Starbound

Starbound

XS Mechs : Modular Weapons+ Pack
189 kommentarer
NanoDesu 16. sep. kl. 8:10 
Anyone else noticing how the Theta railgun breaks the mech?
星河舟 21. okt. 2024 kl. 6:46 
Can I translate it into Chinese(by patch)and upload it to Steam?
calamity 20. sep. 2024 kl. 14:58 
is this Frackin univers compatible?
Tenet 22. feb. 2024 kl. 16:36 
why this weapons so weak
Darkest King 24. okt. 2023 kl. 19:17 
Also, Rho Grav beams don't affect NPC's anymore. Very sad!
Lyrico8 21. sep. 2023 kl. 2:34 
This mod's out of date and causes a strange issue where vanilla mech weapons are very overpowered. The basic flak cannon one-shots enemies in even tier 6 anomalies and encounters. Sadly can't recommend using this until someone else picks up the mod.
Shtandard 4. dec. 2022 kl. 16:32 
Where can I get blueprints for new mech parts?
Philosopher 21. okt. 2022 kl. 22:46 
The theta weapons do not animate and break the mech movement
Merlin 28. juli 2021 kl. 9:11 
Is this still compatible with the newest version? I noticed its been 2 years since it was updated and nearly 4 since its dependancy.
Doomy 11. juni 2021 kl. 17:29 
Does anybody know where a titan fall 2 addon is for mechs??? like viper or a lazer cannon?
SheSuffers 26. maj 2021 kl. 15:14 
which blueprint does each one drop from? I'd appreciate knowing where to grind for them, the theta gun epseically
whitegoat63 15. apr. 2021 kl. 10:02 
any way to make the mod a standalone? i really enjoy the weapons but xs mechs breaks a lot of modded mech legs
Observer 30. jan. 2021 kl. 17:34 
Frackin' Universe, a huge megamod pack.
The Golden Skull 29. jan. 2021 kl. 9:09 
what is fu anyway im seeing a lot of comments ask about it
agentkido 12. sep. 2020 kl. 21:16 
Does this work with FU or only the modular edition works?
Heyoyo10 20. aug. 2020 kl. 2:22 
Spawnitem commands not working
Mitraja 20. maj 2020 kl. 17:02 
I read XS Mechs : Modular edition is already integrated in FU. Should I install it again to use this mod ?
MegaMato 25. apr. 2020 kl. 18:48 
I installed this one and my energy skinny and green. Does that normally happen?
shardinhand 10. apr. 2020 kl. 16:59 
hi there please tell how to unlock crafting for the person sized mech suit the first version needs itself to craft so idk how to make it. please fix
Sinnroy 27. mar. 2020 kl. 9:06 
I found this
[10:46:31.992] [Error] Could not apply patch from file /vehicles/modularmech/modularmech.vehicle.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\942632292\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "armorCosmeticOverrides" to remove
[10:46:32.006] [Info] Root: Loaded VehicleDatabase in 0.140551 seconds
Jojo Bean 4. mar. 2020 kl. 5:10 
Having trouble finding blueprints, is it possible there's something in here that might cause it? Or just rotten luck? We haven't found any this playthrough.
Rtma Eros Paragon 19. feb. 2020 kl. 8:09 
Curious how complimentary is this to FU, is it OP in comparison? balanced, stable?
TrueDragonHeart 15. sep. 2019 kl. 2:23 
the mods amazing except for some reason the theta gun will "shoot" make no noise nor beam and the thing breaks my mech(like cant move it and if i get out i cant re-enter) some help would be nice please.
Abrasyve 22. juli 2019 kl. 22:24 
@Silvanus I think you can find blueprints on hostile ships.
Karl Park 14. juli 2019 kl. 0:58 
Sir can u edit this mod that already mentioned, FLAK GUN's explosion could be TEAMKILL TO FRIENDLY NPC. Please i beg u
Meet the Zombie Soldier 27. juni 2019 kl. 10:42 
EDIT+WARNING: be VERY careful using the flak gun with this mod active, as you can kill friendly NPCs while using it on worlds, missions and ships!
Meet the Zombie Soldier 25. juni 2019 kl. 21:41 
excuse me, but were there any changes to the flak cannon in your recent update? It feels significantly overbuffed since I last used it, and i do mean significantly.
the flak cannon, which is a starter weapon that fires 1 shot roughly every .8 seconds, is dealing upwards of 500 damage on a direct hit (which is how it is normally used in the base game) with the new downside being that the shot explodes at roughly midrange.

