Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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Jani's Shipyard
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标签: Mods
文件大小
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更新日期
83.278 MB
2022 年 10 月 25 日 下午 7:15
11 月 5 日 下午 3:53
40 项改动说明 ( 查看 )

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Jani's Shipyard

描述
Adds many content for your shipbuilding needs!
Weapons, Armor, Drones, Gigantic asteroids, a Huge Superweapon
and many niche tools!
Soon, even bosses

Main Content:

This is a content mod featuring many niche things, some of them include:

Nuke missile silos (similar to GA's one, but for nukes)

Drone launchers
- Send dangerous drones to shoot down your enemies! (notice: will not stop firing after the ship is dead!)
There will be bigger sizes to them later, currently the mod has 1x2 and 2x4 launchers.

Inserters
- Transfer resources without crew involved! attach a part to both ends of a inserter, add some power, and watch it move Ammo, Steel, even Ores from one part to the other!

roof Mining beams and prisms for roof "ion" cores.

Hyperoids, 4x sized Megaroids, that are already 4x sized
Completly Mineable! get insane quantities of resources! just be lucky when finding them around your system!
Just defeat their defenses first

6x6 reactor that consumes hyperium to function.
1x1 Pathethic Reactor

3x1 Crew quarters (different from GA)
4x1, 3x2, also included (more soon ish)
3x4 as well (Legacy, vanilla added a better one, but mine has more doors in only one side.)

2x1 Engine room, Fuel room

Customizable Explosive devices (Create a self-detonating ship missile, Big Boom)

"Station" armor, essentially armor but extremly heavy (30 tons) but useful to protect your ships.

"sheetmetal" "armor" that is lightweight but bears little to no protection

"Background" parts that have no normal collision

Decouplers, allowing for safe detaching of ship segments.

Some Factories, one which can un-enrich your uranium, for some reason.

Logic Wires, Comparators, Roof logic lights and panels, Thrusters and enemy sensors.

Other misc content.

////////////////////////////////////////////////

Related Mods and Addons/DLC's:

Standalone:

Cruiser/FTL weapons only.

Creative mode Bloons Projectiles Mod
Mod Beta (highly unstable)

Cut Content:

BFG 10000 from DOOM eternal


More content coming over to modern

- Mod previously known as Juan's Workshop or Juans Shipyard

Relevant Links


Discord: @janitnt


Credits

Skipydog : huge support and inspiration, friend, permission to port a lot of logic parts, new Occult parts, code help, and more.
Ultranova : missile silo roof sprite editing permission, plus some bits of code, possibly some Blatant *inspiration*, and more.
Kroom : permission to port their 1x1 Cockpit from their classic mod, Kroom's forge.
Aephiex : Slight Compatibility with their advanced storages + AI core mod's code (just used the name for compatibility)
syy1125 : Code from leviathan boss "Stellarborn" in order to use in this mod's Bossfights. Spritework and whatnot for batteries in order to ensure compatibility.
Block shading's sprites were taken from the game Mindustry by Anuke
Some Assets were taken from Calamity mod for Tmodloader, A Terraria Mod loader. These Assets were taken from the Wiki and/Or the Public Sprite Resource. (not currently implemented)
热门讨论 查看全部(1)
145
10 月 9 日 上午 10:43
置顶: Help and bug reports
janiTNT
695 条留言
janiTNT  [作者] 20 小时以前 
Thanks!!
Hotbananadog 11 月 16 日 上午 9:54 
jani we love you
janiTNT  [作者] 11 月 15 日 上午 10:32 
you could with some struggle manually try to download a older commit in github
i dont even remember what the version of the pre-november 4th is to upload tbh
janiTNT  [作者] 11 月 15 日 上午 8:26 
Why so?
Jdawg 11 月 14 日 上午 11:50 
Hey, is there anyway you would mind making the pre-November 4th version available for download?
janiTNT  [作者] 11 月 9 日 上午 8:48 
in vanilla to spawn supernova systems*
janiTNT  [作者] 11 月 9 日 上午 8:48 
Yeah
I think the chance got drastically reduced
rishi99das 11 月 9 日 上午 8:38 
do the mega asteroids only spawn in supernova systems?
kyro 11 月 8 日 下午 7:51 
i was wondering why i wasnt finding hyperoids, never seen a supernova system spawn tbh plus im bad at design so i haventg gotten too far
janiTNT  [作者] 11 月 8 日 上午 8:46 
i mean you already have to go there for hyperoids because of spawn conditions iirc