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Galaxy in Conflict [v4.0.6 - Divine Dawn]
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774.230 MB
15 Thg02, 2022 @ 4:49pm
6 Thg10 @ 2:15am
97 ghi chú thay đổi ( xem )

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Galaxy in Conflict [v4.0.6 - Divine Dawn]

Mô tả


MANKIND'S STRUGGLE
The last great empire of humanity vanished in The Rapture, leaving behind the souls of a desperate mankind.

The Golden Trail remains a distant memory as unending wars escalate across an increasingly unstable reality that threatens to bring about an age of demons and suffering.

And yet, there is a glimpse of a future.

Persist through a dying humanity, and find your own.


Galaxy in Conflict is an ambitious action-adventure RPG project for Starbound that ignores the same boring grind and improperly balanced mod lists for a self-contained and cohesive heavily combat-focused experience that blends Tactical Shooters and Souls-Likes together in an easy-to-learn but rewarding-to-master experience.

Bringing detailed firearm, melee, and intricate build customizations together in a dying galaxy ravaged by warfare and the colliding of fantastical elements. As an immortal “Shell” you’ll find yourself adapting to hostile environments, facing off against swathes of deadly enemies and grandiose bosses.



MANKIND ON THE BRINK
Ravaged by centuries of indifference and territorial wars, no place remains safe from the struggles of great powers vying for domination. Walk the worlds under the oppressive thumb of conflict and make your mark with the tools at your disposal.

Humans and the Youkai of Gensokyo will be forced to live together in a harsh reality, bringing with them their powerful magic to face the inevitability of militarization. Magic will be exploited by those with the will to realize it and a new syncretic faith will rise in the face of chaos.



SCAVENGE, ADAPT, SPECIALIZE
As each world brings its own challenges, so too does the loot that can be found. Overcome each world’s challenges to learn the land and scavenge for supplies to sustain your warpath. GIC brings a powerful loot table system onto the field, rewarding those with the wits to take only the most valuable items in the right places, and punishing those unable to distinguish between trash and treasure.

Those that are resourceful will find themselves empowered on the battlefield. Scavenge weapons, armor, and trinkets to synergize with your playstyle. Build up your arsenal to tackle every encounter differently with a combination of passive and aggressive abilities.

Explore a vast array of handcrafted worlds each with their own story to tell. Every world offers unique encounters with new enemies and bosses, putting every playstyle and build to the test.

Infantry wins battles. Logistics wins wars.



THE BULLET AND THE BLADE
Take up arms with the powerful Evolved Weapons System and fight with hot lead, cold steel, or something otherworldly...

The firearm is the great equalizer. Bringing raw damage to the table, firearms are easy to understand but also brings about a depth unseen in other mods. Customize your gun with an on-the-fly attachments system to improve its firepower with mundane elements such as sights, grenade launchers, and kit modifications. Or attach otherworldly items such as flame barrels, acid orb launchers, and micro-rocket pods to dramatically change the tide of battle. Beware however, as even the untrained rabble can dish out punishing return fire for the unwary soldier.

The blade has been humanity’s primary killing implement for over two-thousand years. Melee weapons have a versatile moveset for handling any threat, with special melee attacks that can range from combat techniques to powerful magic. GIC integrates a skill-based parrying system that can deflect all damage with the right timing, rewarding those with the willingness to learn the enemy’s patterns.

How you customize your loadout and your build determines the tactic you will apply in a variety of environments. Those who live the longest learn the best, and yet those who learn the best will live the longest.

REALMS COLLIDE AND HISTORY WILL RHYME
GIC very much prides itself on its historical influences and contains swathes of inspired military uniforms and armor pieces throughout history. From Romans to Medieval to the Early-Modern period and conflicts of the last 100 years.

Inspired by various games such as Remnant: From The Ashes, Sekiro, Company of Heroes, Touhou, Mortal Shell, and many others, GIC provides the means to play the way you want to and brings respect to every style. From the military man to the knight in shining armor to the magical girls of fantasy, all have their place in the dying galaxy.

FIGHT TOGETHER OR DIE TOGETHER
GIC can be played cooperatively with certain mechanics designed around having other players. Lead By Example to heal others by parrying enemies or assist from the backlines and utilize medical supplies to keep yourself and the others in the fight. There are many ways to synergize cooperation in GIC.

Bosses will drop more loot for every player on the battlefield but will consequently have increased health, encouraging player specialization to take down meatier targets.

Work together or die trying.

ONGOING MARCH OF DEVELOPMENT
GIC is an ongoing project that is constantly receiving updates, and as such all feedback is appreciated.

