边缘世界 RimWorld

边缘世界 RimWorld

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Star Wars KotOR Weapons and Armor
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Mod, 1.5, 1.6
文件大小
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更新日期
88.078 MB
2023 年 2 月 25 日 下午 1:09
9 月 17 日 上午 8:41
53 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Star Wars KotOR Weapons and Armor

在 guy762 的 1 个合集中
[OFFICIAL 1.6] Star Wars Knights of the Outer Rim (KotOR)
17 件物品
描述
[github.com]
[github.com]
Adds blasters, lightsabers, vibroblades, grenades, gadgets, armors, equipment, and the full upgrading system from Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords!


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- All melee weapons supported with animations!
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- All weapons have preset settings!
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- All weapons have preset hand positioning!
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- Large lightsaber crystal formations will spawn in crystalline caverns!
~~~~~~~~~~~~~~~~~~~~~~~





























~~~~~~~~~~~~~~~~~
ADDITIONAL NOTES:
~~~~~~~~~~~~~~~~~
- ATTACK VERBS: The attack commands don't like to go through unless you toggle the "fire at will" gizmo off while your pawn is drafted.


IGNORE ALL RIMPY WARNINGS ABOUT MISSING MOD REQUIREMENTS! THEY ARE INCORRECT! THEY HAVE ALWAYS BEEN INCORRECT!
~~~~~~~~~~~~~~
KNOWN ISSUES:
~~~~~~~~~~~~~~

- Some users may be unable to scroll down in the vanilla research UI when on the SWKotOR tab, cutting off some of the research projects from view. I have zero clue what to do about this other than recommending a research UI overhaul mod since I think this is a base game issue, and my research projects & tab seem to be set up correctly in xml. TO FIX THIS I strongly recommend using this mod or another research screen overhaul mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3263594757

IGNORE ALL RIMPY WARNINGS ABOUT MISSING MOD REQUIREMENTS! THEY ARE INCORRECT! THEY HAVE ALWAYS BEEN INCORRECT!

~~~~~~~~~
CREDITS:
~~~~~~~~~
kaitorisenkou - graciously added a bunch of vital stuff to their ModularWeapons mod so this project was possible!
Sovereign - drew all vibroweapons and donated Tusken-related things
MajesticMadman - drew the workbench
Lee - coding, made the excellent Lightsaber Stance system now included as a standalone in this mod (if The Force: Lightsabers isn't loaded)
Immortalus - drew the Sith Lord apparel and lightsabers
Slamurmum - commissioned and donated the Sith Lord apparel and lightsabers
AnimeshkaTvar - additional item descriptions
guy762 - drew everything else, wrote all xml

Refer to the KotOR Resources & Materials page for full project credits!


SPECIAL THANKS:
~~~~~~~~~~~~~~~~

Darthsawyer - bug reporting






Our other mods:



[ko-fi.com]
热门讨论 查看全部(3)
3
6 月 20 日 上午 3:26
combat extended?
blizzardcaster
5
2024 年 7 月 17 日 下午 7:07
Error with SOS log 18JUL24
Aranador
0
3 月 23 日 下午 12:35
Incompatability with The Force Psycast
Rappers
480 条留言
Glatter Krimineller 10 月 5 日 上午 3:00 
Okay so how did u manage to add Modularity to Armor pieces? Is it also via Modular Weapons 2?
Skakk 9 月 26 日 下午 10:13 
Not sure if its something you can do your end, but Rimpy is giving and error saying your mod needs both Modular Weapons and Modular Weapons 2 mods.
I assume Mod Weapons is no longer needed as its not updated to 1.6 and not listed as needed on this page.
Leutian Kane 9 月 25 日 上午 8:50 
so which def are all of your base thingdefs for armor stored in?
Terallis 9 月 13 日 下午 3:25 
Weeks of troubleshooting why my game gets stuck on loading, I've mostly narrowed things down. The final bit of errors are just related to this mod, it seems, and I can't figure out anything further. For note, it gets stuck on "Resolving XML Inheritance" every single time.

https://pastebin.com/NT2Ezp8f
TomRock 9 月 9 日 上午 8:24 
Triceracops 8 月 31 日 下午 1:51 
Modular Weapons 2 is currently broken on world gen, preventing launching games with this mod or any dependencies activated...
garra30 8 月 30 日 上午 11:06 
Is there any way you could consider doing a version without ModularWeapons2? I and many others have had issues with integrating that mod into large load orders and it's pretty niche if you think about it (I know weapon upgrades were in KOTOR, just saying)
Z.E.R.T. 8 月 27 日 下午 6:00 
is there any way to only play with star wars mod on without any vanilla stuff ?
Marsianer 8 月 23 日 下午 3:56 
Can electrostaff be upgraded? Im confused, because I cant do that in a workbench, but I saw an uncraftable staffs with installed upgrades in the research tree
Luckspeare 8 月 22 日 下午 11:41 
Errors when loaded with minimal loadout.

https://pastebin.com/5UhXj7Kt


I've attached pretty full details in addition to the HugsLib in the pastebin. I also detail an interaction with just SW KotOR Resources and Materials without this mod, with some further hopefully helpful information.