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It should be compatible with just about anything because it consists of it's own unique events and actions.
I won't be making any other versions of this mod but you could manually mod my mod to do it. It'd be one line of code to make it work that way.
gregarious
Both files within the events folder - 4 instances. replace gregorious with gregarious.
This is in the decisions folder, inside the make_rival text file.
potential = { #Conditions on the
vassal or dynasty member for the decision to appear
is_adult = yes
is_within_diplo_range = FROM
NOT = {
character = FROM
is_friend = FROM
is_rival = FROM
is_lover = FROM
}
}
allow = { #Conditions
for the decision to be enabled
NOT = {
opinion = {
who = FROM
value = -40
}
}
NOT = {
has_character_modifier = recent_friend
num_of_rivals = 5
}
prisoner = no
FROM = {
piety = 100
}
Opinions LOWER than -40, can't make rival, opinion +100, can make a rival
I tried it with GoT and it didn't seem to work but I didn't do a lot of testing.
As a non-coder, this stuff ain't easy.
I think 50 and 100 would be fair increments
Better yet, if you can figure out how to add the option to the rulescreen, you can allow full customization of the opinion requirement
I think a longer cooldown would be good. Also, maybe freindships could be more likely to end. I.e. get into a debat about the rights of rulership or something like that, that causes your friendship to breakdown. Another good way to nerf could be to limit the amount of friends you are able to make, so that way you can't befriend the whole realm (like I do) and get max levies out of your vassals at all times.
But hey, I'm not complaining.
Would players use it?
>Playing CK2
???