Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNSU-Operation-Irving
130 条留言
Waitumus  [作者] 2020 年 4 月 7 日 下午 1:36 
I highly doubt it
CodeRed 2020 年 4 月 6 日 下午 4:02 
Does this map work still?
Waitumus  [作者] 2019 年 3 月 2 日 上午 2:07 
@Lampshade - Op.Irving has been taken over by another mapper, I will not be updating it anymore.
Lampshade 2019 年 3 月 2 日 上午 12:06 
Hi Waitumus, is this map still being worked on? Just wondering.
Mokurai 2018 年 1 月 14 日 下午 8:16 
dshks are in terrible positions. VC get raped by helis all game
Waitumus  [作者] 2017 年 8 月 12 日 上午 7:27 
@craggy This is something a few people have brought up, and there will be changes made to stop this :)
東方紅魔郷~the Embodiment of Scarlet 2017 年 8 月 12 日 上午 7:25 
is this map supposed to bomb helipad and vc spawnkilling there?
SCUMM 2017 年 8 月 8 日 上午 6:21 
Played this a few times for both the US and NVA.
Seems interesting and has some good pottential, but the biggest issues atm are some slight performance issues (mainly down to the fact I'm running the game on a toaster) and I do think there could be a bit more asymetary.
Someone else suggested more tunnels for the NVA, and I agree. Maybe not connecting every point, but some tunnels spreading around meaning they can suddenly pop up unexpectedly in some areas.
patpatyos 2017 年 8 月 5 日 下午 4:46 
The map is awesome but on such a big map open map the VC have very big Disadvantage mostly cause this game aight Battlefield and they don't have access to Vehicles. Some Balance regarding spawns would probly be best for now.
98.7 2017 年 8 月 3 日 上午 12:14 
Also, unless the Vietnamese forces get AA, or T-54's like in BFV, the U.S. should not have any attack helicopters IMO.


Please consider making Operation Hastings or Siege of Khe Sahn next :P
98.7 2017 年 8 月 3 日 上午 12:09 
The hill that the temple needs to be taller and generally larger, with a spawn point on it as well. A MG position in or out front of the temple would maybe help too. Mr Karabz's feedback I want to agree with.

I'd stretch out the size of the map and push the American base further away. I also would recommend changing the game mode to TE instead of Supremecy (if it is possible) to get more of a feel of the original, with waves of U.S. air assualt troops coming in to push the Viet Cong out.

