Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Desert, Snow, and Tundra Tiles
58 条留言
Thror 1 月 15 日 下午 1:15 
Just installed it and it IS working for me, on the BASIC rules set (neither expansion is turned on). And i think i'll echo the sentiment that Oasis are too strong when combined with the overall desert tile buffs. I have personally removed the production from the oasis tile, and the gold yield granted to surrounding tiles.
AeliusGrimm 2024 年 10 月 21 日 下午 4:21 
I don't think this works anymore. Haven't seen gold in any of my deserts, and no food on snow. :(
Furro Automata 2023 年 4 月 15 日 上午 2:38 
Does this work with mod Wetlands?
WolfDragon27 2021 年 8 月 1 日 上午 9:28 
And ya know... Petra?
WolfDragon27 2021 年 8 月 1 日 上午 9:28 
I think the oases can use a bit of Nerf now that they gave tons of food to adjacent tiles.
belko 2021 年 6 月 21 日 下午 3:44 
Thanks sir
STuRoK 2021 年 3 月 3 日 下午 12:26 
My tundras don't look any better. I'm using only the base game. I'm guessing it may be incompatible with "Open Ranges" ? Even tho that is supposed to only affect plains and grasslands..
kissing the wailing wall 2020 年 12 月 12 日 上午 12:53 
by chance could u improve deep sea waters in the mod in the future?
Solestius 2020 年 11 月 8 日 下午 9:02 
At the bottom of the in game menu is the list of mods in use, unfortunately it does not tell you which mods are in conflict.
Solestius 2020 年 11 月 8 日 下午 8:56 
Any time that you have two mods that have similar effects and modifications, the system will only recognize one of them and automatically disable the other.
MrFortuneBotNA 2020 年 11 月 5 日 上午 8:38 
Do you need a particular Civic or Technology unlocked for Tundra and Snow to get its new yields?
skeletorz 2020 年 10 月 2 日 下午 1:45 
Hmm. I disabled all other mods and just used this one and it works fine. I must have a conflict somewhere. Will report which one when I figure it out.

Edit: I found the conflict, it is "More Production"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1175133996

And after taking another look at it, that mod is a bit redundant to another one I use so I'm going to drop it and start using yours. Thanks.
skeletorz 2020 年 10 月 2 日 上午 8:11 
Are there techs that need to be researched or something for this to work because it doesn't seem to work for me.
Lauro 2020 年 6 月 28 日 下午 5:15 
Thanks a lot ! anyone know if this affect much the gameplay of "Desert/Tundra/Snow" Civilizations ?
jjj 2020 年 6 月 28 日 下午 1:24 
also the place could be a trade city etc
Malice Shadows 2020 年 6 月 24 日 下午 2:06 
That's not true there are watermelons, apples, green onions, cucumbers, corn, hot peppers, melons, bell peppers, radishes, carrots, cabbage, soybeans, pears, tomatoes, squash and spinach and cacti that can grow in the desert & provide food, also Beets, turnips, spinach, kale, Swiss chard, mustard and collards greens & certain types of berries grow in extremely cold environments.
Felix Nix 2020 年 6 月 9 日 下午 8:39 
I mean, why though? How would a single population be able to live off of 50 kilometers of desert/snow? There isn't any food out there. Seems like cheats.
WarriorOne1 2020 年 4 月 18 日 下午 2:01 
Wish this mods add farm on desert then perfect! any chance for add that? please..
p0kiehl  [作者] 2019 年 11 月 2 日 下午 5:19 
oh ok
Nizou 2019 年 11 月 2 日 下午 5:15 
It gives +2 gold to adjacent commercial hubs
Nizou 2019 年 11 月 2 日 下午 4:42 
With JNR Oasis mod, it seems that Oases become OP
Tskuno 2019 年 11 月 2 日 下午 3:24 
did you still plan to remove tundra farms? And I have a question, why did you make oasis so strong overall? I feel that if you just buffed the oasis itself it'd be fine, but making it so it can give all adjacent tiles a boost is a bit much.
GreatDevourer69 2019 年 8 月 7 日 上午 2:24 
I would ask that you maybe change things up a bit? +1 culture and gold from tundra farms from mid and late game civics would help put Canada on par with Russia but in a different way. Canada goes culture powerhouse with decent income, Russia goes faith and production.
p0kiehl  [作者] 2019 年 7 月 1 日 下午 6:14 
@Nbyrd291 - Thanks for reporting. It was not disabling Canada's new abilities, it was just overriding the text with the old description. I've updated the mod so the text should be fixed now.

