安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题




not only did gl lose shelling/reload guard points in world, shell, charged shell, full burst and wyvern fire all knocked down players in every other game in the entire franchise but in mhw none of these work except wyvern fire which still has substantial cooldown
meanwhile weapons like switchaxe not only retain their upswing but are allowed to perform it at will such as after rolling which wasnt possible before
just because it hasnt occurred to you doesnt mean it doesnt exist
It was a misstep. I misinterpreted it because of Steam Workshop / Workshop for general items. Don't be so ♥♥♥♥♥♥♥ toxic. I already said my bad.
Edit - been playing since MH1.
same thing happend in borderlands 2 with the Confrence Call and Bee shield >:(