武装突袭3

武装突袭3

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SOG AI
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Data Type: Mod
Mod Type: Character
文件大小
发表于
更新日期
80.958 MB
2022 年 5 月 25 日 上午 9:35
10 月 19 日 下午 4:27
78 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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SOG AI

描述
SOG AI was reviewed by PCGamesN!!! [www.pcgamesn.com] Pretty cool!

SOG AI simplifies squad control for any mission where player commands AI. It also makes the Prairie Fire campaign playable and fun for the Single Player. You can also play any Steam Workshop mission or Editor mission. Choose type of team to spawn and command them with hand signals via wheel menu. Supports leapfrog (bounding over watch) movement, fast movement to break contact, stealth commanding via hand-signals, and AI Revive. Every effort has been made to minimize the micro-managing of squad AI. Commanding an AI squad is no longer a hand-holding micro-management nightmare. :)

Intended for Single Player, but people use it for MP as long as only one player controls the AI squad.

Use TAB key to see Wheel Menu.

Features:
- Play Prairie Fire campaign missions with AI squad that is an asset and not a liability.
- Play Spearhead 1944 DLC missions
- Play Global Mobilization and Force Recon missions with SOG AI.
- Play East Wind campaign using SOG AI command menu.
- Play Apex Protocol campaign on Tanoa with 4 AI
- Play Western Sahara missions with SOG AI
- Play Escape and Combat Patrol on Altis, Stratis, Tanoa, Malden, Livonia using SOG AI command menu.
- Choose your team (SOG teams, SEALs, LRRPs, US Army, ANZACs, ROCs, ARVN, etc.) for max replay fun
- Maximize immersion by commanding your AI squad with hand signals only
- AI squad can move quickly under fire (break contact)
- AI squad can leapfrog attack or leapfrog retreat
- AI can revive each other and the player
- AI will Melee fight each other
- AI can enter/exit/defend craters quickly and smartly (i.e., no vanilla AI slow walking on craters!)
- Some VC trackers will have dogs that can sense enemy (i.e., you!) and attack
- Modify your AI team's loadout (and player's) at start
- Persistent Napalm FX (scorched earth, burnt trees, destroyed buildings, etc.)
- Grenades can destroy vegetation
- Punji Traps are brutal! Watch out for swinging punji mace traps too.
- All fuel barrels on any map are explosive
- More fun surprises

Limitations:
- Not compatible with ACE Medical, but you can use ACE mods that do not have Medical feature.
- AI can't navigate in water, so don't play Black Spear with SOG AI

Gameplay examples:
AI team defends LZ in campaign mission Eldest Son
Fight and leapfrog up trail in campaign mission Bright Light

Feature demonstration video playlist: Playlist

I want to thank the following people:
Credit:
@WebKnight for allowing me to use some of his sweet Burn Em code and integrate it with Spearhead and PF flamethrowers.
@MadRussian for the "blue move" discovery and feedback. Remember I knew him before he bacame a famous legend!
@FroggyLuv for his feedback, knowledge and enthusiasm for all things AI and immersion.
@PierreMGI for his slick AI Revive scripts. I started with his scripts, and have since completely re-written them for single-player and to be Prairie Fire specific, but he gave me a big head start.
@DreadedIdentity for his awesome GUI selector template. That saved me some serious time!
@Haleks for some fun gore fx.
@Veteran29 for some SQF tuning tips
@Snafu for Persistent Napalm improvements and boarding help with Unsung and Vanilla helis.
@SirBassi for Persistent Napalm MP improvements

Everybody on the BI forums and Prairie Fire discord
热门讨论 查看全部(28)
9
4 月 27 日 上午 8:41
How can I create my own SOG AI teams to quick-load into missions?
REDACTED
4
7 月 31 日 下午 7:09
Force Load or Reload SOG AI
REDACTED
3
9 月 9 日 上午 7:01
Antistasi
TheBlackWolf939
2,123 条留言
TheRealJuralumin 2 小时以前 
Do you think it would be possible to add a helicopter crew to the spawnable units? Would be nice to play the Ash & Trash mission (and other heli missions) with a co-pilot and door gunners
BaddieBrennan 3 小时以前 
Anyone using this for AntiStasi know why my AI won’t go undercover after I recruit them? They keep their guns out and will shoot at any enemy they see, not allowing me to enter town with them.

They also always wear military fatigues. Thankyou.
Stolt 10 月 25 日 上午 4:36 
Hey man, will SOG AI work on Antistasi if I play it on a dedicated server? And is it clientside?
Hans(z) 10 月 24 日 上午 3:44 
part3
I thought damage by friendly fire was disabled with SOGAI, if that's true, it didn't work for me with "partial" initialization.
Hans(z) 10 月 23 日 上午 9:01 
part1
Hi Johnyboy, thanks for what you're doing, I can't imagine playing Arma 3 without SOG AI. I have one problem related to the initialization of SOG AI and the subsequent functionality of the mod. I'll try to describe the situation as best I can:
If I play a WS mission where a player and his team start in a helicopter (or in another vehicle), SOG AI starts to initialize as soon as the first member of my team (except me) gets out and the initialization continues until the end even if any member of my team is in the vehicle. I think this is causing some parts of SOG AI to not work, especially the "follow me" command and the "formation file" and "formation line" commands. I think my team was doing vanilla pathfinding (the team was loitering behind me). Other functions like revive, toepopper, etc. worked correctly. Neither turning on/off SOG AI nor "renumber my team" solved the problem.
Hans(z) 10 月 23 日 上午 9:01 
part2
I'm not 100% sure, but these problems also occurred when I select my team members one by one, such as in missions from HeadUp, Dugong31 or in the WS CDLC mission Extraction.
Johnnyboy  [作者] 10 月 22 日 下午 9:10 
Glad its working for you dude. Have fun.
Raging Kitty 10 月 22 日 下午 8:55 
@Johnnyboy

you were bang on. I didn't have the DLC loaded in the launcher. i'm such a fucking idiot, so sorry. thanks so much for your support and for much and incredible mod. truly given me a whole new way to play this amazing sim. do you have a paypal tip jar of kofi or anything like that?
Johnnyboy  [作者] 10 月 22 日 下午 5:42 
@Raging Kitty - Check these 2 things: 1) Is the Prairie Fire DLC loaded in your main Arma steam menu? 2) If Prairie Fire DLC is loaded, check your Controls menu to see if this key is mapped to the Tab key. Check your Game Options, pick Controls, on Controls screen right most tab on the tap says Custom, click that. Then you should see under Action "Gesture Menu" and under Assigned Keys you should see Tab. Maybe you have that mapped to something else.

My guess is you don't have Prairie Fire DLC loaded, or your Gesture Menu (which is my wheel menu) is mapped to some other key. Good luck!
Raging Kitty 10 月 22 日 下午 4:50 
it's still not working mate. the scroll wheel options all show up, but the command wheel doesn't. i can see the little arrows for where my dudes would move if i were looking at a piece of cover, but there's no command wheel. i can't issue any commands whatsoever. :(