Stellaris

Stellaris

Elves of Stellaris
6,038 条留言
Xenomorph Kitty 10 月 11 日 上午 8:14 
This is likely going to be in a future update so it's all good! But the origins are still sorta broken. Anything that gives housing or jobs is pre 4.0 numbers, so in the single numbers rather than hundreds.

And anything related to the Drow still has naming convention problems with Prismatic_Realm_Drow etc
Col. Hathi 10 月 8 日 上午 9:49 
Appreciated ^^ Looking forward to seeing the new cities though
TheGrandN  [作者] 10 月 8 日 上午 9:33 
@Everyone
OK, we're releasing an update so it at least works, cities will be added in when they are finished. So for the time being, pick another city. :lunar2019piginablanket:
Fay'hlen Nokctra 10 月 7 日 上午 9:55 
the sunless realm origin has a similair iisue to the cities (dunno if this was mentioned before)
Col. Hathi 10 月 6 日 下午 11:41 
Awesome ^^
doctornull 10 月 6 日 下午 5:42 
Yay
TheGrandN  [作者] 10 月 6 日 下午 5:39 
@Everyone
Update still in the works but should be in the next few days. In time for the weekend at least! :lunar2019piginablanket:
Locket 9 月 30 日 下午 10:27 
Fair enough! Apologies for the misunderstanding!
TheGrandN  [作者] 9 月 30 日 下午 3:14 
@Cities
Yes, all cities need redoing. It's taking the Art Department a bit but it's all good in the long run. We've needed a city overhaul for a good long while and now we're forced into it. :lunar2019coolpig:
Col. Hathi 9 月 28 日 上午 2:55 
@Locket Isn't that just because any custom cities need to be redone? Maybe it'll work when they're done redoing the cities for the elves and asari (I don't know if they're doing any other racial cities)
Locket 9 月 27 日 上午 5:48 
Oh, I have a question actually, if anyone knows. Is there a compatibility patch for Elves of Stellaris and Planetary Diversity's Planet View addon out in the wild by chance? Right now the unique backgrounds from Elves of Stellaris are super squished down for me.
TheGrandN  [作者] 9 月 26 日 下午 8:04 
Reports of being able to psionically read minds are just Blorg propaganda.

Surely.

:lunar2019grinningpig:
Locket 9 月 26 日 下午 6:59 
@Col. Hathi
I mean the psionic DLC just hit, so makes sense the elves are psionic and can read the thoughts of the comment section. ;P
Col. Hathi 9 月 26 日 上午 10:52 
It's as if you knew some of us was lurking in the comment section waiting for news, lmao
TheGrandN  [作者] 9 月 26 日 上午 9:54 
@Everyone
Don't worry, still working on it. :lunar2019piginablanket:
Col. Hathi 9 月 25 日 上午 4:54 
Awesome
TheGrandN  [作者] 9 月 24 日 下午 1:51 
@Dire
The Art Department is busy making new cities now. Was something that needed doing for awhile. Won't be too long! :lunar2019coolpig:
DireRaven 9 月 23 日 下午 8:06 
It looks like the Lyra patch has somehow broken all mods with city sets. Hope it isn't too hard to fix.
Mitchy 9 月 17 日 上午 3:27 
Good luck Author! Thank you for the updates <3
TheGrandN  [作者] 9 月 9 日 下午 3:37 
@Everyone
The way things are going, I think it's going to just be safer to assume an update after the next major Stellaris release. (In some weeks from now I believe.) Presently the mod is workable outside of the custom planets (Sunless Realms and Subterranean Inception).
With some luck maybe we can work some new stuff in for that update as well. :lunar2019piginablanket:
TheGrandN  [作者] 9 月 4 日 上午 8:29 
@idk
There is but the Art Deparment has priority stuff to finish first. (Chiefly the new modern portraits.) After that, there's a plan for a rapid glass/neon kind of ship style that might work out. Assuming the Art Department doesn't get sucked into Infinity Nikki again. AHEM. :lunar2019piginablanket:
idkynot 9 月 4 日 上午 1:18 
any chance there can be a second,not triangle, shipset?
Mitchy 9 月 3 日 下午 6:05 
@TheGrandN
Thank you for the quick reply! A few weeks is pretty decent! Good luck!
TheGrandN  [作者] 9 月 3 日 下午 3:34 
@Mitchy
It's going to be soon-ish. Normally we'd have been updated already but we're kind of hit with a few circumstances delaying matters. (Most of them other game related. :lunar2019crylaughingpig: )

Also we should note that there is a Stellaris update coming in about 3 or so weeks. So if your game lasts months like mine, might want to wait starting a new one until we're update for that as well.
Mitchy 9 月 3 日 上午 5:36 
I just want to commend you for your tireless work on this mod, it's really quite good. You should be very proud of yourself. I hate to be the one asking this, but is there any kind of ETA on an update for this? I understand some features are bugging out.

Thanks again for all your labour, it is appreciated and cherished.
plutonianempire 9 月 2 日 下午 6:31 
Just had a shocking, world-ending idea: Could it be... Possibly... Maybe...

