Starbound

Starbound

KC - Protectorate Ship (Human)&Platform Hatches Patch
9 条留言
The Jim 2019 年 3 月 21 日 上午 3:39 
YES. Just yes.
Jokiu 2019 年 2 月 26 日 下午 7:19 
Oh thank goodness! I was just wondering about this!
Nilo 2017 年 9 月 11 日 下午 5:39 
Thanks for the help! That makes a lot of sense.
Kizzycocoa  [作者] 2017 年 9 月 9 日 下午 5:28 
yeah, then there's no doubt why this is crashing. this is only intended for the human one, and requires it. if it doesn't detect the required mod, it won't run. This mod isn't compatible without that specific mod. So, it's not configured for that one.

I've not touched Starbound modding for a while, so I don't recall how to mod the game proper anymore. I'd advise you ask the original author to add in base support honestly. they have full permission to dissect this mod, naturally.
Nilo 2017 年 9 月 9 日 下午 5:02 
I have the Protectorate Ship Refactored
Kizzycocoa  [作者] 2017 年 9 月 9 日 下午 3:06 
Ah, do you have the "Protectorate Ship (Human)" mod, or is it a different variant of the mod?
Nilo 2017 年 9 月 9 日 上午 11:36 
Yes, I tried that
Kizzycocoa  [作者] 2017 年 9 月 1 日 上午 7:10 
Hmm, odd. it should work. are you certain it is definitely this mod? As in, if you enable this mod, it crashes, disable, it doesn't crash?

Also, I've had that issue before. have you tried to load it up twice or so? I don't know what mod causes that issue, but that was before I made mods, so I think it just happens now and then with mods.
Nilo 2017 年 8 月 31 日 下午 6:41 
As soon as I got this, starbound stopped loading up. I couldn't even enter it. Could you fix this issue? I want to use this, but I physically can't.