I believe the source of the overtuning to be the secondary effect: Direct hits generate secondary shots that deal ~35-45 damage each. the main bullet does 100, and the "Shrapnel" shots only add to that due to hitbox detection.

Please respond or post some sort of changelog.
Toni-technaclaw 25. juni 2019 kl. 6:16 
you Current Interation has Made your Mod Incompatible with FU.
Dr. Bashir 15. juni 2019 kl. 22:58 
Any chances of increasing damage for railgun?
Starlight Lazuli 18. mar. 2019 kl. 13:18 
ok, i have two requests
1. could we get some longer leg parts? i understand they werent in the original XS Mechs but it would really come in handy when trying to make cool mechs
2. could we get a special set of boosters for the sigma mechs? because when you try to make a sigma mech the result is horrific without it
Sinnroy 24. feb. 2019 kl. 7:22 
[14:20:35.513] [Error] Could not apply patch from file /vehicles/modularmech/modularmech.vehicle.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\942632292\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "armorCosmeticOverrides" to remove
i found this
Slime In A Box 23. okt. 2018 kl. 18:02 
OK, I REALLY like this mod, but somthing very important is missing.
Gryphonheart 18. aug. 2018 kl. 20:07 
I have been using it with FU without any problems.
Kitten 14. aug. 2018 kl. 8:28 
is it compatible with FU?
Yorick 17. juli 2018 kl. 2:28 
Im wondering, Are these and the modular mod compatible with FU?
EL LENINO 9. juli 2018 kl. 10:23 
with the mantis mech boosters that have the rockets how do you use the rockets
Kerik 5. maj 2018 kl. 8:06 
hey i think the mods messing with the arms of ANY mech, they keep moving away from the rotation spot the farther i move them up or down, can you fix that possible???
Sleek 3. apr. 2018 kl. 4:50 
Also it managed to break 2 blocks off a shielded station somehow, basically it shot off the block where the shot hit as well as the background block behind it.
Sleek 3. apr. 2018 kl. 4:46 
The railgun doing only 200 damage per shot seems a little underwhelming compared to other high power rating weapons. It sounds amazing though and the animations are really cool as well.
♠Meillohi♠ 7. nov. 2017 kl. 11:09 
i had it installed at one point, but i couldnt craft the legs, they were perfectly generic items. is this fixed, or is it a problem on my end?
BrokenDoop 23. okt. 2017 kl. 2:56 
That guy in the first video is really Anooooyying.
mils 22. okt. 2017 kl. 0:03 
So this doesn't require xs mechs yeah?
Lower Frequencies 21. okt. 2017 kl. 16:09 
Oi lehyt why dont ya just, maybe, no you couldn't, maybe unistall the mod if it crashes?
Rawoosa 15. okt. 2017 kl. 10:39 
Well, I think it will be better to Railcannon to have 400 damage instead of 200. That's because it's firerate. Slow but powerful. So is it possible to make Railcannon like this?
Leeroyzen 14. okt. 2017 kl. 4:51 
Don't worry baby, take your time perfecting this awesome mod
lophatkao  [ophavsmand] 13. okt. 2017 kl. 17:16 
unfortunately i cannot release the 15th arm yet
it crashes game if you try to mine same block twice
lophatkao  [ophavsmand] 13. okt. 2017 kl. 17:14 
hey all, sorry for the lack of updates or attention
life dumped a big steaming puddle of rancid diarrhea onto me at the beginning of august
working 2 full time jobs to try to get caught up financially
i've barely had any time to even look at steam, let alone play/mod starbound -.-
(altho I did manage to make a 15th arm - a planet melting mining arm :D)

thanks for your understanding and support all <3
mendoja 13. okt. 2017 kl. 9:58 
wooooow
Rawoosa 12. okt. 2017 kl. 11:14 
This. Is. Fuckin'. AWESOME!!!
OverlandObject 8. okt. 2017 kl. 22:55 
Would it be possible to make the Ronin Rho beam not be used for a second, turn off, then turn back on?