Space Engineers

Space Engineers

WMI Maelstrom AA Tank
116 条留言
BIV 2021 年 7 月 2 日 上午 8:30 
Looks great, can't wait to try it out, will let you know how kickass it turns out to be :)
Whiplash141  [作者] 2021 年 2 月 5 日 下午 3:42 
Mr Carr [Bot] 2021 年 2 月 5 日 下午 12:36 
How do #I get the camera cross hair on my other turrets I make ?
Psyc 2020 年 11 月 17 日 下午 2:34 
Ahh I see thank you!
Whiplash141  [作者] 2020 年 11 月 17 日 上午 6:49 
Never released it. It's on my github
Psyc 2020 年 11 月 17 日 上午 5:22 
Whip I can't find your skid steering script anywhere did you remove it?
Starry 2019 年 8 月 18 日 下午 4:14 
is it possible to release it seperately tho? im sorry i just suck at scripts
Whiplash141  [作者] 2019 年 8 月 18 日 下午 3:58 
It's in the tank :)

I forgot to release it separately lol
Starry 2019 年 8 月 18 日 下午 1:08 
how did you do the skid steering? i cant find a script for it on the workshop
mokka 2018 年 10 月 26 日 下午 12:47 
Oops, super sorry! Scripts were disabled in my world. Thanks
Whiplash141  [作者] 2018 年 10 月 26 日 上午 8:22 
Is the code running? I highly suspect that you have scripts disabled in your world or experimental mode turned off.
mokka 2018 年 10 月 25 日 下午 8:24 
I want to use this tank so badly, but the turret doesn't move for me. It just keeps looking in the direction where my tank is facing.
Whiplash141  [作者] 2018 年 8 月 18 日 下午 12:14 
Starry 2018 年 8 月 18 日 上午 9:33 
how do you set up skid steering?
Ridesdragons 2018 年 7 月 29 日 上午 1:30 
hey, wanted to let you know something regarding your skid steering code on github. v17 doesn't compile properly, fails at line 3 complaining about using const. the code in the AA tank works fine, though (at least it compiles properly)
Cray 2018 年 7 月 17 日 下午 12:18 
Thank you for your help, Its stablized now, I couldn't change the rotor stacking without rebuilding the whole tank from scratch.
By the way, what do you think of the tank itself? have you seen its 'special' armor? :P
Whiplash141  [作者] 2018 年 7 月 15 日 下午 6:26 
There are several issues with your setup:
- You have 2 rotors stacked for the azimuth. That will be unstable no matter what you do.
- To reduce this instability, change the bottom rotor to your "Stand" rotor and make the top one the "Azimuth". Then Rotor lock and share inertia tensor on the bottom one only .
- Alternatively: don't stack rotors lol
Cray 2018 年 7 月 15 日 下午 12:26 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=1442029439 here is the world, the tanks required three mods (that are in the world's requirements) but they are not the cause of it, I tried playing the tank without them and yet it still had the problem, thank you for you help in advance
Cray 2018 年 7 月 15 日 下午 12:04 
Thanks, gonna take care of it
Whiplash141  [作者] 2018 年 7 月 15 日 下午 12:00 
Just go to the world and hit publish in the load worlds menu :)
Cray 2018 年 7 月 15 日 上午 11:58 
Tell me which directory, and with what to send it to you
Cray 2018 年 7 月 15 日 上午 11:58 
how can I get one to you?
Whiplash141  [作者] 2018 年 7 月 15 日 上午 10:48 
Got a world file that I can trouble shoot it in?
Cray 2018 年 7 月 15 日 上午 1:22 
MART
Whiplash141  [作者] 2018 年 7 月 15 日 上午 1:06 
Are you using a script to control the cannon? If so, what script?
Cray 2018 年 7 月 15 日 上午 12:48 
When I move my tank's turret, The cannon is bouncing a bit, making it hard for me to aim, its a tank I built, So I tried to make it: heavier, shorter, and lock the elevation rotor so it won't move, yet all of these proved ineffective and take time to stablize my cannon
Whiplash141  [作者] 2018 年 7 月 14 日 下午 4:17 
I'm not sure I am understanding your question.

