Starbound

Starbound

Mech Random Blueprint Fix
74 条留言
Singe96 2019 年 7 月 30 日 下午 10:35 
The mod doesn't seem to be broken, but the changes it made have been implemented into the base game. It doesn't do anything now, so it can be safely uninstalled.
TheTacticalGamer 2019 年 7 月 4 日 下午 8:19 
Can confirm this is, sadly, a dead mod. Don't work anymore and will not receive updates.
Copper Boltwire 2019 年 1 月 13 日 上午 6:01 
Gave it a Thumbs up - but it's a bit late, since mod it now broken - Author abandoned it. Unsubbed as well, no reason to have a broken mod installed...
calvinp.schuster 2018 年 10 月 4 日 下午 2:39 
anyone make a 1.3 update for this? even just a drop rate modifier UI would be brilliant
MegaFayeX 2018 年 7 月 18 日 下午 1:31 
Doesn't seem to work. Still getting like ~90% duplicates.
nidee 2018 年 7 月 10 日 上午 9:03 
Doesn't work anymore
DejectedAngel 2018 年 5 月 13 日 下午 10:03 
does this mod still works?
Pifilix.SVK 2018 年 5 月 3 日 上午 6:31 
hey, this mod wont make me able to find mech blueprints
Nyan NekoDisc 2018 年 3 月 8 日 下午 3:58 
No problem.
However, please double check that there are no fatal bugs or balancing problems with this code.
Mayonnaise Farmer 2018 年 3 月 8 日 上午 5:37 
Neko, do you mind if I take that code and use it to release an updated fix?
Nyan NekoDisc 2018 年 2 月 25 日 下午 3:29 
Sorry, there was an infinite loop.
https://pastebin.com/LmEakYSp
Nyan NekoDisc 2018 年 2 月 25 日 下午 2:23 
I found more better code for "randomblueprint.lua".
Please consider to updating mod with this.
https://pastebin.com/91V3ZpRq
Bazalisk 2018 年 2 月 13 日 上午 11:45 
any more on this working or not?
ScrambieBambie 2018 年 1 月 30 日 上午 3:39 
Does this work? We have two votes for "NO"...
McAwesome 2018 年 1 月 26 日 下午 5:45 
So im getting blueprints again.... but I got the same one 3 times in a row..... did you break my mechs?
McAwesome 2018 年 1 月 20 日 上午 5:09 
Ya i havent gotten a blueprint since Ive gotten this. Im jsut going to unsub and see what happens.
Blad 2017 年 12 月 23 日 上午 2:59 
does this мod still worked? yesterday get 3 prints,all alreay known by мe...or its just unlucky?
Copper Boltwire 2017 年 11 月 27 日 上午 4:12 
Would like a Chucklefish forum version too!
ibigfire 2017 年 10 月 24 日 上午 1:45 
Any chance you could upload this to the Chucklefish forums: https://community.playstarbound.com/resources/ for easy loading into dedicated servers and the like?
Sir Lagsalot 2017 年 9 月 21 日 上午 5:00 
hell yea
Lightning Blaze 2017 年 9 月 19 日 上午 12:43 
So, is there a chance we could get a mod that completely removes the duplicates?
^Magik Spud^ 2017 年 9 月 15 日 下午 7:28 
5 anomalies run, got no blueprint at all, while normally before i got this mod i can get about 1 to 2 blueprint per run.

Is this mod remove the blueprint from anomalies or something?
Monolith 2017 年 9 月 4 日 上午 9:34 
Is this a client or serverside fix? Will it work for people connected to my game if I have it enabled?
Spaceman 2017 年 8 月 18 日 上午 9:54 
"i got a duplicate" "it doesn't work" 90% isnt 100% if you didnt figure that out
Tymon 2017 年 8 月 5 日 上午 2:09 
According to the description it says the drop chance for NON duplicate is 90% meaning If allt his mod did was fix the script to where it points to the right place, that means there is still a 10% chance to get a duplicate.
The Supernova 2017 年 8 月 3 日 上午 10:35 
i uh, just got a duplicate, maybe I did something wrong? idk
Wolfkey 2017 年 7 月 26 日 上午 11:02 
Doesent work
jtgibson 2017 年 7 月 25 日 上午 10:28 
Since for whatever reason this doesn't have the summary of changes, here goes:
* Now refers to correct configuration setting allowDuplicateChance
* Lua API function player.blueprintKnown() now using proper parameter (item rather than recipe)

Effectively, vanilla would have created a duplicate roughly P(1/X) of the time, where X is the number of blueprints of that tier/category. There is now only a 10% chance that if this 1-in-X probability occurs, it will permit the same blueprint to be duplicated, so the odds of duplication are reduced accordingly -- P(1/(X*10)).