Great work though. It's such a joy to see a map from a game I loved so much ported to a new game. Thank you for all the hard work you have done.
TK | El Julo 2017 年 7 月 31 日 上午 6:45 
every time we want to play this map we go to hill 937..?
Waitumus  [作者] 2017 年 7 月 30 日 上午 12:39 
Thanks for the input, I've been on holiday for the past week but I will carry on working on it next week. There will be alot of changes in the next update which should make the map alot better :D
Mr Karabz 2017 年 7 月 29 日 下午 3:41 
and u should make it more dday like with tunnels connecting all the site.Spawns for cong should be on sites untill the U.S take a site the a fall back to make it harder and sand bags or walls of wood in more areas it dosent have to be the exactly like the original.
Mr Karabz 2017 年 7 月 29 日 下午 3:35 
i just wanna see this do better bfv was one of my fav games
Mr Karabz 2017 年 7 月 29 日 下午 3:33 
u shoud add anti air craft guns or a t 54 for the cong or u know an ace of cards for the cong
:steamsalty:
Give'em Hell 54th! 2017 年 7 月 28 日 下午 11:06 
Can you plz take out the US cobra gunship. very OP on this map. putting down tunnels is near impossible.
Give'em Hell 54th! 2017 年 7 月 18 日 上午 4:45 
We've played this on ausnz server. seems to easy for US.
BloodMalice 2017 年 7 月 17 日 下午 2:47 
@Falixx He doesn't need to add more points to achieve that, rather, just increase the game mode ticket count.
Nomad 2017 年 7 月 17 日 下午 12:56 
@Waitumus well im looking forwood playing this one
Falixx 2017 年 7 月 16 日 上午 11:34 
Great map just please add more points, meaning that it takes longer for the match to be won. I feel like each round ends in 10 minutes or less. Also its stacked towards the Americans so maybe allow more spawn points for the VC scattered throughout the map, or put more VC tunnels. Or just put the American spawnpoint on the map further back
Fangoose <3 2017 年 7 月 14 日 上午 9:39 
I really enjoyed playing this map, I don't think it's unbalanced at all. Good job! :2017stickyhotdog:
Draken 2017 年 7 月 14 日 上午 7:23 
A good exemple of bad level design, clearly made for the US side to win. Avoid !
Waitumus  [作者] 2017 年 7 月 13 日 下午 12:11 
@orc, no i made it all myself :P
Nomad 2017 年 7 月 13 日 下午 12:10 
is that map ported from BFV?
Karl Pilkington 2017 年 7 月 12 日 下午 8:13 
please fix the ridiculous pilot slots. too many transport too few combat. and please add wind for smoke nades.
Un desconocido 2017 年 7 月 12 日 上午 9:23 
Bad map.
Swordfish II 2017 年 7 月 11 日 下午 4:04 
Great Job!
Sombra 2017 年 7 月 11 日 下午 3:02 
I saw this mod, and I shead a tear for all the beautiful memories from BFV.
Fyuriae 2017 年 7 月 10 日 下午 1:33 
thank you very much!!!
Waitumus  [作者] 2017 年 7 月 10 日 下午 1:18 
To launch it open console and type "open VNSU-OperationIrving_va05"
Fyuriae 2017 年 7 月 10 日 上午 11:15 
how do I even launch custom maps in this game???
it will be good even without bots for me.
[LRZC]Don_Qu1Shoot 2017 年 7 月 7 日 上午 4:44 
@Waitumus, yup i noticed it, i played many times on it on the POwerbrits server ; that's why i report my feedbacks here :). I can also add that the spawn for the viets seems too far from the first points, and maybe add on the hills of the left in front of D (for the viets) a small road to clims the hills (it adds some possibilities for both sides. Btw good luck for the improvements !
Waitumus  [作者] 2017 年 7 月 7 日 上午 12:05 
@drink alcohol I don't believe bots work on this map, I certainly haven't set them up, but I will do in the next update.
Old bird 2017 年 7 月 7 日 上午 12:01 
how to play with bot
-=[GWYD]=-BudBell 2017 年 7 月 6 日 上午 11:25 
I always loved this map. Awesome.

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GWYD CLAN SINCE 1992
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Waitumus  [作者] 2017 年 7 月 6 日 上午 10:27 
@Don_Qu1shoot, thankyou for your constructive feedback, if you happened to notice there is a "Work in progress" logo in the top left, which means the map is not finished and is still being worked on :) There have been many good suggestions to improve the map which are currently being worked on :)
[LRZC]Don_Qu1Shoot 2017 年 7 月 6 日 上午 10:11 
Nothing personnal but i hate this map. It doesn't fit to rising storm gameplay; there is a huge lack of cover for the viets and the map is terribly one sided. It is also difficult to cover tunnels so when the US are good with choppers, it's impossible to win.
DannyLv 2017 年 7 月 5 日 上午 9:46 
Good map!
NightMareold 2017 年 7 月 5 日 上午 4:16 
Niceee
Waitumus  [作者] 2017 年 7 月 4 日 上午 9:51 
@chad509 I do not believe bots work on this map unfortunately, although i have not tried it on the newest version
Chad509 2017 年 7 月 4 日 上午 9:46 
bots work with this map at all?
Okami 2017 年 7 月 3 日 下午 6:09 
needs trees
龙兄 2017 年 7 月 3 日 下午 5:04 
good
pres2pnik s Balkan 2017 年 7 月 3 日 下午 2:16 
gj
Murat Alemar 2017 年 7 月 3 日 下午 1:58 
slm
Fangoose <3 2017 年 7 月 3 日 下午 1:57 
Nice Map!! :2017stickyhotdog:
●。1 Kiss for a dead man? 2017 年 7 月 3 日 下午 1:02 
nice
LiXo 2017 年 7 月 3 日 上午 7:33 
oh hell yeah
Cat_in_the_Hat 2017 年 7 月 3 日 上午 6:57 
Every stuff up sets back custom maps. So the 64 players on my custom server tonight are going to say "well this map is broken" whenever it comes up to be voted.