武装突袭3

武装突袭3

NATO REPLACEMENT UNIFORM PACK
33 条留言
Luke_B 2024 年 6 月 10 日 下午 4:15 
Have a problem in the singleplayer campaign all my squadmates still use the vanilla loadout
Peaky 2024 年 5 月 6 日 上午 5:57 
get an issue of units saying the have no ammo in reaction forces air control campaign. also some of the units use the vanilla loudout
《♤ ŵ ô ľ f ♧》 2023 年 1 月 20 日 下午 5:59 
Hi! I need some help, Im actually trying diferent "Remplacement" from NiA to RhS to replay the campaign but kerry and his uniform also others units and I even used a specif MX remplacement and is not working and remplacing every thing, why this could be happening? I need to do something after updating my mods list? I even using a sound mod and its looks all the same
CoseDola | Miller 2019 年 2 月 2 日 上午 8:00 
I have the same problem as kategorischer_imperativ. The changes remain in the game, even if the mod is removed. Any ideas how to fix this?
Disgruntled Cuttlefish 2018 年 8 月 9 日 上午 1:36 
Not working...I have the dependant mod loaded.
kategorischer_imperativ 2018 年 2 月 12 日 下午 2:21 
Hey Auburn, nice work! I wondered if you could help me figure out an unfortunate issue I have with this mod? I can't change any piece of equipment in the editor. It's as if a reset button was hit every time I try to, just as though the replacement was "hardcoded" so to speak. E.g. when I remove a rifleman's MX for an AK12 the change done in the editor doesn't show in the game; the unit spawns with a MX regardless. Could you help? To clarify, I ran the mod without anything else but its dependencies.
AuburnAlumni  [作者] 2018 年 2 月 6 日 下午 1:57 
@v2 kite bombe Just updated this pack and fixed that error.
little bit bougie 2017 年 10 月 25 日 上午 3:01 
At the start of Drawdown 2035 or the firing from helicopters showcase I get the error No entry 'bin/config.bin/CfgVehicles/B_Heli_Light_01_F/Turrets/CargoTurret_01.maxHorizontalRotSpeed' .
When only this mod. VSM and CBA are active, this does not allow me to enter the MH9
2004ChevyTahoe 2017 年 9 月 2 日 下午 6:55 
I would love to see some M16s but it doesnt have to be a RHS copy
AuburnAlumni  [作者] 2017 年 8 月 29 日 上午 7:29 
UPDATE 8/29/2017: Cleaned up config. Removed issue of "Backpack on ground" with some units spawned in by ALiVE. As always, hope you enjoy.
oldDisco 2017 年 7 月 13 日 上午 8:29 
A version with SMA would be real puurrdy!
claus 2017 年 7 月 8 日 下午 4:25 
could you make it so that this makes the units use different weapons as well?
Six 2017 年 7 月 2 日 下午 9:13 
Never liked the weapons in arma 3. Preferred everything from previous.
John 2017 年 7 月 2 日 下午 2:34 
ok cool that'd be awesome tooo
AuburnAlumni  [作者] 2017 年 7 月 2 日 下午 2:09 
The goal was to make a simple uniform change, not to add a bunch of dependencies. I'll see about doing an SMA version but I don't see the point in doing an RHS version, as most people would use the entire RHS factions in that case.
John 2017 年 7 月 2 日 下午 1:40 
can you change the guns to m16s and m4s from RHS?
Flex87 2017 年 7 月 2 日 下午 12:15 
It would be get better when you add more VSM Vests and RHS Weapons. Thank you
Punisher 2017 年 7 月 2 日 上午 11:29 
Nice job Drew, GO Gators!!! lmao
Tungsten 2017 年 7 月 2 日 上午 4:30 
Brilliant! This makes playing the campaigns worth while.
Making a SMA one would make this the best mod!
Jim Beam 2017 年 7 月 1 日 下午 6:59 
Can you collaborate with the creator of NATO R&I to have your uniforms his guns but as a replacement for vanilla nato.
Flex87 2017 年 6 月 30 日 下午 2:38 
Thank you !
Looking long time for something like this. Because the Nato Vanilla looks not good at all.
AuburnAlumni  [作者] 2017 年 6 月 30 日 上午 3:47 
@CommanderShepard Sure. I just put down the all in one for ease of download (one subscribe vs several).
Ulfgeirr Stonebeard 2017 年 6 月 29 日 下午 9:14 
What if I downloaded the mods before the all-in-one was out? Will it still work?
Kwire 2017 年 6 月 29 日 下午 7:27 
I ment VSM Accessories**
Kwire 2017 年 6 月 29 日 下午 7:27 
Could you make where the Ai spawn in with VSM Face masks, like Idk why I dont like there goggles and such
Miles Away 2017 年 6 月 29 日 下午 5:35 
The VSM Soldiers are there, because IIRC- uniforms are linked to a unit. So if there's a new uniform, there has to be a unit created. What I don't get is that VSM could've made the scope(availability) 0, thus restricting it to the code, and not the editor, etc.
Subutai 2017 年 6 月 29 日 下午 4:31 
That would be awesome, considering most people that don't like the uniforms probably don't like the made up weapons either lol
AuburnAlumni  [作者] 2017 年 6 月 29 日 下午 2:49 
@Tard Wrangler Jeff I can do it, but I tried to make this a simple uniform replacement. If there is enough demand for one, I could do an SMA one as well in the future.
Subutai 2017 年 6 月 29 日 下午 2:34 
Im sure youve already been asked this, but is it possible for you to also make a weapon replacer? like using SMA to replace disgusting MX's with the Tactical M4s, and giving the british NATO troops the L85
Zhenja1 2017 年 6 月 28 日 下午 6:18 
That or to cut down on clutter , because I'm fairly certain VSM adds soldier in VSM gear
Miles Away 2017 年 6 月 27 日 下午 10:35 
I think he wants VSM in the pack so he doesn't have to download VSM.

Which doesn't make sense unless you're really damn short on harddrive space.
Wookiejedi 2017 年 6 月 27 日 下午 6:42 
How can he make a version without VSM?? That will just be the vanilla units already in the game. This is a replacement pack-it changes vanilla units to VSM geared ones..
Phadthaii 2017 年 6 月 27 日 上午 4:19 
Can you make standalone version with out the need of VSM? that will be great!