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													 讨论规则及指引
 讨论规则及指引 12
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FOV should stay as it is,as it's not distorting any visual data at the moment, if you increase the FOV you get more into view but at the cost of distortion, side screen stuff looking closer while the middle part only going further way and well duh the distortion inbetween because of the middle and side screen.
What you really should be asking for is a way to increase and decrease the camera distance.
Tha game already has that in 3 settings (close, medium, far), but it's only a small amount, also locking onto the enemy helps too, but the enemy can unlock himself from the camera.
With increased camera distance or a slider option that would go beyond the default camera distance setting, would be perfect and wouldn't cause distortion.
I don't think that's the problem, but I do think having options for both fov and distance should exist. Judging by the minimap cone, we have just a touch less than 90 degrees, maybe 80. Yes, it's third person, we can see more just because of that. But that doesn't change that people have preferences, especially on pc, which of course among other things, is known for having fov settings. I'm not saying it's *needed*, but I am saying we should have the option for those who are willing to deal with that distortion. You having the option doesn't detract from *your* experience, but not having it detracts from other people's experiences, mine included. I am clearly an insane person because I like playing at 140 degrees in fps games, which I agree is too high for some, but that's just the way I like.
Maybe it is unreasonable that it should be in the game, maybe. But it's definitely unreasonable that it *shouldn't* be in the game, because even if it ruins part of the experience, people should be allowed to do that to themselves. And it's entirely that, it doesn't affect anyone else, so why not except for the fact that it skews the camera a bit. Having a farther camera is different than having a wider field, they have different affects on the screen, you understand this already. I used to play games on 3 monitors (I don't have the same setup anymore) and that does exactly what you're talking about. Anything on my side monitors was large, and the center of the screen gets smaller. But with a larger distance **everything** gets smaller, but maintains the same proportions. I don't care for this. I like a touch of distortion because vision is weaker from the center of your eyes, so it's easier to see if it's larger. For my settings, I would like to push distance a little more than "far" and increase the fov to maybe 120. I mentioned 140 early, but that's for fps games.
Just having the option isn't going to hurt anyone more than their hurting themselves. Are you afraid of player who might say "I saw the monster before you, you should turn your fov up"? Because that will literally never happen. FOV is preference, go away with your "play the way I want you to play" attitude, we all like different things, we should be allowed to have that.
So stop asking for FOV, FOV is only useful when you use some sort of curved monitor set up or a really wide angle resolution or with wide angle display VR headset. FOV should be just enough that you don't notice distance difference when comparing your screen edge image distance and middle part distance and then just adjust the overall distance of the camera.
That would the most perfect solution, but alas singelplayer games mostly just focus only on FOV while mmorpgs focus only on distance.
Here's a thread I responded to 3 years ago when GTA5 came out and people were getting banned for mods and it was questioned if it was cheating to increase FOV with mods. Look at the way the screenshots of 3 monitors just distort slightly, even with an FOV increase farther than the game was supposed to allow, it barely affects distortion, and is in the far reaches of vision, so it doesn't even matter. In image 3 you can see where the middle monitor ends by the currency and location text on the right side, and that distortion really only happens after that to any considerable degree. https://www.reddit.com/r/GrandTheftAutoV_PC/comments/3416f2/gta_v_strange_polygons_artifacting_after_latest/cqqifj8/
What the ♥♥♥♥ is your point even, I'm saying you can get the same distance increase just by increasing the ♥♥♥♥♥♥♥ camera distance even further than the game allows, thus you won't have FOV problems in the first place.
So please stop being stupid and asking for FOV option when the FOV is already fine, if you want to see more, increase the damn camrea distance and be done with with.
END OF ♥♥♥♥♥♥♥ STORY. unsubscribed, because I won't be repeating myself anymore because some duchebag can't understand increasing the camera distance will give you a exactly what you want without distortions.