Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better Desert, Snow, and Tundra Tiles
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3.160 KB
2017 年 3 月 9 日 下午 2:16
2020 年 11 月 25 日 下午 5:25
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Better Desert, Snow, and Tundra Tiles

描述
Fully compatible with Gathering Storm

Better Desert, Snow, and Tundra Tiles
This mod buffs the relatively weak yields of desert, snow, and tundra.

Desert
  • Desert tiles now yield +1 Food
  • Desert Hills tiles now yield +1 Food and +1 Production
  • Oases tiles now yield +3 Food, +2 Gold, +1 Production
  • Oases now provide surrounding tiles +1 Gold and +1 Food
  • The Desert wonders Eye of the Sahara (Rise and Fall) and Sahara El Beyda (Gathering Storm) gain +1 Food.

Snow
  • Snow tiles now yield +1 Food
  • Snow Hills tiles now yield +1 Food and +1 Production

Tundra
  • Farms can now be built on Tundra tiles
  • Farms can now be built on Tundra Hills tiles after researching Civil Engineering
58 条留言
Thror 1 月 15 日 下午 1:15 
Just installed it and it IS working for me, on the BASIC rules set (neither expansion is turned on). And i think i'll echo the sentiment that Oasis are too strong when combined with the overall desert tile buffs. I have personally removed the production from the oasis tile, and the gold yield granted to surrounding tiles.
AeliusGrimm 2024 年 10 月 21 日 下午 4:21 
I don't think this works anymore. Haven't seen gold in any of my deserts, and no food on snow. :(
Furro Automata 2023 年 4 月 15 日 上午 2:38 
Does this work with mod Wetlands?
WolfDragon27 2021 年 8 月 1 日 上午 9:28 
And ya know... Petra?
WolfDragon27 2021 年 8 月 1 日 上午 9:28 
I think the oases can use a bit of Nerf now that they gave tons of food to adjacent tiles.
belko 2021 年 6 月 21 日 下午 3:44 
Thanks sir
STuRoK 2021 年 3 月 3 日 下午 12:26 
My tundras don't look any better. I'm using only the base game. I'm guessing it may be incompatible with "Open Ranges" ? Even tho that is supposed to only affect plains and grasslands..
kissing the wailing wall 2020 年 12 月 12 日 上午 12:53 
by chance could u improve deep sea waters in the mod in the future?
Solestius 2020 年 11 月 8 日 下午 9:02 
At the bottom of the in game menu is the list of mods in use, unfortunately it does not tell you which mods are in conflict.
Solestius 2020 年 11 月 8 日 下午 8:56 
Any time that you have two mods that have similar effects and modifications, the system will only recognize one of them and automatically disable the other.