tModLoader
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Magic Storage
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Características del mod: Nuevo contenido, Mejoras del juego
Lado del mod: Both
Versión de tModLoader: 1.4.3, 1.4.4
Tamaño
Publicado el
Actualizado el
5.643 MB
1 AGO 2021 a las 9:46
21 SEP a las 21:32
80 notas sobre cambios ( ver )

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Magic Storage

Descripción
Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!

This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you!

The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity.

Are you unable to keep track of the dozens of crafting stations in your base? This mod will help you to keep track of all of them with its Combined Crafting Stations! The Combined Crafting Stations combine the functionality of several crafting stations into each tier, with the next tier having all of the previous tiers' crafting stations.

IMPORTANT
Please report bugs/issues to this mod's Discord server [discord.gg]

The 1.4 version of Magic Storage merges the Magic Storage and Magic Storage - Extra mods from 1.3 tModLoader

Want to support the mod's development? Donate to absoluteAquarian's Patreon [www.patreon.com]

SPECIAL THANKS
blushiemagic
- For creating this mod in the first place and giving me permission to continue its development
wvlad
- For implementing important bug fixes that were integrated into the 1.4 port for this mod
Exterminator
- For developing the Magic Storage - Extra fork of this mod for 1.3 tModLoader
AdipemDragon
- For creating most of the sprites used in the mod
Yowave
- For implementing bug fixes and optimizations for the mod during my hiatus in Fall 2021
Publicado originalmente por tModLoader MagicStorage:
Developed By absoluteAquarian & Contributors
Discusiones populares Ver todo (147)
1
6 OCT a las 16:50
Possible to disable in-game NPC?
Asephos
336
5 OCT a las 14:33
FIJO: Bugs / Frequently Asked Questions
absoluteAquarian
77
10
21 SEP a las 21:35
FIJO: Notices
absoluteAquarian
5.138 comentarios
Kubik hace 9 horas 
holy peak
absoluteAquarian  [autor] 7 OCT a las 16:13 
@Bleach
After entering the Aether biome, the Automaton should generate a new help tip that mentions the Storage Aether Interface if it hadn't already.
Bleach 7 OCT a las 14:01 
How do you obtain the Storage Aether Interface? Looked online and couldn't really find any answers.
Rebzy 7 OCT a las 5:03 
Poopy stinky dont work :)
absoluteAquarian  [autor] 6 OCT a las 16:28 
@SnolliGhoster
I also suggest checking the document in the pinned Bugs/FAQ discussion; some of the issues you're having may be mentioned in there.
absoluteAquarian  [autor] 6 OCT a las 16:24 
@SnolliGhoster
You might get help with the problems you're having if you actually ask for help instead of assuming that the mod is broken. I and the vast majority of users are able to use the mod without issue.
Feel free to report the issues you're having with screenshots or videos in the Discord server.
SnolliGhoster 6 OCT a las 16:00 
Very bad mod. It is buggy, and breaks from the slightest touch of other mods. It is better to use regular chests, and give them a signature, and it will be 1-cheaper, 2-more convenient. Search by name does not work, and the crafting station is constantly buggy
Dark 5 OCT a las 14:57 
QOT might've already done it, or something already applies the functionality (i guess) by having those stations be the items needed to create the combo items. not 100% up to speed on how people code mods for this game just yet but through a bunch of station moving - it looks like those combo items still give the crafting function while in my inventory.
R4skall 5 OCT a las 14:50 
if i recall fargos mutant mods combo crafting stations work in inventory @Dark though that is one of the far from vanilla feel mods
absoluteAquarian  [autor] 5 OCT a las 14:35 
@Dark
Such a feature, while a great idea, would be a bit too outside the scope of this mod. They all use the standard APIs for defining crafting stations, so another mod could easily implement that though.