Thanks.
Nbyrd291 2019 年 7 月 1 日 下午 4:55 
Hello, I think this mod disables Canada's new ability to more food and production from lumber mills and camps from the June patch. Just an FYI.
BINARYGOD 2019 年 2 月 20 日 下午 2:40 
Given the number of surprise attacks I have had from "friendly" civs over the past week (and, well yes, the times I have done it) I have to disagree. If anything, playing at Canada makes the AI seems less insane (its still better now vs any previous version, but still...).
ubereffect 2019 年 2 月 17 日 上午 5:26 
Feedback: Canada seems to be one of the weaker, less interesting, of the new Gathering Storm civilizations. I feel giving giving Wilfrid Laurier an extra +1 Food per Tundra Farm does not adequately make up for giving everyone access to Tundra Farms. That +1 Food will be lackluster in the early game, and meaningless once players reach Feudalism and Replaceable Parts. I feel this helps Russia especially, as they already get +1 Faith and +1 Production from Tundra Tiles.

Suggestion: Give Wilfrid Laurier +1 Culture and +1 Production from Tundra Tiles (not just Tundra Farms).
p0kiehl  [作者] 2019 年 2 月 15 日 下午 12:54 
Thanks @zon and @thecraftybee!
zon 2019 年 2 月 14 日 下午 11:21 
splendid canada buff, thx :)
thecraftybee 2019 年 2 月 14 日 下午 8:20 
Great changes. So glad you buffed Canada and kept Tundra farming for all.
p0kiehl  [作者] 2019 年 2 月 14 日 下午 2:10 
Updated for Gathering Storm. This mod changes Wilfred Laurier's leader ability a bit - since everyone can now build tundra farms, Wilfred Laurier's farms on tundra get a bonus +1 food.
Red Key 2019 年 2 月 9 日 上午 1:09 
Thanks for the mod p0kiehl. I used it as an example to create my own similar mod with a few tweaks.
p0kiehl  [作者] 2018 年 12 月 15 日 下午 2:27 
Yes, I will remove the tundra farm stuff from this mod. I am not sure if I will replace it with anything, though - maybe I will give tundra tiles that are adjacent to plains or grassland +1 food.
AviAvi 2018 年 12 月 15 日 下午 1:34 
In the new expansion Canada can make tundra farms. Will you be removing that feature from this mod? I really like what you've done with the desert stuff so I was wondering.
Xander Xavier 2018 年 9 月 13 日 下午 5:15 
Thank you p0kiehl!
p0kiehl  [作者] 2018 年 9 月 12 日 上午 5:55 
Yes.
Xander Xavier 2018 年 9 月 12 日 上午 2:42 
Will this work with RIP ANKI(Pick)'s "Desert Farms"?
p0kiehl  [作者] 2018 年 3 月 25 日 上午 6:30 
Well there you have it I guess. I just copied the game's text.
pauloel7 2018 年 3 月 25 日 上午 6:12 
Ok. So adjacent farms give housing bonus, from vanilla? Really? I never noticed that happening...
I was trying to ask if that actually happens, if you could tell. According to http://civilization.wikia.com/wiki/Farm_(Civ6) , that should be a civilopedia errata (I just found it).
p0kiehl  [作者] 2018 年 3 月 25 日 上午 5:48 
load up a game without this mod, check the civilopedia for Farms, and you will see that same text.
pauloel7 2018 年 3 月 25 日 上午 3:17 
TundraText.xml contais the statement: "Constructing farms adjacent to other Farms provides bonuses to Housing." - but I did not noticed that in-game, nor in the .sql file. Is is true? How?
Jessy2299 2018 年 3 月 4 日 下午 2:31 
Can you make farms buildable on snow tiles ?
p0kiehl  [作者] 2018 年 2 月 23 日 上午 10:50 
There is a recently released mod that allows for that already.
Jessy2299 2018 年 2 月 22 日 下午 7:59 
Agree with you Heyoka
Rokkweiler 2018 年 2 月 17 日 上午 12:19 
Would you be willing to make it so we can build farms on desert tiles the same as we can on Tundra?
PsychoHam 2018 年 1 月 5 日 上午 1:12 
This mod is pretty cool, but it gives desert quite a high food buff. my suggestion: remove the 1base food from deserts, but oasis gives +1food on surrounding desert tiles, and also makes them farmable after civil engineering is researched. desert hills does not receive the food buff from oasis and are not farmable even with civil engineering. i will definitely be using this mod if that happens. until then im gonna stick with farmable tundra :)
p0kiehl  [作者] 2017 年 10 月 25 日 上午 4:49 
The mod does not require an update to work with the latest patch.
Bannes 2017 年 10 月 24 日 下午 7:01 
will this be updated
eternal_cheese 2017 年 8 月 8 日 上午 11:56 
you would need to nerf or remove petra to balance this mod
DankSuccLord 2017 年 6 月 16 日 下午 2:59 
ok i see