Just might be...

Newer isn't always better? :O

j/k
TheGrandN  [作者] 9 月 2 日 下午 3:53 
@Chomps
Yeah any of the custom planet types are having issues.
Ch0mpD13 9 月 2 日 下午 1:54 
Okay so, Speleoterrestrial worlds seem to be broken. All of the planetary features are there, but they aren't giving any usable districts. No Minerals, No Energy, no Food
TheGrandN  [作者] 8 月 28 日 下午 2:48 
@XenoKitty
Thanks, we'll double check those too. There's quite a few things not working right with the current update the deeper we get into it. :steamfacepalm:
Xenomorph Kitty 8 月 28 日 下午 12:01 
In addition to the bugs noted. Seems with the most recent update, any Drow seems to have naming conventions messed up. And some of the origins are not geared for the new 4.0 update as whatever jobs they seem to give are in the single digits rather than hundreds to match the changes.

As an example of the naming convention thing, drow civics seem to be civic_Drow_Warriors, but this extends to pre-made empires, traits, portrait classes, origins etc
doctornull 8 月 24 日 下午 3:45 
I'm using custom Elf empires which don't use mod origins (one Overtuned, one Syncritic Evo, one Storm Chasers, etc...) and the basic traits seem fine in 4.0.22

I'd like it better if there were a cheap way to get immortal Elves of course
TheGrandN  [作者] 8 月 24 日 下午 12:40 
@Everyone
There are some problems introduced with the 4.0.22 update. So far the Sunless Realms seems to be the most affected but others may have issues we haven't located yet.

Seemingly the other origins are ok at first glance. But if you're about to start a game, I recommend waiting for our update first.
Goldcraft 8 月 23 日 下午 8:16 
thanks for the hard work on such a well made mod, hoping for a speedy fix though I know this game is new spaghetti each patch lol
TheGrandN  [作者] 8 月 23 日 下午 12:07 
@Goldcraft
Will have a look. Checking out the changes in the recent release right now.
Goldcraft 8 月 23 日 上午 10:00 
I think the origin start for this one that puts you on permafrost worlds around a black hole causes the 0 district bug. I isolated it down to that starting origin being bugged
TheGrandN  [作者] 8 月 19 日 上午 9:18 
@Captions
Not really anymore unless you capture those planets. The new elf rings replaced those but we thought... why not keep a few in anyway?
[Closed Captions] 8 月 19 日 上午 6:06 
i've noticed a fallen elf empire with avari rings are those obtainable or na?
plutonianempire 8 月 18 日 下午 3:33 
*MiB flashy thing.*

There is only ever the current version. :3
yadirachwa 8 月 18 日 上午 10:03 
is their a 3.14 version?
Q-Star 8 月 15 日 下午 8:26 
Spent all day rolling a Tall Celestial Throne game only building in the starting nebula, then searched the galaxy for the Horizon Signal to embrace the worm and turn all the planets in the starting system into colonizable Tomb Worlds. Ended up killing all my leaders all at once and basically erasing the entire appeal of Origin but it was funny to have 20+ worlds in one system. 10/10 Mod would waste a day to see how it played out.
alfharobby 8 月 4 日 上午 9:27 
so i should put this mod above gigastructural right?
doctornull 8 月 2 日 上午 2:49 
I like the connection to Cosmogenesis -- but how about spicing up an older path, Galactic Nemesis? An origin might benefit greatly by being tied to Dark Matter, and multi-planar conquest.
Cagliostro 8 月 2 日 上午 2:45 
I thoroughly enjoyed that surprise Moodly report! I completely agree you should just dump these things on us whenever you feel like it at whatever frequency you want. Your writing always makes me smile so it'll be even better when freed from any constraints you put upon yourself ^^.
doctornull 8 月 2 日 上午 1:52 
F-final?!
Princess Stabbity  [作者] 8 月 1 日 下午 4:35 
The FINAL Monthly Mod Report [www.patreon.com]!

Recaps, near-future plans, brain drained, need sleeps, AAAAA! @.@
TheGrandN  [作者] 7 月 26 日 下午 2:25 
@Everyone
Update is still being held up by the Art Department but shouldn't be -too- much longer. Hopefully. Probably. :lunar2019piginablanket:

@Chapter Serf
We really need their own category in this case. Though there is some argument about combining the dark elves but that would be heresy so I'd have to burn myself for mentioning it. :lunar2019deadpanpig: :lunar2019crylaughingpig:

@Skywalker
The force will be with.. errr AHEM. :lunar2019piginablanket: It is possible but you need the origin to set the graphic_culture of the ring to elven.
Chapter Serf 7 月 26 日 下午 1:17 
Just as an aside, because you add a whole new species category, they don't get access to certain traits like Familial or Genetic Memory.
doctornull 7 月 26 日 上午 7:36 
Yes, I'm using it with the open beta 4.0.22 right now
Red Fang 7 月 26 日 上午 7:27 
Does this work fine for 4.0?
Skywalker 7 月 19 日 上午 6:12 
is it possible to replace ring model in start with ring?