UBOAT
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[2025.1] Ship-Bundle (Beta WIP)
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3.922 GB
2022 年 12 月 10 日 上午 9:25
8 月 14 日 下午 8:36
101 项改动说明 ( 查看 )

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[2025.1] Ship-Bundle (Beta WIP)

在 link 的 1 个合集中
UBE Required Dependencies
8 件物品
描述
Summary

This mod adds approximately 70 ships to the asset list within the game
However, this is a partial integration into the vanilla game, so not all nations/navies will spawn all of the vessels.

Note:
  • This mod is compatible and required with UBE
  • This mod does not require UBE itself.
  • This mod is in very early development and is subject to go extensive changes as time goes on.
  • This mod has partial integration into the Vanilla Game and this mod is currently serving as a test for future development.
Follow along with the mods development, talk to me directly, ask questions, provide feedback (not bug reports) here on discord [discord.com]
remember to use the opt-in channel to access UBE Modding Channels

Bug report Form[forms.gle]
Outstanding issues
Some ships buoyancy is not perfect and needs adjustment
Some ships power/steering is too strong or too weak.
Many FX & particle effects are not work fully or are in early stages
Ship Torpedoes & Depth Charges & Rockets don't work
Floating NPC crew members
Performance reduction
Ship Production start dates & numbers are not provided via this mod.

List of Ships

Credits

All credit for original assets: Thomas Beerens. For more of his work check out his sketchfab[sketchfab.com].
I will not accept any form of payment or donation for my efforts in this mod.
This mod is to serve as an asset pack for the game and other mods may reference this mod as a dependency for their own workshop mods - however redistribution of the assets/files/bundles within is not permitted.

If you like the ship models consider donating to the original author: https://www.patreon.com/ThomasBeerens

Additional Credits for Freighter Models:
MrBrightside13[www.turbosquid.com]
Tim Samedov[sketchfab.com]
热门讨论 查看全部(3)
13
8 月 30 日 下午 1:02
The v4.3 update breaks the game. (Fixed)
marLeo
13
7 月 25 日 上午 11:41
Known Issues/Tips (Updated)
link
0
2
2023 年 8 月 20 日 下午 9:17
List of Ships (updated)
link
491 条留言
arko7 11 月 30 日 上午 10:09 
Convoys stop moving upon visual contact when using this mod and its dependencies. Can this mod be updated so you could remove it without restarting or at least fix this issue?
👊🌍🔥 11 月 30 日 上午 7:33 
I seem unable to accept escort missions normally. After accepting a mission, I receive no prompt to await the fleet; instead, I am immediately informed that the mission has failed.
marLeo 11 月 28 日 下午 12:03 
@Bigs2013
Just wait for the new patch and the update to this mod.
Until then, nothing will happen in that regard.
Bigs2013 11 月 28 日 上午 10:43 
Anybody have any updates on the spinning issue? This seems to be the only place in the forums people are talking about it at all
link  [作者] 11 月 17 日 下午 8:52 
As I am too, I also finally figured out how to make some nice improvements for my own uses and debugging to help development as I am tired of waiting. So I shall press forward...

Plus UBE beta is my new push at trying some crazy code techniques to improve the game... Which I have never done before.
kajonas 11 月 17 日 下午 5:25 
Can't wait for the new vanilla update (post 2025.1.1 patch 4) to come out. When the spinning ships stop spinning, I'm all in on this mod. Thank you for all the excellent work. Impressive!
Lasagna 11 月 17 日 上午 9:54 
Hi. Love the mod. I have the same issues as the other person below, reporting just to corroborate the behavior. But I noticed it happening with a group of vanilla warships too. 2 isle class corvette and 1 E/F destroyer. tracked then for hours from a distance, but as soon as I came into visual range they stood still. When I hit them with torpedoes (magnetic btw) they started to rotate in place, without moving forwards. But i was able to sink them anyway.

Also some ships fly no country flag at all (<- Intended behavior?)
Mad Data Scientist !PC 11 月 16 日 上午 4:11 
yeah. i'm also eagerly waiting for the new patch.
anyway, thanks for all the hard work so far. honesty, the devs should pay you (and some other mod makers) and include the mod into the base game.
link  [作者] 11 月 16 日 上午 1:38 
Some of the issues listed are fixed in the next game patch. Others might be something I can do to help.

Glad you like it, but I can't wait to have the mod working properly for all ships

I am expecting more help from the devs once the new patch comes out
Mad Data Scientist !PC 11 月 16 日 上午 12:08 
i love the mod. this is making the game much more interesting.
but sth. is messing up my ship behaviour:

- all ships are able to do 360 degree turns and never really try to escape once they know im there
- didn't manage to hit them even once with a torpedo, magnetic wont explode at all and contact will cause the ships to spin even sooner (since they heard the bonk of the torpedo)
- hitting them with the deck gun seems to work, not sure if they sink though... the escorts shot me down before i could dive again
- the new ships also dont fly any flags