Other Information
Please place any concerns or reports in either the mod forums or in the Discord (faster response times). If you have further questions, concerns, or confusion, please join our Discord: https://discord.gg/B2Mc4B8UKa

A steam group is available for those unable or unwilling to join the Discord, but this group will only post update logs: https://psteamcommunity.yuanyoumao.com/groups/sb_gic

Non-Steam Download: https://www.mediafire.com/file/qfmi990rzephsqh/galaxy_in_conflict_v400_27092025.pak/file
https://www.mediafire.com/file/l96b5vvxcropc8p/galaxy_in_conflict_music_v400_23_09_2025.pak/file
Support the Project
GIC is a free project that has been developed for over 4 years with nearly a decade of development experience and is available for everyone to play without cost. GIC will never be monetized, but if you wish to assist the mod, please help financially support the project if you can. Every little bit of money helps purchase food and stave off power bills which allows me to continue working on the project:
https://ko-fi.com/tengucivitas
Thank you!

Credits:
- Tengu_Civitas – Primary developer.
- Comrade Pinko – Assistant developer and secondary artist.
- BoredKappa – In-house secondary artist and assistant developer. Handles weapon high-res artwork and most vehicles.
Contributors:
- SirBucketKicker - Developer of the Evolved Weaponry System and other high-complexity LUA.
- Chezzie – Handful of vehicle sprites.
- Capt. Slowpoke – Handful of decorative sprites.
- Gniolliv – Species template and a small handful of sprites.

GIC is designed to be played by itself as one singular package. Your gameplay experience will greatly vary to degrees we cannot account for if this mod is used alongside other mods. You understand this risk and accept this responsibility.

This is compatible with all other large mods unless stated otherwise. GIC has an extremely low mod load priority, loading ONLY after vanilla. ALL OTHER MODS WILL TAKE PRIORITY OVER GIC.

---

If you are asking for help, please cooperate. Aggression helps noone.
Thảo luận nổi bật Xem tất cả (25)
6
30 Thg09 @ 8:15pm
Bad Client Loop Error When Trying To Access Character Files?
SgtChickenFrizi
4
7 Thg10 @ 9:15am
Question about the Dialogues
OccasionalNewb
346
14 Thg10 @ 9:27pm
ĐÁNH DẤU: Bug Reports
Tengu_Civitas
2.616 bình luận
Tengu_Civitas  [tác giả] 8 giờ trước 
Ah ok.

That's how you "repair" the companion. Since there's no dedicated "repair station" for them, buying them again with a "dead companion" is a lot cheaper than buying a whole new one.

One is to buy a whole new one, the other is to heal them for a lower cost.
Anh 8 giờ trước 
Nazrin has 2 Greatbow Demon Companion. The normal is craft with Shard + Gemstone. The update is craft with the Normal + Shard + Gemstone. The text describe is the same.
Tengu_Civitas  [tác giả] 9 giờ trước 
To: Anh

Clarify. What do you mean "2 companions" and an "update / normal one".
Tengu_Civitas  [tác giả] 9 giờ trước 
TO: dannyb3001

Yes. You must maintain coop parity though. meaning any story content must be done at the same time with your friends else you risk desync and locking others out of some storylines.
dannyb3001 11 giờ trước 
is GiC functional in multiplayer?
Anh 12 giờ trước 
What is the difference between 2 types of companion? There are an update and normal one, but the text describe is the same.
Duufy 🎖 14 Thg10 @ 6:39pm 
Get called a boy despite being a female glitch. Peak writing
Aspid 14 Thg10 @ 6:32am 
No worries, I ranted this much only because I care and love this mod. I waited for this update like Hollow Knight fans waited for Silksong after all.
Comrade Pinko  [tác giả] 14 Thg10 @ 3:59am 
Although I will forewarn that this doesn't mean that the Soviets will be a joinable faction any time soon, as I have a proper vision for their story & plan on sticking with it. Whether you end up satisfied with that story or not though, I cannot say. You will just have to find out in due time.

Other than that however, you guys are all fine with the messages so long as you are civil. We don't really care that much :BRSThumbsUp:
Comrade Pinko  [tác giả] 14 Thg10 @ 3:58am 
@Aspid
Honestly I was gonna not say anything about the Khurt/Soviet ranting going on, but I will at least just say this. The story of Khurt (writing & lore wise), is largely done by ME. I created the factions, created the rags they wear, and most of the lore of Khurt. Back in 3.0 Tengu & I were still trying to figure out the direction of GiC as a whole & Khurt was our testing ground & focus. There's still old lore from 3.0 that is left over & NOT CANON anymore in 4.0 Khurt. I simply ran out of time to re-write & tweak everything to the way its supposed to be in the new canon that I started coming up with earlier this year. This was made even worse by a neck injury I got in the final days of development, which rendered me bed ridden for about a week. Least to say, the story is very fractured, and the mod as a whole is still unfinished! I still need to work on changing everything & writing new lore for the factions, but that will have to happen in due time.