边缘世界 RimWorld

边缘世界 RimWorld

[Outdated] Highway Restoration
88 条留言
Thundercraft 2024 年 3 月 19 日 上午 2:08 
For anyone who'd like to know:
I just noticed that Owlchemist's update of Highway Restoration (link below) was broken as it was taken down or made private. But, then I found out that there exists an updated version for RimWorld 1.0 through 1.5:

Highway Restoration 1.0-1.5
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2909400491
Owlchemist 2019 年 4 月 12 日 上午 1:45 
Seeing as how there has not been a dev post on this in over a year now, I took the liberty of updating this to 1.0 myself, and it can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1709190802
Jayplaygame 2019 年 1 月 10 日 上午 7:13 
Mate 1.0.
☾⎛sιтєʀ⎞☽ 2018 年 11 月 13 日 上午 1:25 
1.0 please!
CANALETA 2018 年 10 月 20 日 下午 6:27 
Any chance for an update to 1.0?
[kk_Leg] kRIEGER 2018 年 8 月 4 日 上午 3:52 
Question: If your colony is set on the Highway map, do more Caravan come by ?
Kira Yamato 2018 年 6 月 27 日 下午 10:51 
Please upgrade this mod for 1.0
Jack-O-Lantern 2018 年 6 月 22 日 上午 2:27 
@Harry_Robinson1 That link is dead, any particular reason or no because I would enjoy an update to this mod for B18
Harry_Robinson1 2018 年 4 月 20 日 上午 11:19 
Actually, @bearhiderug, changing the header isn't enough. I've just updated it, and took a bit more than just a header change. I had to change a couple of XML files because the tags are now case sensitive, and I had to fix some formatting issues. But I've updated it now, it doesn't matter.
Angery 2017 年 12 月 29 日 上午 6:06 
@bearhiderug yes i can ti runs correctly with theese mods that i have http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1248713632
(in order how they are ingame)
☾⎛sιтєʀ⎞☽ 2017 年 11 月 27 日 下午 1:29 
Update pls I love this mod! Has anyone tried playing with it unupdated?
eͩkͬfͤkͣrͫ92 2017 年 11 月 23 日 上午 7:02 
update?
Doc Savage 2017 年 8 月 6 日 上午 2:12 
Can the lampost block in the build tab be made smaller/shorter and be made into something resembling a lamp post instead of a huge phallic symbol thrusting into the screen where I have to build stuff..?

