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Although I'm still happy to consider updates/changes to this script.
Could you describe what your changes do?
I am having a blast playing around with this!
I was wondering... hehehe... How difficult would it be to to create an argument to turn a set of lights off or on? Turn ABC ON / Turn ABC OFF. Have it set to default on....
I have a build in which I have several groupings of lights, hallway lights, stairwell lights, medbay lights, - just for example. I am wondering how to go about changing the lights in two of these groups to a different color (red) when a trigger is tripped, and then back to their original colors (which are all different) when another condition is met. Do I need to create a "Red" Tag for each group that I wish to change or does the script save the original settings of each group?
Thanks!
Already completed improvements include:
- Improved LCD output formatting
--- Supports monospace font
--- Now gives numbers of Unclaimed, Managed (ie. claimed), Orphaned and Excluded lights
--- Shows how many lights are assigned to each profile
--- Shows an approximation of the profile colors using the RGB palette in the monospace font
--- Displays outcome of each command you run (success/failure, number of lights changed, etc)
- Claim lights from specific group (suggested by Sero93)
- Exclude lights (suggested by Sero93)
- Exclude lights from specific group (made sense once I had done Sero93's suggestions)
I'm just going through the script and cleaning it up, getting it ready to publish. Do you guys have any other suggestions while I'm at it?
Also, do you think it would be a good idea to put the instructions into a separate guide, like other script author have done?
other suggestion i just realize:
an Exclude Tag.
so i can exclude Lights used for Airlocks for example, so they do not show up under "unclaimed".
Its a good idea, and one that would definitely help people switch over to this script.
I'll see what I can do...
i have already Lights setup in my ship, but want to migrate to your script.
lights are already sorted in groups, so add possibility to not only add certain lights via tag to a lighting profile, but whole groups.
shouldn't be difficult to add...
sth like:
search for groups with Lighting_Tag
for each Light in Group
add light to Lighting Profile with Lighting_Tag
I wrote it to help me with lighting my entry for the UESC contest, and this approach made more sense to me.
For formatting your description, see the Steam text formatting guide: https://psteamcommunity.yuanyoumao.com/comment/ForumTopic/formattinghelp
The "h1" tag is the only one that will change the text colour.
And to change the thumbnail, you have to manually change the "thumb.png" file in the script's location on your computer, then re-publish it. The location is "%appdata%\SpaceEngineers\IngameScripts\local".
But tell me how to change the Text color in the description and how to set the Preview image. I cant figure it out.