Note that the code has no imposed maximum number of iterations; if you use this fix NEVER change the allowDuplicateChance to 0, or you will cause an infinite loop and lock up your server. (Because this was dead code in vanilla, this problem would not exist in vanilla, although changing the chance would have no effect in vanilla.)
Maximum Overdrive 2017 年 7 月 20 日 下午 1:23 
finally,i can get something other than sleek boosters
Syndicake ☠ 2017 年 7 月 10 日 下午 9:04 
*slaps chucklefish again*
Shmenkly 2017 年 7 月 6 日 上午 10:37 
i swear i almost only found ronin legs, after downloading this.
💖 Officer Hotpants 💖 2017 年 7 月 5 日 上午 10:34 
Hmm. This seems to work for everything except experimental blueprints. I still get a lot of dupes with those well before I've filled out my list. That might just be due to the list being a lot smaller, though.


@Spirit_OK:
*again.
Profile Name. 2017 年 7 月 3 日 下午 1:12 
PRAISE THE SUN!
Nano_the_Hero 2017 年 7 月 3 日 上午 8:09 
Whatever you did I am not getting dupes anymore (previously i got a lot of dupes with this mod)
PyreStarite 2017 年 7 月 2 日 下午 10:44 
Has chucklefish fixed this yet?
DiscoKnees 2017 年 7 月 1 日 上午 2:56 
I wish i could have found this before i had ~40 duplicate blueprints but thank you so much.
General M-13 2017 年 6 月 30 日 上午 8:40 
@BigAssHunter Which files does this alter? i want to upload this fix to my server
Rokk 2017 年 6 月 29 日 上午 2:44 
@Intel but having tons of duplicates isn't how the devs wanted it. The devs specifically included code to make duplicates far less common, it's just that the code does not work.
Intel 2017 年 6 月 29 日 上午 2:30 
Spirit_OK, the devs aren't really at fault and it isn't a bug.. It's just how space faring works. You wouldn't expect every encounter to have a different blueprint, because it's supposed to be random. that being said, you're welcome to use the mod if it's your cup of tea but it still doesn't make it any better work than the devs could do, they just made it how they'd prefer it. In the end that's all we can ask for, people to make what they want and to share it with us, the community. :LIS_butterfly:
Jay 2017 年 6 月 27 日 下午 3:53 
NO MORE SLEEK MECH LEGS
[DBH].Whismerhill.{SSgt} 2017 年 6 月 27 日 下午 1:45 
many many thanks. already commented before. it works beautifully
Tobi-Wan66 2017 年 6 月 27 日 下午 1:36 
thank u so much!
Spirit_OK 2017 年 6 月 27 日 下午 1:11 
Did they really roll out the update with bugs and literally HAVE DONE NOTHING about it for several weeks? Many kudos to you for doing the devs' work! :cqattack:
skinny 2017 年 6 月 27 日 上午 5:36 
Nice :bleach:
Calliphora 2017 年 6 月 26 日 下午 2:49 
An absolute 'Must Have' mod! 👍+★=✔
LubieJescPieprz 2017 年 6 月 26 日 下午 2:05 
<3 :Discount_120:
evil app store 2017 年 6 月 26 日 上午 11:51 
Good job:SBmm::SBpenguin:
Annabelle Kirumei 2017 年 6 月 25 日 下午 10:03 
im usually and admin player so... yea BUT when i do my survival plays this will be fucking essential
💖 Officer Hotpants 💖 2017 年 6 月 25 日 下午 6:06 
Much needed! I couldn't even get new blueprints using the Spawnable Item Pack mod! I could literally just fill my inventory with 30 bluesprints and get nothing but the same two parts that I didn't want the first time I got them, much less the next 47!
Puppyguard 2017 年 6 月 25 日 下午 4:29 
Thank you.