Otherise this mod is very nice. Be nice to remove-till-otherwise break up the packed dirt floor, but a quick shot of Simply Soil once it's researched fixes it up just fine. Cheers..!
Gabe Uttsex 2017 年 7 月 30 日 下午 2:54 
Could you make it so we can remove these roads?
Violence Enjoyer 2017 年 7 月 3 日 下午 7:14 
You should change the names of the objects, it just makes sense.
Repaved asphalt -> Asphalt
Highway barrier -> Barrier
Highway lamp post -> lamp post
Just to make it feel, well, for a lack of a word I just cant think of, normal
nasa 2017 年 7 月 3 日 上午 4:52 
the description of the highway barrier says 'works as better gunfire than sandbags', shouldn't this be 'works as better cover from gunfire than sandbags'?
Drimsiii 2017 年 6 月 20 日 下午 2:38 
So, i have this problem where i can't build any of the lamposts. Like, it says that "the terrain is not suitable", but on every terrain. I can't figure this out. :steamsad:
MisterIgor 2017 年 6 月 17 日 下午 10:33 
MisterIgor 2017 年 6 月 17 日 下午 10:32 
hey.
your mod is giving-me some strange red errors, every time a pawn tries to build a asphalt.
its something related to 10 jobs in 10 ticks.
Yap  [作者] 2017 年 6 月 11 日 下午 12:02 
Alright, I'll see about adding it soon.
Andrew 2017 年 6 月 11 日 上午 6:16 
Oh, it does work, just only on new packed dirt
Andrew 2017 年 6 月 11 日 上午 6:03 
Or not, not sure what I did to get it removeable.
Andrew 2017 年 6 月 9 日 下午 7:18 
Possible Solution:
<layerable>true</layerable>
Andrew 2017 年 6 月 9 日 下午 7:14 
Issue: No way to remove packed dirt
Yap  [作者] 2017 年 6 月 9 日 上午 12:25 
I'll probably make it less beautiful, truthfully. I think that was mainly a testing feature.
Astasia 2017 年 6 月 8 日 下午 2:43 
Neat. I like using the packed dirt early on to create fire breaks since it's free and wood no longer works. Packed dirt and the repaved asphalt have no "work to make" though, they build instantly, which is weird. And asphalt is better in every way compared to concrete and paved tiles, feels like it should have a higher cost since it has the beauty and move speed boost.
normanator 2017 年 6 月 8 日 下午 2:26 
@someonesneaky it's common here in the UK to purposfully design it so the lamp post bends on impact with a motor vehicle so as to avoid injuring the occupants as a solid one designed to stay firm increases the chances of serious harm to the occupants of said vehicle but then different countries differnet ways
Jostice 2017 年 6 月 8 日 上午 5:23 
it could be nice if you could make it that you can construct road on the world map. like connecting you base to some road close by for faster traveling
jam 2017 年 6 月 3 日 下午 10:34 
So, what is the actual point for having added the quality for highway constructs? Other than, you know, making users of your mod have ocd flare ups? I mean.. seriously? :steamfacepalm:
someonesneaky 2017 年 6 月 1 日 下午 11:39 
Re: The posts having a thicker base: That's actually fairly normal on high-traffic areas. Having a thick concrete surrounding the base of the lamp protects it from collisions; without it, a vehicle is more likely to knock it over, which can cause a serious danger. Even though current rimworld transportation is stuck with muffalo and camels, having a broad, paved road with barriers indicates the predecessors likely had motor vehicles, and needed the bases to protect their lights as well.
Anoff 2017 年 5 月 29 日 下午 12:11 
There any way to remove the roads?
Yap  [作者] 2017 年 5 月 26 日 下午 7:01 
Updated to fix patches. Load times should be better now.
DC-23A7 "Mira" 2017 年 5 月 21 日 下午 1:32 
Ah.
Yap  [作者] 2017 年 5 月 21 日 上午 11:58 
Intentional, they shouldn't be so raised out of the ground. I like to think the ancient lamp posts were buried one but have since been exposed.
DC-23A7 "Mira" 2017 年 5 月 21 日 上午 8:14 
Your lights are missing part of the base...
Flawliss 2017 年 5 月 21 日 上午 6:57 
I would love Trains, with train stations for hospitality Mod, and train robbers! If you can make the train stuff, i'm sure it will happen. BE THE HERO WE NEED!
neko587 2017 年 5 月 19 日 上午 8:38 
@Angrysquirrel Its for A17.
Angrysquirrel 2017 年 5 月 19 日 上午 6:01 
What version of Rimworld is this for A16? A17? Thanks!
Helixien 2017 年 5 月 19 日 上午 4:56 
@shortpants94: oh god yes! Trains!
cheesesteakneggs 2017 年 5 月 19 日 上午 12:00 
hmm i like the way this is going, maybe the Devs will see this and head you up on such a good idea, gonna sound weird, but have you thought of railroads?
nicecream 2017 年 5 月 18 日 下午 12:31 
i love the idea of building infrastructure on the world map! please keep going with this! :)
neko587 2017 年 5 月 18 日 上午 7:21 
Thanks but i cant get rid of the steel now :DDDD
Yap  [作者] 2017 年 5 月 18 日 上午 2:31 
@Captain Wolf Fixed, simple one line.
Red_Diesel 2017 年 5 月 17 日 下午 11:46 
yes i am @cortexvortex08
Yap  [作者] 2017 年 5 月 17 日 下午 1:35 
Strange. I'll fix that as soon as I can.
neko587 2017 年 5 月 17 日 上午 11:54 
This mod is awesome but when you deconstruct asphalt it gives you 75 steel instead of 0-1 steel. My colony is now oversteelified :D
LordZarmack 2017 年 5 月 17 日 上午 4:33 
maybe 1- with potholes, ect , one perfect edge, one bits missing ect-
LordZarmack 2017 年 5 月 17 日 上午 4:32 
you wana make 2 variants, one with cracked edge. and one perfect edge- so cna sorta mix n match
LordZarmack 2017 年 5 月 17 日 上午 4:32 
good work tho dude, nice to know someones bothering- =)