Killing Floor 2

Killing Floor 2

Low poly River
49 kommentarer
Pancakesburn 15. maj 2021 kl. 16:44 
MapName?
Mythical 3. dec. 2020 kl. 14:48 
The map looks amazing but takes a lot more fps than other maps.
I can't have it on my servers because of this
floof birb 22. juli 2020 kl. 12:14 
aesthetic
LABUBU 15. dec. 2018 kl. 14:53 
then i dont know what is wrong with you
Cellmember 22. apr. 2018 kl. 17:36 
This is awesome, reminds me of Hello Neighbor.
Pokerman 28. jan. 2018 kl. 6:16 
Can I get a permission?

I need to make a temporary version to fix the spawn rate problem and camping problem.

The server's player still complaining the zed spawn too slow......
Pokerman 5. jan. 2018 kl. 18:55 
I put some new suggestions below.
Pokerman 5. jan. 2018 kl. 7:50 
3. Many Boomstick camper camping positions, they will use boomstick and aimming the ground, altfire and jump in the same time will push them to the higher place.

It's a cheating way to make zed can't touch them.

A easy way to spot these place : Enter Rigid Body View.

Rigid Body View will show up everything solid, include BlockingVolume and KFPawnBlockingVolume.

If a medium height place (ex : stone, small house) has no solid thing on the top, camper may use them to camp.

How to enter Rigid Body View :
https://i.imgur.com/Fa9vogb.png
Pokerman 5. jan. 2018 kl. 7:35 
2. There's a way got block by tree, it's the best place to put some "Out of Sight" zed spawns.

Turn on Out of Sight will make zed always spawn even the spawn is being seen by player.

If I was the mapper, I will make an invisible slide, and zed will walk on this invisible slide and jump down from the fallen trees, no need to worrying about player jump over it because a KFPawnBlockingVolume block humans.

How it look like :

https://i.imgur.com/Yg5qaus.png
Ilpolol  [ophavsmand] 5. jan. 2018 kl. 7:28 
Also lighting works pretty well on editor, but I have some problems to get it work in game like I want.
Ilpolol  [ophavsmand] 5. jan. 2018 kl. 7:28 
рокегмап (• _•) Thank you for your efforts, I'll look into it.
Pokerman 5. jan. 2018 kl. 7:25 
1. Some zed spawns are stacking in a same place :
In fact higher level of EST will include the lower level zed, higher just unlock some stronger zeds.

There's no need to place EST_Crawler, EST_Small, EST_Medium, EST_Heavy, EST_Boss in the same place.

EST_Crawler : spawn Crawler.
EST_Small : spawn Crawler, Cyst, Clot, Siren.
EST_Medium : spawn Crawler, Cyst, Clot, Siren, Slasher, Husk.
EST_Heavy : spawn Crawler, Cyst, Clot, Siren, Slasher, Husk, Bloat, Fleshpound, Scrake.
EST_Boss : spawn Crawler, Cyst, Clot, Siren, Slasher, Husk, Bloat, Fleshpound, Scrake, Boss.
Pokerman 5. jan. 2018 kl. 7:25 
I checked this map, found somethings "bad" or "weird".
Pokerman 4. jan. 2018 kl. 21:10 
This map is abandoned :(
MARK2580 19. nov. 2017 kl. 6:59 
A disgusting card to pass one wave, you have to spend 20 minutes to find all the mobs.
depletion 10. nov. 2017 kl. 2:51 
Yeah as pokerman said. We tried this map and it's beautiful but we had to suicide.
Ilpolol  [ophavsmand] 22. okt. 2017 kl. 8:34 
рокегмап (• _•) Okay thanks, I'll look into it
Pokerman 22. okt. 2017 kl. 8:27 
look like the group of people viewing everywhere and zed stop spawn because spawn being "seen" by player.
Pokerman 22. okt. 2017 kl. 8:17 
The zed spawn is very slow in my server :( , please make some stable "Out of sight" spawns.
FoOLiSh TAcTiCs 24. juli 2017 kl. 14:32 
best mod ever. sooooo beautiful. PLEASE make another map with this style
Foxer 14. juli 2017 kl. 20:41 
I'd love to play this but I get an avg of 35fps on all low settings except shadows and textures which are on high. I can usually get solid 60 or above on vanilla maps.
SyndicateZulu 22. juni 2017 kl. 13:50 
Pretty low performance with this map and Ill have to confess, I dont have a monster of a computer either. However, the art design and layout are unique and a refreshing breath of fresh air from the other dark and gritty maps.
turbo nidder 11. juni 2017 kl. 11:19 
Watch out. Maybe this map looks like is taken from minecraft but fps on this map drops very low. Totally not playable if on offcial maps you have 25-50 fps.
わふどーざー 11. juni 2017 kl. 8:24 
Nice map, but maybe more bush for zed to spawn more aggressively near the player and some draw distance cut though, since reflection already eat up a lot of perf, imo.
ᴷᴳᴮᵉˡᵍᵉ Daarax 9. juni 2017 kl. 12:32 
Nice map
MrEMincedKraft 9. juni 2017 kl. 3:35 
So serene and peaceful...

