XCOM 2
Reaction Fire Suppression [WotC & Vanilla]
22 kommentarer
Haite 12 jan, 2024 @ 23:07 
THANK YOU! I find insane putting everyone on overwatch, then the alien casually walks by to have a clean shot. At least, this mod makes them work for it.
MikeWazowski 7 apr, 2022 @ 23:18 
awesome mod, i felt the original was to OP with the reaction fire penalties, This is just right, a -20 to aim so its like they are scare d/ panicing and you even excluding the strong aliens for us to have fun not being able to gimp em! Thank you.
Nemo Jr. 18 jun, 2021 @ 7:02 
Hello! Does the aim penalty stack if the target takes fire from multiple sources? How about multiple shots from the same source (e.g. Guardian)?

Also, does the aim penalty from regular Suppression ability stack, with itself or this mod's reaction shots? With all the patches and DLCs in the game's lifetime, it's hard to find info on how suppression exactly works right now in WotC...

(I have more stuff I want to learn, like a complete list of abilities blocked by Suppression, so if anyone has a good source for that, you'll have my gratitude.)
HeavyFermion 5 jan, 2019 @ 17:01 
@Vortex ♀ Pixalation

Thanks.
Jewels 21 dec, 2018 @ 18:42 
@HeavyFermion it'd be

+CharacterImmunities=ChosenAssassin
+CharacterImmunities=ChosenAssassinM1
+CharacterImmunities=ChosenAssassinM2
+CharacterImmunities=ChosenAssassinM3
+CharacterImmunities=ChosenAssassinM4

+CharacterImmunities=ChosenSniper
+CharacterImmunities=ChosenSniperM1
+CharacterImmunities=ChosenSniperM2
+CharacterImmunities=ChosenSniperM3
+CharacterImmunities=ChosenSniperM4

+CharacterImmunities=ChosenWarlock
+CharacterImmunities=ChosenWarlockM1
+CharacterImmunities=ChosenWarlockM2
+CharacterImmunities=ChosenWarlockM3
+CharacterImmunities=ChosenWarlockM4

Hope this helps :D
HeavyFermion 21 dec, 2018 @ 13:46 
Are the unit idetifiers for the Chosen as simple as they seem? ie, if I add

+CharacterImmunities=Hunter
+CharacterImmunities=Warlock
+CharacterImmunities=Assassin

in the XComReactionSuppression.ini file will that make them immune to the debuff?
d09smeehan <MHN> 5 mar, 2018 @ 16:47 
Is there a version of this which works for units that are directly targeted? Toned down obviously or it would break the actual Suppression ability.

Considering "suppression" apparantly costs two shots, having 3 or 4 guys shooting at someone should probably make them keep their heads down at least a bit.
Kittah Khan 7 okt, 2017 @ 6:39 
@RealityMachina
If I'm not mistaken, the debuff lasts until next player turn end, is next player turn begin not preferable?

That way, if the effect triggers during the player's turn, it'll last until the next player turn, and if triggers during the alien turn, it doesn't keep showing as a debuff during the player's turn.
RealityMachina  [skapare] 12 sep, 2017 @ 19:19 
I'll probably just update the title to reflect it's WotC compatible.
Dallan 12 sep, 2017 @ 19:15 
This seems to work with WotC (unexpectedly) but I was still wondering if you had any plans to update it?
macelharen 12 aug, 2017 @ 16:06 
hmmmm...i have suppressionplus mod instead. i wonder what's the difference?
=[NK]= Col. Jack O'Neil 9 jun, 2017 @ 5:36 
No problem :)
Jewels 9 jun, 2017 @ 0:30 
ah thank you :)
=[NK]= Col. Jack O'Neil 9 jun, 2017 @ 0:22 
The original mod adds a debuff, similar like suppression, to any unit that pulls an overwatch shot, regardless of if the shot hits or not, for both xcom and advent.

So I presume this mod has RM's amazing touch and expands on that which I think also adds another mods touch of limiting range /use of some abilities (like grenades), while suppressed :)
Jewels 8 jun, 2017 @ 10:45 
If you know what it does can you kindly explain it, instead of being rude
Meatbang 8 jun, 2017 @ 1:27 
Can you people read? He says pretty ♥♥♥♥♥♥♥ clearly what the mod does.
buchanan.johnd 7 jun, 2017 @ 22:06 
The performance hits seem to be on moving/overwatch fire etc.
buchanan.johnd 7 jun, 2017 @ 22:06 
Any chance this mod causes performance issues? Noticed a drop in performance since installing, but may be failing hardware/just my computer etc.
Jewels 6 jun, 2017 @ 16:33 
Can you be more clear as to what this mod does :)
Snow Wolf 6 jun, 2017 @ 15:13 
So what does this do exactly?
JLtheking 6 jun, 2017 @ 9:14 
Thank you for this. More realism!
Nitsah 6 jun, 2017 @ 8:38 
So does this need to hit for the penalty to apply or no.