Space Engineers

Space Engineers

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Advanced Light Management
   
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37.868 KB
2017 年 3 月 26 日 上午 5:15
2019 年 11 月 13 日 上午 12:11
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Advanced Light Management

描述
Introducing Advanced Light Management, a tool to simplify the process of lighting a ship or station.

Now you no longer need to go through the arduous process of determining which lights in the control panel are the ones you just placed, and then matching the settings of the lights you placed earlier. Just place lights around a room, go to the programmable block running this script and simply claim those new lights for a lighting profile that you have already defined.

Features
  • Define an unlimited number of lighting profiles
  • Modify lighting profiles and see the change take immediate effect
  • Claim, reassign and swap lights between lighting profiles
  • Recover lighting profiles from orphaned lights
  • Temporarily override profiles with other profiles, then release them
  • Power profiles on or off
  • Can be disabled/removed when build is complete (if you don't require dynamic lighting)

FULL GUIDE: Click Here

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Current Version
Version 1.2.2 (13th Nov 2019)
  • Added the power on/off command (suggested by BuzzedBear)

Previous Versions
Version 1.2.1 (12th Nov 2019)
  • Fixed a bug with the claimgroup command (reported by BuzzedBear)
  • Added the override and release commands (suggested by BuzzedBear)
Version 1.2.0 (25th Aug 2019)
  • Fixed for current version of Space Engineers
Version 1.1.1 (13th Jan 2018)
  • Fixed a bug with the claimgroup and excludegroup commands
Version 1.1.0 (8th Jan 2018)
Main Features:
  • Timer Block no longer required! Script runs automatically.
  • Improved LCD output formatting
  • Claim lights from specific group (suggested by Sero93)
  • Exclude lights (including from specific group) (suggested by Sero93)
See Change Notes for full list.
29 条留言
Cryptkeeper  [作者] 2024 年 7 月 27 日 上午 6:44 
@Novar - Sorry for taking so long to reply. I'm still around, but not active on steam very often.
Although I'm still happy to consider updates/changes to this script.
Could you describe what your changes do?
Novar 2024 年 6 月 25 日 上午 6:24 
Hi Cryptkeeper, just wondering if you are still active? I have an update to your script for managing the blinking and wanted to know if I should send you the changes or upload an update. Thanks for your work.
BevansDesign 2020 年 9 月 20 日 下午 8:06 
This is a great script. However, it would be awesome if it was updated to output to the LCD screen of the prog block itself. (This script was created before that was added to the game.)
ironnerd24 2019 年 11 月 28 日 下午 5:28 
Or I guess just a way for it not to control power at all on those builds I guess is what I mean. Sorry...words are hard :P
ironnerd24 2019 年 11 月 28 日 下午 5:27 
I like the new update, please don't take this as a complaint...but is there a way to make it not default all my light groups to on if wanted? I have a couple of builds where other scripts control the lights and I just use this to set colors on the fly. Having them all come on at once isn't quite what I want, so just wondering if there's a way I can work around that. Thanks!
Cryptkeeper  [作者] 2019 年 11 月 13 日 上午 12:21 
@BuzzedBear Not very difficult at all. I've added that as well. Description and Guide have both been updated with the new power command.
🍁BuzzedBear🍁 2019 年 11 月 12 日 上午 6:44 
Seriously impressed with the how fast you did this! WOW! AND THANK YOU!!

I am having a blast playing around with this!
I was wondering... hehehe... How difficult would it be to to create an argument to turn a set of lights off or on? Turn ABC ON / Turn ABC OFF. Have it set to default on....
Cryptkeeper  [作者] 2019 年 11 月 12 日 上午 2:51 
@BuzzedBear I just published an update to the script. This should fix the problem you were having with the claimgroup command. I also liked your idea of changing multiple groups to a profile and back. I've added the override and release commands so that this can be done. I'll go and update the guide now with info on how to use them. Enjoy.
Cryptkeeper  [作者] 2019 年 11 月 12 日 上午 2:49 
UPDATE: Version 1.2.1 has been released. Fixed a bug with the claimgroup command, and added the override and release commands.
🍁BuzzedBear🍁 2019 年 11 月 11 日 下午 11:01 
Also wanted to mention that when I use the claimgroup {G:Stairwell Lights} WHITE, I get an error in the PB display on bottom right and I have to "Edit" then check code to get it to run. The recompile does nothing. I also have to use a wide LCD to get all the txt on one line like it shows in your pics. I tried to adjust the font size (using monoscript) and it keeps re-adjusting itself through the script. Anyway to bypass that?