What do you mean by "stablize your cannons"?
Cray 2018 年 7 月 14 日 下午 1:20 
Code version?
Whiplash141  [作者] 2018 年 7 月 14 日 下午 1:20 
"I have a question for you: many times when i move my tank's turret the cannon is jumpy and its annoying"
What code versionm are u using?
Cray 2018 年 7 月 14 日 上午 7:28 
I have a question for you: many times when i move my tank's turret the cannon is jumpy and its annoying, i tried using rotor locks but it does not seem to work, how do you stablize your cannons?
Muffin.Man 2018 年 6 月 28 日 上午 10:55 
cant you publish it så it can be subscribed?? it would be greate to have
Whiplash141  [作者] 2018 年 6 月 27 日 下午 1:20 
This tank :P
Muffin.Man 2018 年 6 月 27 日 下午 12:40 
where do i get the skid steer script???
Whiplash141  [作者] 2018 年 5 月 15 日 下午 8:10 
:)
RJ 2018 年 5 月 15 日 下午 7:23 
That's a thing? Huh.
Whiplash141  [作者] 2018 年 5 月 12 日 下午 5:08 
Hit P lol
RJ 2018 年 5 月 12 日 下午 4:18 
Needs an option to turn on breaks. It has a tendency to roll when not being driven.
Nonexistent 2018 年 4 月 13 日 下午 4:09 
Reminds me of a Tunguska.
Xiraiju Akara 2018 年 4 月 13 日 下午 3:53 
The more i look at this the more i want to start doing things like this my self. I know how but the 1 part thats confusing me is the weapon stabilisation and the image converter. Any way of chatting would be nice to help
Zankar 2018 年 3 月 6 日 下午 12:32 
Woostyboy Jura7 just fixed it and incresed the range to 4k on a 1g planet.
NTSFMagellan 2018 年 2 月 26 日 下午 12:10 
AULUS FIXED THE FLAK CANNON. Now watch as the first NTSF Original Vehicles roll off the assembly line.
Whiplash141  [作者] 2018 年 2 月 5 日 上午 8:12 
"Hi Whip. Do you know how to, or know anyone that can fix this and it's brother the '8.8FlackCannon'?"

I do not, unfortunately. It is such a cool mod though! I hope someone can fix it.

"Since the recent wheel update, no longer slides sideways :)"

Hell yeah dude!
woostyboy 2018 年 2 月 5 日 上午 7:31 
**UPDATE**
woostyboy 1 Feb @ 1:03pm
Quick question... Is there a variable I can change in the skid script to slow the turn rate slightly? It's probably the '5f' near the beginning? I've ended up going sideways on more than one occasion!!

Since the recent wheel update, no longer slides sideways :)
woostyboy 2018 年 2 月 2 日 上午 4:59 
Hi Whip. Do you know how to, or know anyone that can fix this and it's brother the '8.8FlackCannon'?

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=792572113&searchtext=explosiveshowitzer

Would be ideal for tanks!
woostyboy 2018 年 2 月 1 日 上午 5:31 
Great. I'll have a play with that when I'm next in game. Thanks for all your help. 😉
Whiplash141  [作者] 2018 年 2 月 1 日 上午 5:06 
Yep, that's the correct variable
woostyboy 2018 年 2 月 1 日 上午 5:03 
Quick question... Is there a variable I can change in the skid script to slow the turn rate slightly? It's probably the '5f' near the beginning? I've ended up going sideways on more than one occasion!!
Whiplash141  [作者] 2018 年 2 月 1 日 上午 4:45 
Nice!
woostyboy 2018 年 2 月 1 日 上午 3:36 
Hi Whip. The combination of MART and the Skid Steering works like a charm! Thank you for all your SE work. I added a tank commander position in the turret and due to the totally simple set up of both your scripts I can now control driving and turret from the TC seat!
https://steamuserimages-a.akamaihd.net/ugc/928174371263918995/BE20622F46BF82C0FDDD48827F1313658EF6FCA7/
woostyboy 2018 年 1 月 31 日 上午 6:28 
Thanks again. :)