went rogue and loaded it regardless.
That's interesting - I've never had that reported in four years. Are you sure it's this mod? Do you have a code suggestion?
Ahh I see! Yeah the current PDX team has a rough track record but hopefully they can turn it around in time and get to more meaningful updates again. (Fleets, warfare resolution, internal politics, espionage/cloaking, armies)
The sequel is in a bad state after almost two years from the release.
What is "Colossal Order" and what happened there?
@Akashi
Yeah I am hoping that 4.1 or 4.2 will be mostly ironed out. The UI remains a really big issue. My worry is that they will rush on to the next thing too fast, leaving a lot of stuff half baked (which is exactly what the custodians are there to help fight against, to be honest! Certainly not to contribute to.) So we'll see.
You mean the slower PDX updates? They're on their summer holidays right now.
I'm sorry to say that I'm really not interested in updating my mods until 4.0 looks fun and playable to me. I don't like the idea of taking my stuff off of 3.14 (which is fun and playable!!!) forever for a game I don't even want to play anymore, With that in mind, how fast PDX patch doesn't really matter - all that matters is they walk back a their dodgy designs (or convince me they're actually worthwhile) and fix the bugs. So let's hope they start doing a good job when they get back!
Because I do miss modding and I've been itching to come back for ages now.
Yeah we'll see how things look after the summer planet GUI experiments from PDX are going. A few more weeks away at least.
Not for a long time, I think 4.0 is awful and until there are real performance gains in exchange for the crummy design I won't be updating.
Glad to hear you agree!
All this said I am rather curious why the 4.0.13 edition specifically broke this... especially given how minimal this mod is. In many ways it can be described as just a button to a custom GUI panel.
Thanks, added to the desc!