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The issue with ablative on most units is that it's not normally part of their character stats or from an item (like a vest) but actually a "temporary" buff applied on tactical mission start. Obviously as the bestiary is *not* a tactical mission it can't always report this stat correctly.
Even your example with Ballistic Shields actually uses the tactical-start-buff method for applying the ablative ... it is impossible for the bestiary to get this information as it only has the strategy layer/basic information to utilise.
The bestiary can only display information it is given access too.
I hope this explanation helps to clear up any confusion in the readout.