*gets coated in blood like paint*
qqqqq 8. juni 2017 kl. 2:09 
i'll try it out
Ilpolol  [ophavsmand] 8. juni 2017 kl. 1:17 
Yeah that explains, try to disable reflections, that should give little performance boost. I'll try boostin performance for this map. I get solid 60fps so it's hard to know what kind of performance others are getting.
qqqqq 7. juni 2017 kl. 14:06 
good enough to run the base game at a good framerate in 90% of situations on medium graphics though.
qqqqq 7. juni 2017 kl. 14:05 
I've got an i5, an Nvidia 920m, and 16gb of ram, so not really that good.
Ilpolol  [ophavsmand] 7. juni 2017 kl. 13:31 
What are your specs?
Telly Gomi 7. juni 2017 kl. 12:57 
Performance is just abysmal for this map.
qqqqq 7. juni 2017 kl. 12:52 
I love how this map looks but it just eats my framerate alive. i go from like 80-90 to <20 :(
Zhnigo 7. juni 2017 kl. 12:32 
Nice filesize for a low poly
Anonymous Reviewer 7. juni 2017 kl. 8:54 
looks out there fkr a game like kf2
going to have to try it out
Young Freak 6. juni 2017 kl. 9:10 
almost the shelter style
I'M IN SUPERCREDITS DEBT 6. juni 2017 kl. 2:46 
Oooh it's soo coool :o
Spanish-Cheese 又 5. juni 2017 kl. 21:22 
i love every low poly concept art great map !!
Frosty 5. juni 2017 kl. 15:14 
Looks like Eidolon or same graphic-style game, very nice.
Reverend Slapimus 5. juni 2017 kl. 11:49 
This looks awesome! Gunna try it out now.
High Velocity Raptor 1. juni 2017 kl. 7:05 
Thanks for update and thanks for map. Here is one video of the map so that everyone can see more of your work like the last times

https://www.youtube.com/watch?v=dqwh-lUIEY0
Ilpolol  [ophavsmand] 1. juni 2017 kl. 6:05 
Update is out. Some optimization, spawn correction and zeds should not stuck on rocks so much. I got rock solid 60fps even before I optimized it more, so let me know if you have bad performance hiccups, thanks
Ilpolol  [ophavsmand] 1. juni 2017 kl. 4:58 
I'll post new update in few hours, thanks
GM 1. juni 2017 kl. 4:53 
Spawning is too slow and too far, even with spawn rate of 0.5.
Also, many players on my server complained about getting lower FPS than usual.
GM 1. juni 2017 kl. 3:03 
So, why are trader pods replaced with the buster sword in a stone
nEC 31. maj 2017 kl. 20:56 
Looks nice !!! Thanks
Rascal 31. maj 2017 kl. 16:52 
Looks like something from Unturned.
  31. maj 2017 kl. 13:00 
Could add more zed spawns, slow for HoE. By camping on the bridge, the spawns r even slower. Neat Map!