武装突袭3

武装突袭3

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NATO REPLACEMENT UNIFORM PACK
   
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Data Type: Mod
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240.504 KB
2017 年 6 月 26 日 下午 7:37
2018 年 2 月 6 日 下午 1:56
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NATO REPLACEMENT UNIFORM PACK

描述
This is just a simple config that replaces the vanilla NATO helmets, vests, and uniforms with variants of VSM's OpsCores, Vests, and Multicam Crye uniforms from his VSM packs. The config will automatically override the NATO uniforms when active, including when you play in the single player campaign and scenarios. Some of you may get some use out of this. Works fine in Zeus, ALiVE, etc.

I'll probably do something similar with the NATO Pacific faction as well down the road.
33 条留言
Luke_B 2024 年 6 月 10 日 下午 4:15 
Have a problem in the singleplayer campaign all my squadmates still use the vanilla loadout
Peaky 2024 年 5 月 6 日 上午 5:57 
get an issue of units saying the have no ammo in reaction forces air control campaign. also some of the units use the vanilla loudout
《♤ ŵ ô ľ f ♧》 2023 年 1 月 20 日 下午 5:59 
Hi! I need some help, Im actually trying diferent "Remplacement" from NiA to RhS to replay the campaign but kerry and his uniform also others units and I even used a specif MX remplacement and is not working and remplacing every thing, why this could be happening? I need to do something after updating my mods list? I even using a sound mod and its looks all the same
CoseDola | Miller 2019 年 2 月 2 日 上午 8:00 
I have the same problem as kategorischer_imperativ. The changes remain in the game, even if the mod is removed. Any ideas how to fix this?
Disgruntled Cuttlefish 2018 年 8 月 9 日 上午 1:36 
Not working...I have the dependant mod loaded.
kategorischer_imperativ 2018 年 2 月 12 日 下午 2:21 
Hey Auburn, nice work! I wondered if you could help me figure out an unfortunate issue I have with this mod? I can't change any piece of equipment in the editor. It's as if a reset button was hit every time I try to, just as though the replacement was "hardcoded" so to speak. E.g. when I remove a rifleman's MX for an AK12 the change done in the editor doesn't show in the game; the unit spawns with a MX regardless. Could you help? To clarify, I ran the mod without anything else but its dependencies.
AuburnAlumni  [作者] 2018 年 2 月 6 日 下午 1:57 
@v2 kite bombe Just updated this pack and fixed that error.
little bit bougie 2017 年 10 月 25 日 上午 3:01 
At the start of Drawdown 2035 or the firing from helicopters showcase I get the error No entry 'bin/config.bin/CfgVehicles/B_Heli_Light_01_F/Turrets/CargoTurret_01.maxHorizontalRotSpeed' .
When only this mod. VSM and CBA are active, this does not allow me to enter the MH9
2004ChevyTahoe 2017 年 9 月 2 日 下午 6:55 
I would love to see some M16s but it doesnt have to be a RHS copy
AuburnAlumni  [作者] 2017 年 8 月 29 日 上午 7:29 
UPDATE 8/29/2017: Cleaned up config. Removed issue of "Backpack on ground" with some units spawned in by ALiVE. As always, hope you enjoy.