XCOM 2
Reaction Fire Suppression [WotC & Vanilla]
22 Comments
Haite Jan 12, 2024 @ 11:07pm 
THANK YOU! I find insane putting everyone on overwatch, then the alien casually walks by to have a clean shot. At least, this mod makes them work for it.
MikeWazowski Apr 7, 2022 @ 11:18pm 
awesome mod, i felt the original was to OP with the reaction fire penalties, This is just right, a -20 to aim so its like they are scare d/ panicing and you even excluding the strong aliens for us to have fun not being able to gimp em! Thank you.
Nemo Jr. Jun 18, 2021 @ 7:02am 
Hello! Does the aim penalty stack if the target takes fire from multiple sources? How about multiple shots from the same source (e.g. Guardian)?

Also, does the aim penalty from regular Suppression ability stack, with itself or this mod's reaction shots? With all the patches and DLCs in the game's lifetime, it's hard to find info on how suppression exactly works right now in WotC...

(I have more stuff I want to learn, like a complete list of abilities blocked by Suppression, so if anyone has a good source for that, you'll have my gratitude.)
HeavyFermion Jan 5, 2019 @ 5:01pm 
@Vortex ♀ Pixalation

Thanks.
Jewels Dec 21, 2018 @ 6:42pm 
@HeavyFermion it'd be

+CharacterImmunities=ChosenAssassin
+CharacterImmunities=ChosenAssassinM1
+CharacterImmunities=ChosenAssassinM2
+CharacterImmunities=ChosenAssassinM3
+CharacterImmunities=ChosenAssassinM4

+CharacterImmunities=ChosenSniper
+CharacterImmunities=ChosenSniperM1
+CharacterImmunities=ChosenSniperM2
+CharacterImmunities=ChosenSniperM3
+CharacterImmunities=ChosenSniperM4

+CharacterImmunities=ChosenWarlock
+CharacterImmunities=ChosenWarlockM1
+CharacterImmunities=ChosenWarlockM2
+CharacterImmunities=ChosenWarlockM3
+CharacterImmunities=ChosenWarlockM4

Hope this helps :D
HeavyFermion Dec 21, 2018 @ 1:46pm 
Are the unit idetifiers for the Chosen as simple as they seem? ie, if I add

+CharacterImmunities=Hunter
+CharacterImmunities=Warlock
+CharacterImmunities=Assassin

in the XComReactionSuppression.ini file will that make them immune to the debuff?
d09smeehan <MHN> Mar 5, 2018 @ 4:47pm 
Is there a version of this which works for units that are directly targeted? Toned down obviously or it would break the actual Suppression ability.

Considering "suppression" apparantly costs two shots, having 3 or 4 guys shooting at someone should probably make them keep their heads down at least a bit.
Kittah Khan Oct 7, 2017 @ 6:39am 
@RealityMachina
If I'm not mistaken, the debuff lasts until next player turn end, is next player turn begin not preferable?

That way, if the effect triggers during the player's turn, it'll last until the next player turn, and if triggers during the alien turn, it doesn't keep showing as a debuff during the player's turn.
RealityMachina  [author] Sep 12, 2017 @ 7:19pm 
I'll probably just update the title to reflect it's WotC compatible.
Dallan Sep 12, 2017 @ 7:15pm 
This seems to work with WotC (unexpectedly) but I was still wondering if you had any plans to update it?
macelharen Aug 12, 2017 @ 4:06pm 
hmmmm...i have suppressionplus mod instead. i wonder what's the difference?
=[NK]= Col. Jack O'Neil Jun 9, 2017 @ 5:36am 
No problem :)
Jewels Jun 9, 2017 @ 12:30am 
ah thank you :)
=[NK]= Col. Jack O'Neil Jun 9, 2017 @ 12:22am 
The original mod adds a debuff, similar like suppression, to any unit that pulls an overwatch shot, regardless of if the shot hits or not, for both xcom and advent.

So I presume this mod has RM's amazing touch and expands on that which I think also adds another mods touch of limiting range /use of some abilities (like grenades), while suppressed :)
Jewels Jun 8, 2017 @ 10:45am 
If you know what it does can you kindly explain it, instead of being rude
Meatbang Jun 8, 2017 @ 1:27am 
Can you people read? He says pretty ♥♥♥♥♥♥♥ clearly what the mod does.
buchanan.johnd Jun 7, 2017 @ 10:06pm 
The performance hits seem to be on moving/overwatch fire etc.
buchanan.johnd Jun 7, 2017 @ 10:06pm 
Any chance this mod causes performance issues? Noticed a drop in performance since installing, but may be failing hardware/just my computer etc.
Jewels Jun 6, 2017 @ 4:33pm 
Can you be more clear as to what this mod does :)
Snow Wolf Jun 6, 2017 @ 3:13pm 
So what does this do exactly?
JLtheking Jun 6, 2017 @ 9:14am 
Thank you for this. More realism!
Nitsah Jun 6, 2017 @ 8:38am 
So does this need to hit for the penalty to apply or no.