Garry's Mod

Garry's Mod

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Dynamic NPC Squads
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 角色扮演
文件大小
发表于
更新日期
720.713 KB
2022 年 5 月 29 日 上午 11:37
7 月 20 日 下午 8:49
23 项改动说明 ( 查看 )

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Dynamic NPC Squads

在 SkullWagen 的 3 个合集中
My Bigger Projects
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Save Making Toolbox
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描述
Automatically shunts npcs into valve's squads.

Extra features!
  • Npcs will chatter when they do any custom behaviour!
  • When a squad starts losing members, they'll cry for backup!
  • Entire system is based on disposition, so custom factions wont break it!
  • Idle squads will report in and do their very best to reinforce their buddies.
  • If there's no threat, squads wander as a group!
  • Everyone follows their squad leader.
  • Leaders will intentionally spread out, avoid other squads!
  • Removed grigori support.
  • Half-decent duplicator support!
  • Leaders who have lost all their buddies will throw in the towel and join someone else.
  • A "Dynsquad Goal" ( think capture point! )


All this together means that npcs will break up into little squads, constantly moving around the map!


Some Caveats
  • Works best with npcs that can join valve squads ( basically all default npcs, combine, rebels, zombies, antlions )
  • This addon doesn't directly affect actively fighting npcs ( no extra tactics in close quarters! )

Console commands
npc_dynsquads_enabled ( enables/disables the addon ) npc_dynsquads_yapping ( enables/disables the extra idle npc voicelines ) npc_dynsquads_doassaults ( idle npc reinforcing ) npc_dynsquads_dowandering ( idle npc wandering ) npc_dynsquads_developer ( enables/disables debug info ) npc_dynsquads_ignoremapcreated ( makes it ignore map npcs, stops it breaking some maps )

Github [github.com]
热门讨论 查看全部(22)
67
3
1 月 11 日 上午 5:19
Stop complaining if a couple of NPCs aren't supported.
SeasonAce
50
10 月 7 日 上午 6:36
Does it work with Realistic Combine Soldiers AI mod?
TROFY-KSA
16
7 月 3 日 下午 12:33
置顶: FAQ
SkullWagen
711 条留言
[SFBOT] Sgt. K. Bassiclan 10 月 27 日 上午 6:54 
It would be nice if we could get this to work with VJ Base SNPCs again.
SkullWagen  [作者] 10 月 15 日 下午 3:00 
thats the reinforcing
do npc_dynsquads_doassaults 0
npc_dynsquads_dowandering 0
PsychoGhost19D 10 月 10 日 下午 6:00 
Is there a way you can add a squad size limiter? I swear all of the 40+ combine I spawn in are getting lumped into one squad if the map isn't absolutely huge. Even if I disable reinforcing, if I kill or get spotted by a single soldier, every single one comes running.
Totally Not Ed 10 月 4 日 上午 4:01 
Some VJ Base NPC's that are usually stationary start walking around lol.
Dr. Walter λ 9 月 23 日 上午 9:44 
i think it works with vj base, as far as i know
V 9 月 23 日 上午 12:32 
does it work with vj base snpcs
Dr. Walter λ 9 月 13 日 下午 2:33 
works with global aggro?
Male_09 8 月 26 日 上午 11:22 
"Removed grigori support."
i cry oceans seeing this
SkullWagen  [作者] 8 月 22 日 下午 7:51 
The kenni ones? Think so
Retributor 8 月 22 日 下午 5:46 
does this work with enhanced combine ai?